Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-24 | Seal C# attributes | Raul Santos | |
2023-01-24 | Merge pull request #64930 from raulsntos/dotnet/docs | Rémi Verschelde | |
Update C# signal documentation and remove bind array | |||
2023-01-24 | Merge pull request #71932 from raulsntos/dotnet/lin2db-to-math | Rémi Verschelde | |
C#: Move `LinearToDb` and `DbToLinear` to Mathf | |||
2023-01-24 | Merge pull request #71878 from bitsawer/fix_shader_dependencies | Rémi Verschelde | |
Fix shader include dependency handling | |||
2023-01-24 | Merge pull request #65302 from KoBeWi/middle_click_of_exasperation | Rémi Verschelde | |
Remove middle click shortcut to open scene tab | |||
2023-01-24 | Merge pull request #71957 from aXu-AP/remotetransform2d-doc | Rémi Verschelde | |
Fix incorrect claim in RemoteTransform2D class reference | |||
2023-01-24 | Merge pull request #71956 from SaracenOne/zero_bone_skeleton_improvements | Rémi Verschelde | |
Improve editor handling of Skeleton3D nodes with zero bones. | |||
2023-01-24 | Fix incorrect claim in RemoteTransform2D class reference | aXu-AP | |
2023-01-24 | Merge pull request #71917 from m4gr3d/update_godot_android_editor_label | Rémi Verschelde | |
Update the Godot Android Editor name from `Godot Editor 4.x` to `Godot Editor 4` | |||
2023-01-24 | Merge pull request #71832 from Geometror/fix-spotlight-artifacts | Rémi Verschelde | |
Fix some `SpotLight3D` issues (clustering artifacts, leaking light, AABB) | |||
2023-01-24 | Improve editor handling of Skeleton3D nodes with zero bones. | SaracenOne | |
Explicit warnings about creating physical skeletons Silence errors from gizmos for 0 bone Skeleton3D nodes More consistent naming for bone_count variables | |||
2023-01-24 | Merge pull request #71941 from aXu-AP/gpuparticles2d-doc | Rémi Verschelde | |
Add documentation for GpuParticles2D collisions | |||
2023-01-24 | Merge pull request #71938 from aXu-AP/curve2d-doc | Rémi Verschelde | |
Add Curve2D/tessellate_even_length description class-reference | |||
2023-01-24 | Fix some SpotLight3D issues (clustering artifacts, light leak) | Hendrik Brucker | |
2023-01-23 | Update the Godot Android Editor name from `Godot Editor 4.x` to `Godot ↵ | Fredia Huya-Kouadio | |
Editor v4` | |||
2023-01-23 | Merge pull request #71937 from coppolaemilio/resize-bonemaphuman-icons | Rémi Verschelde | |
Replace 1024x1024 BoneMapHuman SVGs by 256x256 versions | |||
2023-01-23 | Merge pull request #71836 from m4gr3d/fix_godot_editor_cropping_main | Rémi Verschelde | |
Update the logic to calculate the screen scale on Android | |||
2023-01-23 | Merge pull request #71939 from clayjohn/RD-texture-format | Rémi Verschelde | |
Add a few more checks to ensure that unsupported image formats are not used in the mobile renderer | |||
2023-01-23 | Merge pull request #71694 from clayjohn/VoxelGI-reflection | Rémi Verschelde | |
Use proper space for forward GI reflections | |||
2023-01-23 | Add documentation for GpuParticles2D collisions | aXu-AP | |
2023-01-23 | Merge pull request #70377 from dsnopek/server-export-mk2 | Rémi Verschelde | |
Add "dedicated server" export mode which can strip unneeded visual resources | |||
2023-01-23 | Merge pull request #71930 from Bromeon/bugfix/space-in-bind | Rémi Verschelde | |
Fix bind `" convergence_dist"` containing space | |||
2023-01-23 | Add a few more checks to ensure that unsupported image formats are not used ↵ | clayjohn | |
in the mobile renderer | |||
2023-01-23 | Add Curve2D/tessellate_even_length description class-reference | aXu-AP | |
Copied from Curve3D's corresponding method. | |||
