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2020-05-13Update game controller enums.Marcel Admiraal
2020-05-13Parse SDL game controller half axis and inverted axis entries.Marcel Admiraal
2020-05-13Merge pull request #38693 from madmiraal/update-world-direct_space_state-docMax Hilbrunner
Make it clear that PhysicsDirectSpaceState is only available from within _physics_process().
2020-05-12Merge pull request #37099 from Faless/js/debugger_4.0Rémi Verschelde
WebSocket profiler for HTML5 platform [4.0]
2020-05-12Merge pull request #38655 from ↵Rémi Verschelde
ice-blaze/minimap-shifted-selection-by-one-line#38532 Fix minimap selection offset
2020-05-12Add WebSocket debugger, use it for Javascript.Fabio Alessandrelli
2020-05-12Support multiple debug protocols.Fabio Alessandrelli
2020-05-12Add support for multiple RemoteDebuggerPeer(s).Fabio Alessandrelli
It is now possible to register protocol handlers (default tcp://) to support additional debugging communication layers (e.g. websocket).
2020-05-12Make it clear that PhysicsDirectSpaceState is only available fromMarcel Admiraal
within _physics_process().
2020-05-12Merge pull request #32848 from ↵Rémi Verschelde
RevoluPowered/feature/compilation-database-support Compilation database support - clang, gcc, mingw
2020-05-12Added compilation database support for clang and gccRevoluPowered
This tool is originally from mongodb. - Updated CPPSUFFIXES to use scons suffixes - objective-c files will also be loaded into the compilation database where the compiler / tooling is available to compile the files. Known limitations: - This will not work with msvc as your compiler.
2020-05-12Remove WebSocket defaults from project settings.Fabio Alessandrelli
Can be manually set, let's not pollute them further. Should also be done for WebRTC.
2020-05-12Merge pull request #38691 from madmiraal/fix-eq-uninitialised-warningRémi Verschelde
Silence EQ::Band::c1, c2 and c3 may be used uninitialized warnings.
2020-05-12Merge pull request #38689 from Calinou/rename-ssl-certificate-settingRémi Verschelde
Rename SSL certificate bundle setting to clarify the "overriding" aspect
2020-05-12Merge pull request #38690 from qarmin/fix_leak_2Rémi Verschelde
Fixes memory leak with lightmap part 2
2020-05-12Silence EQ::Band::c1, c2 and c3 may be used uninitialized warnings.Marcel Admiraal
2020-05-12Merge pull request #38688 from Calinou/gitattributes-tza-binaryRémi Verschelde
Mark `*.tza` files as binary in `.gitattributes` for old Git versions
2020-05-12Rename SSL certificate bundle setting to clarify the "overriding" aspectHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/2531.
2020-05-12Fixes memory leak with lightmap part 2qarmin
2020-05-12doc: Sync classref with current sourceRémi Verschelde
Adds API changes from the new GPU lightmapper.
2020-05-12Merge pull request #38687 from Calinou/tweak-editor-icons-readmeRémi Verschelde
Update the editor icons README to remove outdated information
2020-05-12Merge pull request #38661 from Ashesh3/patch-1Rémi Verschelde
Better file naming for AppVeyor artifacts
2020-05-12Mark `*.tza` files as binary in `.gitattributes` for old Git versionsHugo Locurcio
This prevents `thirdparty/oidn/weights/rtlightmap_hdr.tza` from always being considered as modified when using an old Git version (such as the one on Ubuntu 16.04).
2020-05-12Update the editor icons README to remove outdated informationHugo Locurcio
This closes #38684.
2020-05-11Merge pull request #38635 from Calinou/tilemap-rename-ysort-indexRémi Verschelde
Rename various TileMap methods/properties for clarity and consistency
2020-05-11Merge pull request #38677 from Calinou/tweak-post-import-script-messageRémi Verschelde
Tweak the error message displayed when a post-import script fails
2020-05-11Merge pull request #38676 from qarmin/fix_leak_lightmapsRémi Verschelde
Fix memory leak with light maps
2020-05-11Tweak the error message displayd when a post-import script failsHugo Locurcio
See #38662.
