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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-08-12
Merge pull request #50371 from Paulb23/text_edit_cleanup
Rémi Verschelde
2021-08-12
Merge pull request #51559 from akien-mga/resource-remove-_use_builtin_script
Rémi Verschelde
2021-08-12
Merge pull request #51391 from Chaosus/shader_param_names
Rémi Verschelde
2021-08-12
Fix CPU Particles spread
Morris Tabor
2021-08-12
Merge pull request #51516 from bruvzg/🐺
Rémi Verschelde
2021-08-12
Remove unnecessary iOS linker flags.
bruvzg
2021-08-12
Use "volk" instead of statically linked Vulkan loader.
bruvzg
2021-08-12
Remove unused swap template.
Anilforextra
2021-08-12
Cleanup and complete TextEdit inspector and docs
Paulb23
2021-08-12
Cleanup and bind remaing methods in TextEdit
Paulb23
2021-08-12
Merge pull request #51554 from mortarroad/master-fix-particle-spread-regressions
Rémi Verschelde
2021-08-12
Fix move and slide regression by allowing multiple collision direction
fabriceci
2021-08-12
Resource: Remove unused `_use_builtin_script()` virtual method
Rémi Verschelde
2021-08-12
Fix regressions caused by recent particle spread refactor
Morris Tabor
2021-08-12
Merge pull request #49313 from madmiraal/fix-48408
Rémi Verschelde
2021-08-12
Fix multiple issues with CSGPolygon
Marcel Admiraal
2021-08-12
Merge pull request #51517 from Chaosus/precise_graphedit_port_handling
Yuri Roubinsky
2021-08-12
Cleanup and expose viewport / scrolling methods
Paulb23
2021-08-12
Rename readonly to editable
Paulb23
2021-08-12
Rename insert mode to overtype mode
Paulb23
2021-08-12
Protect internal CodeEdit --> TextEdit API
Paulb23
2021-08-12
Cleanup TextEdit selection methods
Paulb23
2021-08-12
Expose and cleanup TextEdit line wrap API
Paulb23
2021-08-12
Cleanup and rename caret operations
Paulb23
2021-08-12
Make TextEdit cut, copy and paste overridable
Paulb23
2021-08-12
Remove dead code from TextEdit
Paulb23
2021-08-12
Added parameter names to shader built-in function autocompletion
Yuri Roubinsky
2021-08-12
Merge pull request #51502 from codecat/fix-caret-selection
Rémi Verschelde
2021-08-12
Merge pull request #51548 from Chaosus/shader_silence_error
Rémi Verschelde
2021-08-12
Removes an internal error report if shader fails compile
Yuri Roubinsky
2021-08-12
Merge pull request #49346 from IcedQuinn/document-jsonrpc
Rémi Verschelde
2021-08-12
Merge pull request #51533 from Calinou/fix-nearest-mipmap-filter
Rémi Verschelde
2021-08-12
doc: Add documentation for JSONRPC class
Iced Quinn
2021-08-12
Merge pull request #49521 from LightningAA/focus-scenetree-on-root-node-4.0
Rémi Verschelde
2021-08-12
Merge pull request #51540 from floppyhammer/fix-cpu-particles-2d-disappearance
Rémi Verschelde
2021-08-12
Merge pull request #51541 from timothyqiu/reset-crash
Rémi Verschelde
2021-08-12
Better port handling connection for `GraphEdit`
Yuri Roubinsky
2021-08-12
Merge pull request #51522 from nekomatata/capsule-3d-independent-height
Rémi Verschelde
2021-08-12
Fix CPUParticles2D disappearance after amount change
floppyhammer
2021-08-12
Fixes crash when AnimationPlayer reset on save
Haoyu Qiu
2021-08-11
Focus the scene tree dock after hitting one of the "Create Root Node:" buttons
Lightning_A
2021-08-12
Fix the Use Nearest Mipmap Filter project setting not working
Hugo Locurcio
2021-08-11
Make radius & height in CapsuleShape3D independent
PouleyKetchoupp
2021-08-11
Merge pull request #51498 from codecat/fix-triple-click
Rémi Verschelde
2021-08-11
Merge pull request #51520 from mhilbrunner/biggest-nitpick-ever
Rémi Verschelde
2021-08-11
Docs: Fix capitalisation of Warning in two places
Max Hilbrunner
2021-08-11
Merge pull request #51527 from KoBeWi/minmax
Rémi Verschelde
2021-08-11
Triple click in text editor now uses last mouse position for validity
Melissa Geels
2021-08-11
Improve CapsuleShape2D size clamping
kobewi
2021-08-11
Changed `TransformMult` node to `TransformOp` in visual shaders
Yuri Roubinsky
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