2023-01-23 | Add tests to ensure bound methods and signals are valid identifiers | Jan Haller | |
2023-01-23 | Merge pull request #71934 from Riteo/who-thought-alsa-didnt-follow-posix | Rémi Verschelde | |
Fix builtin alsa headers building on musl | |||
2023-01-23 | Merge pull request #71910 from jainl28patel/fix_ReflectionProbe_rendering | Rémi Verschelde | |
fix ReflectionProbe rendering extents for (10,10,10) | |||
2023-01-23 | Merge pull request #71931 from bruvzg/ts_s | Rémi Verschelde | |
[TextServer] Fix ICU data loading and exporting with `internationalization/locale/include_text_server_data` setting. | |||
2023-01-23 | Replace 1024x1024 BoneMapHuman svgs by 256x256 versions | Emilio Coppola | |
2023-01-23 | Fix builtin alsa headers building on musl | Riteo | |
For some reason it doesn't use the POSIX `poll.h`, instead resorting to `sys/poll.h`. Musl doesn't really like this at all, throwing a warning and, thus, halting compilation. | |||
2023-01-23 | Add "dedicated server" export mode which can strip unneeded visual resources | David Snopek | |
2023-01-23 | C#: Move `LinearToDb` and `DbToLinear` to Mathf | Raul Santos | |
2023-01-23 | [TextServer] Fix ICU data loading and exporting with ↵ | bruvzg | |
`internationalization/locale/include_text_server_data` setting. | |||
2023-01-23 | Merge pull request #71923 from bruvzg/icu_fb | Rémi Verschelde | |
[TextServer] Add fallback code in case of missing ICU data. | |||
2023-01-23 | Merge pull request #70429 from BastiaanOlij/check_more_vulkan_extensions | Rémi Verschelde | |
Enabling additional vulkan extension and adding further checks | |||
2023-01-23 | Merge pull request #71925 from clayjohn/RD-particles-view | Rémi Verschelde | |
Ensure that Particles have fully initialized before doing view axis pass in RD renderers | |||
2023-01-23 | Fix bind " convergence_dist" containing space | Jan Haller | |
2023-01-24 | fix ReflectionProbe rendering extents for (10,10,10) | jainl28patel | |
2023-01-23 | [TextServer] Add fallback code in case of missing ICU data. | bruvzg | |
2023-01-23 | Merge pull request #71927 from Calinou/doc-vsync-runtime-change | Clay John | |
Document changing V-Sync at runtime in the class reference | |||
2023-01-23 | Document changing V-Sync at runtime in the class reference | Hugo Locurcio | |
2023-01-23 | Ensure that Particles have fully initialized before doing view axis pass in ↵ | clayjohn | |
RD renderers | |||
2023-01-23 | Merge pull request #71263 from bruvzg/linux_sys_headers | Rémi Verschelde | |
[Linux/BSD] Include headers for dynamically loaded libraries to simplify build dependencies. | |||
2023-01-23 | Merge pull request #71830 from BastiaanOlij/xr_naming_consistancy | Rémi Verschelde | |
Rename getters and signals on XR nodes to be consistant with input types | |||
2023-01-23 | Update C# signal documentation and remove bind array | Raul Santos | |
- Updates C# signal documentation and code examples to the new API in 4.0 - Replace all `nameof` usages with the exposed `StringName` | |||
2023-01-23 | Merge pull request #70948 from vnen/gdscript-ptr-method-name-in-debug | George Marques | |
2023-01-23 | [Linux/BSD] Include headers for dynamically loaded libraries to simplify ↵ | bruvzg | |
build dependencies. | |||
2023-01-23 | Merge pull request #70052 from bruvzg/key_unicode_actions | Rémi Verschelde | |
Cleanup and unify keyboard input. | |||
2023-01-23 | Merge pull request #71914 from vnen/gdscript-no-continue-match | Rémi Verschelde | |
GDScript: Remove function of `continue` for match statement | |||
2023-01-23 | Merge pull request #57606 from SaracenOne/update_on_reimport | Rémi Verschelde | |
Update instances of scenes which have been reimported. |