Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-30 | Merge pull request #34615 from lakshay-angrish/area_shape_entered-docs | Rémi Verschelde | |
add area_shape_entered usage | |||
2019-12-30 | Merge pull request #34614 from qarmin/dont_create_preview_of_empty_scene | Rémi Verschelde | |
Don't create preview of empty scene. | |||
2019-12-30 | Merge pull request #34578 from timothyqiu/var-rename | Rémi Verschelde | |
Fixes variable naming in FileSystemDock | |||
2019-12-30 | Merge pull request #34613 from timothyqiu/edscale-again | Rémi Verschelde | |
Fixes Theme Editor minimum height on HiDPI monitor | |||
2019-12-30 | Merge pull request #34611 from lakshay-angrish/33841_bitmapfont_doc | Rémi Verschelde | |
add AngelCode format in BitmapFont doc's description | |||
2019-12-30 | Merge pull request #34598 from timothyqiu/tab-height | Rémi Verschelde | |
Fixes tab height in Batch Rename dialog | |||
2019-12-30 | Merge pull request #34594 from marstaik/gltf_colorfix_u | Rémi Verschelde | |
Fix Hard Crash on glTF Color Accessor Import | |||
2019-12-30 | Merge pull request #34593 from Calinou/doc-httprequest-json-example | Rémi Verschelde | |
Add an example of using HTTPRequest to contact a REST API | |||
2019-12-30 | Merge pull request #34590 from willnationsdev/kc | Rémi Verschelde | |
Fix KinematicCollision docs mislabeling an ObjectID as an RID. | |||
2019-12-30 | Merge pull request #34589 from Calinou/improve-cli-export-help | Rémi Verschelde | |
Fix and improve command-line exporting help | |||
2019-12-30 | Merge pull request #34582 from timothyqiu/forward-decl | Rémi Verschelde | |
Cleans up headers included in editor_node.h | |||
2019-12-30 | Merge pull request #34576 from rcorre/imgeo-coords | Rémi Verschelde | |
Clarify ImmediateGeometry.add_vertex. | |||
2019-12-30 | Merge pull request #34571 from rcorre/array_returns | Rémi Verschelde | |
Be more specific about array return values. | |||
2019-12-30 | Merge pull request #34563 from Paulb23/23751_extra_line_indent | Rémi Verschelde | |
Fixed selection indent taking an additional line | |||
2019-12-30 | Merge pull request #34561 from NoFr1ends/fix-disconnect-in-theme-change | Rémi Verschelde | |
Fix issue with disconnecting events when font changes | |||
2019-12-30 | Merge pull request #34685 from winston-yallow/fix_omnilight_attenuation | Rémi Verschelde | |
Use correct omni light attenuation | |||
2019-12-30 | Merge pull request #34655 from MadEqua/fix-multimesh-gles3 | Rémi Verschelde | |
Reset GLES3 MultiMesh buffer id when reallocating. | |||
2019-12-29 | Merge pull request #34690 from kramer425/mono-build-tools-fix | Ignacio Roldán Etcheverry | |
Fix msbuild target argument | |||
2019-12-29 | Fix msbuild target argument | Dan Kramer | |
2019-12-29 | Use correct omni light attenuation | Winston | |
fixes godotengine/godot#34683 | |||
2019-12-29 | Merge pull request #34657 from neikeq/tasukete | Ignacio Roldán Etcheverry | |
Mono/C#: Re-structure API solution and GodotTools post-build target | |||
2019-12-28 | Mono/C#: Re-structure API solution and GodotTools post-build target | Ignacio Etcheverry | |
Previously we had a placeholder solution called 'Managed' to benefit from tooling while editing the a part of the C# API. Later the bindings generator would create the final 'GodotSharp' solution including these C# files as well as the auto-generated C# API. Now we replaced the 'Managed' solution with the final 'GodotSharp' solution which is no longer auto-generated, and the bindings generator only takes care of the auto-generated C# API. This has the following benefits: - It's less confusing as there will no longer be two versions of the same file (the original and a generated copy of it). Now there's only one. - We no longer need placeholder for auto-generated API classes, like Node or Resource. We used them for benefiting from tooling. Now we can just use the auto-generated API itself. - Simplifies the build system and bindings generator. Removed lot of code that is not needed anymore. Also added a post-build target to the GodotTools project to copy the output to the data dir. This makes it easy to iterate when doing changes to GodotTools, as SCons doesn't have to be executed anymore just to copy these new files. | |||
