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2021-07-24Add a tooltip for Inclusive and Self in the editor profilerHugo Locurcio
This also changes the display mode tooltips to reflect the fact that times are now displayed in milliseconds instead of seconds.
2021-07-23Merge pull request #50765 from Calinou/resource-importer-expose-order-enumRémi Verschelde
Expose an ImportOrder enum in ResourceImporter
2021-07-23Merge pull request #50782 from timothyqiu/undoredo-refRémi Verschelde
Fix UndoRedo crash when clearing history
2021-07-23Merge pull request #50747 from bruvzg/move_alert_to_osRémi Verschelde
Move `alert` function from `DisplayServer` to `OS`.
2021-07-23Merge pull request #50776 from SirQuartz/patch-30Rémi Verschelde
2021-07-23Merge pull request #43693 from KoBeWi/absolute_tooltipsRémi Verschelde
Show tooltips even when paused or time_scale is 0
2021-07-24Fix UndoRedo crash when clearing historyHaoyu Qiu
2021-07-23Merge pull request #50777 from KoBeWi/Schrödinger's-LabelRémi Verschelde
Don't set metadata_label font if it doesn't exist
2021-07-23Fix doc typosNicholas Huelin
This pull request fixes an assortment of typos and improves conciseness in `Animation`, `Area2D`, `Array`, `ArrayMesh`, `Control`, `Directory`, `EditorPlugin`, `Engine`, and `OS`.
2021-07-23Show tooltips even when paused or time_scale is 0kobewi
2021-07-23Don't set metadata_label font if it doesn't existkobewi
2021-07-23Merge pull request #50768 from Calinou/editor-asset-library-urls-clarifyRémi Verschelde
Clarify the purpose of the default asset library URLs in the editor
2021-07-23Merge pull request #50764 from AndreaCatania/AndreaCatania-patch-4Rémi Verschelde
Fix GLTF crash when the material is not set.
2021-07-23Merge pull request #37760 from KoBeWi/rect_edit_level_upRémi Verschelde
Allow for easier editing of rect CollisionShape2D
2021-07-23Clarify the purpose of the default asset library URLs in the editorHugo Locurcio
`localhost` was removed as it won't work out of the box. It can be added by the user if they're working on the asset library itself. This won't affect existing installations due to how the editor settings are stored, but existing installations will keep working fine.
2021-07-23Expose an ImportOrder enum in ResourceImporterHugo Locurcio
This avoids using magic numbers in code.
2021-07-23Fix GLTF crash when the material is not set.Andrea Catania
Sometimes there are meshes that doesn't have materials, so make sure to check this case before extracting the name.
2021-07-22Merge pull request #50753 from Faless/obj/4.x_stringname_metaRémi Verschelde
Make Object "meta" functions take StringName.
2021-07-22Merge pull request #50746 from LightningAA/fix-texture-preview-crash-4.0Rémi Verschelde
Fix `TexturePreview` crashing
2021-07-22Make Object "meta" functions take StringName.Fabio Alessandrelli
The various get_meta, set_meta, has_meta, get_meta_list, remove_meta functions now uses StringName, allowing further optimizations via the SNAME macro when used from C++ (this PR does not change the various usage though).
2021-07-22Fix `TexturePreview` crashingLightning_A
2021-07-22Move `alert` function from `DisplayServer` to `OS`.bruvzg
2021-07-22Merge pull request #50676 from reduz/textual-resource-idsRémi Verschelde
2021-07-22Merge pull request #50738 from SirQuartz/patch-29Rémi Verschelde
Fix miscellaneous doc typos
2021-07-22Merge pull request #50619 from YeldhamDev/menubutton_switch_on_hoverRémi Verschelde
Make `MenuButton`'s `switch_on_hover` work again
2021-07-22Fix miscellaneous doc typos and inconsistenciesNicholas Huelin
This pull request fixes an assortment of typos, improves conciseness, and enhances clarity.
2021-07-22Implement textual ext/subresource IDs.reduz
* Friendlier with version control. * Generates pseudo unique IDs, to minimize conflicts when merging, but still user readable (so, not UUID). * Eventually will also allow to have more precisely named sub-resources in imported files. * This will allow better reloading on changes (including resources already loaded) as well as better keeping track of changes on the DCC. * Keeps backward compatibility with the old formats. * Binary and text format version incremented to mark breakage in forward compatibility.
2021-07-22Make `MenuButton`'s `switch_on_hover` work againMichael Alexsander
2021-07-22Merge pull request #50736 from JulienVanelian/msec-doc-typo-fixRémi Verschelde
Fix delay_msec documentation description typo
2021-07-22Fix msec documentation description typoDistrikt64
2021-07-22Merge pull request #50733 from bruvzg/static_mvkRémi Verschelde
Fix MoltenVK static linking on macOS.
2021-07-22Fix MoltenVK static linking on macOS (add missing include path, Vulkan SDK ↵bruvzg
path option, use xcframework instead of static framework).
2021-07-22Merge pull request #50704 from dsnopek/webrtc-gdnative-versionRémi Verschelde
Update GDNative API version for changes from #50659
2021-07-22Merge pull request #50319 from nekomatata/optimize-node-path-checkRémi Verschelde
Optimize NodePath update when renaming or deleting nodes in the editor
2021-07-22Merge pull request #50726 from Calinou/doc-gdscript-constantsRémi Verschelde
Improve documentation for GDScript constants
2021-07-22Improve documentation for GDScript constantsHugo Locurcio
2021-07-22Merge pull request #50712 from nekomatata/x11-popup-focus-fixRémi Verschelde
Fix popup closing immediately after showing on some Linux WMs
2021-07-22Merge pull request #50697 from Calinou/doc-rootmotionviewRémi Verschelde
Document the RootMotionView class
2021-07-21Merge pull request #50716 from Deledrius/multimesh-typoRémi Verschelde
Fix grammar in MultiMesh documentation.
2021-07-21Merge pull request #50711 from nekomatata/popup-close-fixRémi Verschelde
Fix logic for Popup closing when parent is focused
2021-07-21Fix popup closing immediately after showing on some Linux WMsPouleyKetchoupp
When a popup is going to be closed, switch focus to the parent only if the popup is still being focused. Fixes some cases with specific WMs where due to the order of events, a new popup could be immediately unfocused because a previously opened and closed popup is switching focus to the parent.
2021-07-21Fix logic for Popup closing when parent is focusedPouleyKetchoupp
The member popped_up is used to avoid closing a Popup before it had a chance to be focused. It wasn't reset properly when the popup is hidden, causing the Popup to close right after showing in some random cases (spotted on X11, might not happen on Windows).
2021-07-21Merge pull request #50695 from reduz/fix-sky-initializationRémi Verschelde
2021-07-21Update GDNative API version for changes from #50659David Snopek
2021-07-21Merge pull request #50370 from QbieShay/circle-emitter-particleRémi Verschelde
Ring emitter for 4.0
2021-07-21Merge pull request #50688 from AndreaCatania/AndreaCatania-patch-4Rémi Verschelde
Set the surface name when GLTF file is imported.
2021-07-21Merge pull request #50473 from Chaosus/fix_varying_crashYuri Roubinsky
2021-07-21Document the RootMotionView classHugo Locurcio
2021-07-21Merge pull request #50643 from groud/improve_tilemap_compatibilityRémi Verschelde
2021-07-21Make Sky initialize shaders only oncereduz
* Create the shader on demand. * Makes sure compilation happens only once, then shader is cached. * Speeds up scene loading times. * Speeds up editor initialization.