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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-10-06
Allow editing several tiles animations at once
Gilles Roudière
2021-10-06
Change dragging cursor on Windows
kobewi
2021-10-06
Make WASAPI return accurate latency information
Álex Román Núñez
2021-10-06
Merge pull request #53460 from timothyqiu/tooltip-request-func
Rémi Verschelde
2021-10-06
Merge pull request #53416 from DeeJayLSP/patch-1
Rémi Verschelde
2021-10-06
Fix crash when tooltip_request_func object is freed
Haoyu Qiu
2021-10-06
Merge pull request #53450 from nekomatata/fix-editable-children-error
Rémi Verschelde
2021-10-06
Merge pull request #53446 from nekomatata/container-pre-sort-children
Rémi Verschelde
2021-10-06
bullet: Fix UWP build by disabling TaskScheduler dynamic loading
Rémi Verschelde
2021-10-05
Describe how window mode setter and getter works
DeeJayLSP
2021-10-05
Fix editable children errors when packing scene tree at runtime
PouleyKetchoupp
2021-10-05
Add pre-sort signal and notification in Container
PouleyKetchoupp
2021-10-05
Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master
Rémi Verschelde
2021-10-05
Merge pull request #53438 from godotengine/fix-code-comple-end-key
Rémi Verschelde
2021-10-05
Merge pull request #53432 from akien-mga/classref-note-style
Rémi Verschelde
2021-10-05
Merge pull request #47497 from briansemrau/nan-inf-tscn-parsing-bug
Rémi Verschelde
2021-10-05
makerst: Disable making refs for operator methods
Rémi Verschelde
2021-10-05
makerst: Make external links anonymous
Rémi Verschelde
2021-10-05
makerst: Add substitution for static qualifier
Rémi Verschelde
2021-10-05
doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs
Rémi Verschelde
2021-10-05
Merge pull request #53428 from akien-mga/4.x/27790-viewport-error-fix
Rémi Verschelde
2021-10-06
Fix the "END" key behaving like "PAGE_DOWN" in code completion.
Eric M
2021-10-05
Merge pull request #53237 from metinc/fix-animated-sprite-precision-error-master
Rémi Verschelde
2021-10-05
Merge pull request #53431 from MaxLap/new_instance_error_message
Rémi Verschelde
2021-10-05
NaN, INF read/write bug fixed
Thakee Nathees
2021-10-05
Merge pull request #52811 from Faless/js/4.x_our_input
Rémi Verschelde
2021-10-05
[HTML5] Refactor JS library listeners to OS.
Fabio Alessandrelli
2021-10-05
[HTML5] Refactor display/input JS library code.
Fabio Alessandrelli
2021-10-05
[HTML5] Implement Pointer Lock API in JS library.
Fabio Alessandrelli
2021-10-05
[HTML5] Implement window blur in JS library.
Fabio Alessandrelli
2021-10-05
[HTML5] Implement fullscreenchange in JS library.
Fabio Alessandrelli
2021-10-05
[HTML5] Implement mouse/touch/key events in JS library.
Fabio Alessandrelli
2021-10-05
Improve error message when instantiating virtual class
Maxime Lapointe
2021-10-05
Merge pull request #51437 from timothyqiu/selection-box-sep
Rémi Verschelde
2021-10-05
Merge pull request #53425 from Chaosus/shader_fix
Rémi Verschelde
2021-10-05
Fix ViewportTexture error when viewport is used from a child scene
jitspoe
2021-10-05
Fix LUA-style assignment in Dictionary
kobewi
2021-10-05
Merge pull request #52963 from Pineapple/WIN32_LEAN_AND_MEAN_master
Rémi Verschelde
2021-10-05
Fix shader crash when passing array.length to functions
Yuri Roubinsky
2021-10-05
Merge pull request #53051 from kleonc/animated-sprites-centered-rendering
Rémi Verschelde
2021-10-05
Merge pull request #53225 from aaronfranke/c-locale
Rémi Verschelde
2021-10-05
Merge pull request #53420 from nekomatata/fix-tilemap-moving-platform
Rémi Verschelde
2021-10-05
Merge pull request #53417 from vnen/gdscript-check-parser-ref-on-preload
Rémi Verschelde
2021-10-05
Merge pull request #53405 from winterpixelgames/PR-more-error-logging-release
Rémi Verschelde
2021-10-05
Merge pull request #53412 from Chaosus/shader_fix_uniform_arrays
Yuri Roubinsky
2021-10-04
Merge pull request #53365 from danger-dan/wakeup_fix
Camille Mohr-Daurat
2021-10-04
GDScript fix wrong base class assignment
Brian Semrau
2021-10-05
Changed from directly waking bodies to using the wakeup() functions in direct...
Daniel
2021-10-04
GDScript: Use path cache when checking preloaded scripts
George Marques
2021-10-04
revert 0d7409a so additional error information prints in release builds
Jordan Schidlowsky
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