2020-05-11Fix memory leak with light mapsqarmin
2020-05-11Merge pull request #38672 from madmiraal/fix-physicsw-warningRémi Verschelde
Fix 'physicsw' may be used uninitialized warning in csg_shape.cpp
2020-05-11Merge pull request #38670 from Faless/js/fix_dummy_renderer_after_lightmapperRémi Verschelde
Fix DummyRenderer after new lightmapper merge.
2020-05-11Fix DummyRenderer after new lightmapper merge.Fabio Alessandrelli
2020-05-11Better file naming for AppVeyor artifactsAshesh3
This builds upon https://github.com/godotengine/godot/pull/38625 and improves the file name format as mentioned in https://github.com/godotengine/godot/pull/38189#issuecomment-626585363 The resulting file stored has the name `godot.windows.opt.tools.64-$(VERSION_HASH).zip` where `VERSION_HASH` is obtained from `it rev-parse --short=9 HEAD` , the zip file contains the built exe file.
2020-05-11Merge pull request #38663 from akien-mga/thirdparty-new-lightmapperRémi Verschelde
thirdparty: Cleanup after #38386, document provenance and copyright
2020-05-11thirdparty: Cleanup after #38386, document provenance and copyrightRémi Verschelde
Also renamed `delaunay.h` to `delaunay_2d.h` to match the class name.
2020-05-11Merge pull request #38386 from reduz/new-lightmapperRémi Verschelde
New GPU lightmapper
2020-05-11Fix 'physicsw' may be used uninitialized warning in csg_shape.cppMarcel Admiraal
2020-05-11doc: Sync classref with current sourceRémi Verschelde
2020-05-11Merge pull request #38587 from Faless/js/improvementsRémi Verschelde
DisplayServerJavaScript, improvements to HTML5 build (still dummy renderer).
2020-05-11Merge pull request #38592 from Calinou/debugger-error-warning-iconRémi Verschelde
Use a different icon for the debugger tab with both warnings and errors
2020-05-11Merge pull request #38594 from Calinou/rename-clear-script-actionRémi Verschelde
Rename the Clear Script editor action to Detach Script
2020-05-11Merge pull request #38631 from Calinou/editor-log-selection-color-themeRémi Verschelde
Tweak the editor log selection color to match the current editor theme
2020-05-11Merge pull request #38625 from Ashesh3/patch-1Rémi Verschelde
Store build as artifact in appveyor
2020-05-11Merge pull request #38656 from akien-mga/controllerdb-readd-default-androidRémi Verschelde
Input: Readd 'Default Android Gamepad' magic binding
2020-05-11Merge pull request #38491 from eduardonunesp/input-line-osx-selectionRémi Verschelde
Using the common behaviour when use command+shift on text line for osx
2020-05-11Input: Readd 'Default Android Gamepad' magic bindingRémi Verschelde
Removed by mistake in #38292 like the Windows `__XINPUT_DEVICE__`, this magic binding is referenced directly in our code.
2020-05-11Merge pull request #31938 from KoBeWi/a_welcome_lagRémi Verschelde
Fix VisibilityEnabler2D behavior on start
2020-05-11Using the common behaviour when use command+shift on text line for osxEduardo Nunes Pereira
* On press left+command+shift or right+command+shift it should behave like shift+home or shift+end and select the text * Using home and end events as reference
2020-05-11Merge pull request #38638 from pepegadeveloper123/mono_inherited_scene_bugRémi Verschelde
Fix inherited C# scene not inheriting parent's fields
2020-05-11Merge pull request #38650 from neikeq/dotnet-cli-supportRémi Verschelde
C#: Support for building with the dotnet CLI