Age | Commit message (Collapse) | Author |
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Fix files_dropped in HTML5 export mono builds.
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Exposes a method in `EditorInterface` to open scripts on a specified
line and column. This method handles if the internal or the external
editor should be used.
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Improve PopupMenu doc about id and index
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Various fixes to C# documentation
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ScrollContainer's scrollbar visibility is now enum
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Calinou/rename-gpu-particles-3d-attractor-collision-nodes
Rename GPUParticles attractor and collision nodes to have a 3D suffix
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GPUParticles attractors and collision are currently only available in 3D.
Their 2D counterparts haven't been implemented yet, but they will use
separate nodes.
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Fix bad mouse offset with Control::wrap_mouse()
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Rename C# `Quaternion()` -> `GetQuaternion()`
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Rename `items_count` property to `item_count`
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Fix crash when `update()` is called inside `_draw()`
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To keep consistency with GDScript, the method `Quaternion()` is renamed
`GetQuaternion()`, and made `internal` so it's not exposed to scripting.
The documentation references are also fixed.
Also, the methods `GetQuaternion()` and `GetRotationQuaternion()` are
moved below `GetEuler()` to follow alphabetic order.
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Replace deprecated `GetItemCount()` with `ItemsCount`
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It's a player for `VideoStream` resources, just like `AudioStreamPlayer` is a
player for `AudioStream` resources.
Closes https://github.com/godotengine/godot-proposals/issues/3624.
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KoBeWi/update_minimum_size_changed_to_update_minimum_size
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Add an `OS.crash()` method for testing system crash handler
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