2019-12-28 | Reset GLES3 MultiMesh buffer id when reallocating. | Bruno Lourenço | |
2019-12-26 | add area_shape_entered usage | Lakshay Angrish | |
2019-12-26 | Don't create preview of empty scene. | Rafał Mikrut | |
2019-12-26 | Fixes Theme Editor minimum height on HiDPI monitor | Haoyu Qiu | |
* Applies `EDSCALE` to the minimum size | |||
2019-12-26 | add AngelCode format in BitmapFont doc's description | Lakshay Angrish | |
2019-12-26 | Merge pull request #34595 from van800/mac_rider | Ignacio Roldán Etcheverry | |
Fix search for Rider path on Mac | |||
2019-12-25 | Merge pull request #34604 from neikeq/issue-27674 | Ignacio Roldán Etcheverry | |
Mono/C#: Fix memory leak with new Reference instances created from C# | |||
2019-12-25 | Mono/C#: Fix memory leak with new Reference instances created from C# | Ignacio Etcheverry | |
2019-12-25 | Fixes tab height in Batch Rename dialog | Haoyu Qiu | |
2019-12-25 | fix Rider path on Mac | Ivan.Shakhov | |
2019-12-24 | Fix Hard Crash on glTF Color Accessor Import | Marios Staikopoulos | |
2019-12-24 | Add an example of using HTTPRequest to contact a REST API | Hugo Locurcio | |
We already had an example to download and display an image, but having another example dedicated to REST APIs doesn't hurt. | |||
2019-12-24 | Fix KinematicCollision docs mislabeling an ObjectID as an RID. | willnationsdev | |
2019-12-24 | Fix and improve command-line exporting help | Hugo Locurcio | |
It was previously mentioning only one of the two required arguments. This also mentions that the export path is relative to the project directory. This partially addresses #28646. | |||
2019-12-24 | Cleans up headers included in editor_node.h | Haoyu Qiu | |
2019-12-24 | Fixes variable naming in FileSystemDock | Haoyu Qiu | |
2019-12-23 | Clarify ImmediateGeometry.add_vertex. | Ryan Roden-Corrent | |
It isn't obvious whether you should add vertices in global coordinates, or local to the ImmediateGeometry Node. | |||
2019-12-23 | Merge pull request #34570 from MadEqua/fix-skeleton-transform | Rémi Verschelde | |
Fix canvas GLES3 skeleton transform uniform updating. | |||
2019-12-23 | Fix canvas GLES3 skeleton transform uniform updating. | Bruno Lourenço | |
2019-12-23 | Fixed selection indent taking an additional line | Paulb23 | |
2019-12-23 | Fix issue with disconnecting events when font changes | Jonas Bernemann | |
2019-12-23 | Merge pull request #34553 from timothyqiu/center-dock-position | Rémi Verschelde | |
Centers label text in Dock Select popup panel | |||
2019-12-23 | Centers Dock Position text | Haoyu Qiu | |
2019-12-22 | Be more specific about array return values. | Ryan Roden-Corrent | |
The prior docs weren't clear if {pop_,}{front,back} would fail or return `null` on an empty array. | |||
2019-12-22 | Merge pull request #34090 from Calinou/doc-improve-basis | Rémi Verschelde | |
Improve the Basis class documentation | |||
2019-12-22 | Merge pull request #34545 from Calinou/add-code-of-conduct | Rémi Verschelde | |
Add a link to the code of conduct in the repository | |||
2019-12-22 | Add a link to the code of conduct in the repository | Hugo Locurcio | |
This makes it display when opening an issue for the first time in the repository. | |||
2019-12-22 | Improve the Basis class documentation | Hugo Locurcio | |