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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-02-07
Fix tween Transform2D typo
sanikoyes
2017-02-07
Fix msvc compile error
sanikoyes
2017-02-06
shadows were not working in-editor for nvidia, fixed now
Juan Linietsky
2017-02-06
JSON::parse reports errors on open-ended objects
Karroffel
2017-02-06
Add editor option for automatically closing the output when stopping the game.
mbalint12
2017-02-06
ability to adjust propagation in gi probe
Juan Linietsky
2017-02-06
Several bugfixes, improving the import workflow
Juan Linietsky
2017-02-04
Ensure proper config version when reading the new configuration file.
Juan Linietsky
2017-02-04
Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x
Juan Linietsky
2017-02-04
completed scene importing (I hope?)
Juan Linietsky
2017-02-04
Fix parsing bug which causes range(variable) to crash the engine
lonesurvivor
2017-02-04
fix continous reimport bug (i hope)
Juan Linietsky
2017-02-04
Scene import more or less working, needs some missing features.
Juan Linietsky
2017-02-03
Fixed property setter in G6DOF joint
m4nu3lf
2017-02-03
Changed OGG Vorbis type to be imported, so it's possible to specify loop
Juan Linietsky
2017-02-03
Selected text is now deselected on ctrl+home/end
kbake
2017-02-03
OBJ file importing!
Juan Linietsky
2017-02-02
wav file importing!
Juan Linietsky
2017-02-02
Merge pull request #7708 from volzhs/match-err
Rémi Verschelde
2017-02-02
Sort settings for scripts in the editor
Bojidar Marinov
2017-02-02
Match ERROR_QUERY_FAILED enum with others
volzhs
2017-02-02
Add shape property to TouchScreenButton
Pedro J. Estébanez
2017-02-02
Fix crash when saving root node by "Save Branch as Scene" with unsaved scene
volzhs
2017-02-02
Fix #7011 ScrollContainer takes into account child's EXPAND flag when scrolli...
Pawel Kowal
2017-02-02
Merge pull request #7578 from baekdahl/master
Rémi Verschelde
2017-02-02
Merge pull request #7689 from eska014/webgl2
Rémi Verschelde
2017-02-02
Merge pull request #7683 from marcelofg55/master
Rémi Verschelde
2017-02-02
Merge pull request #7681 from karroffel/classdb_type
Rémi Verschelde
2017-02-02
Merge pull request #7672 from Hinsbart/drag_crash
Rémi Verschelde
2017-02-02
Merge pull request #7670 from RandomShaper/load-placeholder-dup
Rémi Verschelde
2017-02-02
Merge pull request #7666 from Paulb23/line_length_guideline
Rémi Verschelde
2017-02-02
Merge pull request #7649 from Faless/fix_input_master
Rémi Verschelde
2017-02-02
Merge pull request #7648 from RayKoopa/add_remove_animation_warning
Rémi Verschelde
2017-02-02
Merge pull request #7645 from tagcup/x11_optimization_flags_v2
Rémi Verschelde
2017-02-02
Merge pull request #7704 from volzhs/fix-compile-error
Rémi Verschelde
2017-02-02
Fix compile error
volzhs
2017-02-01
CSV translation import plugin
Juan Linietsky
2017-02-01
Lot of work in new importer, importing textures now works.
Juan Linietsky
2017-02-01
Enable WebGL2 in web export, start fixing build
eska
2017-01-30
Fix issues with set_window_resizable on x11
marcelofg55
2017-01-30
corrected ClassDB::insatnce() return type
Karroffel
2017-01-30
Merge pull request #7680 from cbscribe/master
Rémi Verschelde
2017-01-29
grammar fixes, it's -> its
Chris Bradfield
2017-01-29
SceneTreeDock: Fix crash when dragging invalid nodes.
Andreas Haas
2017-01-29
Replicate load-as-placeholder state on node duplication
Pedro J. Estébanez
2017-01-28
Fixed line lenght guideline drawing with color option
Paulb23
2017-01-26
Use -Ofast on x11. Also introduced use_lto option.
Ferenc Arn
2017-01-25
Removed import/export system, will start new one from scratch.
Juan Linietsky
2017-01-25
Added warning when removing animations
Ray Koopa
2017-01-25
Keyboard Input modifiers do not block actions.
Fabio Alessandrelli
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