Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-21 | Fixes logically dead code (Coverity) | Crazy-P | |
Fixes reported logically dead codes by Coverity * image.cpp: Doesn't really need any modification. But to remove the bug report then we have to move the MAX call away from the for loop statement. * rasterizer_gles3.cpp: Removes unnecessary elif condition since it is checked earlier in the function * collada.cpp: If stamement never reached due to macro ERR_CONTINUE does the same. * navigation_mesh.cpp: Variables should always be null - however, also checked for the very same condition in their function call. Leaving this for review (whether the function call is necessary or not) * path_editor_plugin.cpp: If cancel is true, then it should restore the edited value to the original provided. http://docs.godotengine.org/en/3.0/classes/class_editorspatialgizmo.html#class-editorspatialgizmo-commit-handle * spatial_editor_gizmos.cpp: the very condition of i >= 3 is predetermined in the if case right before it. Thus case 1 is always '1' and case 2 is always '-1' * grid_map_editor.cpp: Same as above in spatial_editor_gizmos.cpp * voxel_light_baker.cpp: Same as above in spatial_editor_gizmos.cpp * visual_server.cpp: Same as above in spatial_editor_gizmos.cpp * visual_script_expression.cpp: char '-' is already true in the switch case mechanism. Thus it can never reach to default case. * particles.cpp: Case 'PARAM_MAX' is unreachable due to index checking right before the switch execution. * shader_language.cpp: Invalid index is handled in switch default case. `type < TYPE_FLOAT && type > TYPE_VEC4` -> `(type < TYPE_FLOAT || type > TYPE_VEC4`) Fixes the "always false problem" in TODO comment. | |||
2018-04-20 | Merge pull request #18316 from Noshyaar/http | Max Hilbrunner | |
[DOCS] add HTTPRequest.request return values | |||
2018-04-20 | [DOCS] add HTTPRequest.request return values | Poommetee Ketson | |
2018-04-19 | Merge pull request #18119 from sheepandshepherd/nativescript_property_list | Rémi Verschelde | |
Fix NativeScript property list order | |||
2018-04-19 | Docs update for several classes | Craigory V Coppola | |
Namely: Dictionary, GraphEdit, Object, TileMap, Script, ScollBar, ScrollContainer and SplitContainer | |||
2018-04-19 | Merge pull request #18280 from groud/fix_input | Rémi Verschelde | |
Fixes left/up axis not mappable as actions | |||
2018-04-19 | Merge pull request #18285 from Calinou/enable-dynamicfont-oversampling | Rémi Verschelde | |
Enable DynamicFont oversampling by default | |||
2018-04-19 | Merge pull request #18295 from endragor/purchase-errors | Rémi Verschelde | |
Provide error details when in-app purchase fails | |||
2018-04-19 | Provide error details when in-app purchase fails | Ruslan Mustakov | |
2018-04-19 | Merge pull request #18281 from akien-mga/coverity-string | Rémi Verschelde | |
Fix some Coverity warnings in String API | |||
2018-04-19 | Merge pull request #18289 from sersoong/master-contextmenu | Rémi Verschelde | |
Fixed context menu TTR bugs | |||
2018-04-19 | Fixed context menu TTR bugs | sersoong | |
2018-04-19 | Enable DynamicFont oversampling by default | Hugo Locurcio | |
This results in a better DynamicFont appearance when scaled, which is especially noticeable when using the `2d` scaling mode. | |||
2018-04-18 | Fix some Coverity warnings in String API | Rémi Verschelde | |
- StringName::StringName(const StringName &p_name) Non-static class member _data is not initialized in this constructor nor in any functions that it calls. - StringName::_Data() Non-static class member idx is not initialized in this constructor nor in any functions that it calls. - String::num_uint64(...) This less-than-zero comparison of an unsigned value is never true. n % base < 0UL. - String::hex_to_int(...) and String::hex_to_int64(...) Execution cannot reach this statement (deadcode) | |||
2018-04-18 | Fixes left/up axis not mappable as actions | Gilles Roudiere | |
2018-04-18 | Merge pull request #18261 from flashyincceo/export-project-default-filename | Rémi Verschelde | |
Set default file name for exported projects | |||
2018-04-18 | Merge pull request #18172 from Chaosus/fix_notification | Rémi Verschelde | |
Prevent visibility notification from being called twice in object creation | |||
2018-04-18 | Merge pull request #18168 from Chaosus/fixcrash | Rémi Verschelde | |
Fix possible crash when clicking on Skeleton2D or Sprite editor options | |||
2018-04-18 | Set default file name for exported projects | Peter Folkins | |
2018-04-18 | Fix possible crash when clicking on Skeleton2D or Sprite editor options | Chaosus | |
2018-04-18 | Merge pull request #18270 from akien-mga/windows-case-test | Rémi Verschelde | |
Fix case mismatch check on Windows | |||
2018-04-18 | Merge pull request #18161 from flashyincceo/fixing-bug-#18128 | Rémi Verschelde | |
Add popup_closed signal for ColorPickerButton | |||
2018-04-18 | Fix case mismatch check on Windows | Rémi Verschelde | |
@reduz pushed the old 44989bc95754b40f4c00f10db43ed91f64a3e475 commit today which he had forgotten in his local clone, and apparently it does not compile. Also fixed style. | |||
2018-04-18 | Add a macro to deprecate methods | Juan Linietsky | |
2018-04-18 | Test and warn of case mismatch on Windows | Juan Linietsky | |
Will throw a warning when a file is opened with a different case than what is stored on the Windows filesystem. | |||
2018-04-18 | Merge pull request #18204 from tagcup/quat_scale | Rémi Verschelde | |
Avoid converting Quat to Euler angles when not necessary. | |||
2018-04-18 | Merge pull request #17391 from PJB3005/18-03-09-fix-canvas-light-shaders | Rémi Verschelde | |
Fixes canvas light shaders. | |||
2018-04-18 | Merge pull request #18227 from bojidar-bg/fix-date-unix-crash | Rémi Verschelde | |
Fix crash resulting from bad month check in core_bind.cpp | |||
2018-04-18 | Merge pull request #18230 from volzhs/fix-image-error | Rémi Verschelde | |
Fix index out of size error on Image | |||
2018-04-18 | Merge pull request #18236 from bncastle/add_call_flags_description | Rémi Verschelde | |
Add descriptions for GroupCall flags | |||
2018-04-18 | Merge pull request #18247 from volzhs/path-color | Rémi Verschelde | |
Ability to change path color with self modulate | |||
2018-04-18 | Merge pull request #18142 from AndreaCatania/coverity1 | Rémi Verschelde | |
Removed useless check | |||
2018-04-18 | Merge pull request #18053 from mysticfall/master | Rémi Verschelde | |
#18051: Clean up and reformat C# source files | |||
2018-04-18 | Merge pull request #16902 from groud/analog_action_system | Juan Linietsky | |
Allow actions to provide an analog value | |||
2018-04-17 | Fix crash resulting from bad month check in core_bind.cpp | Bojidar Marinov | |
Also, make it clear that day is 0-based. This might cause very slight differcies in existing games. Fixes #18221 | |||
2018-04-17 | Fix typos in shader_language.cpp | Poommetee Ketson | |
2018-04-17 | Merge pull request #18239 from vnen/variant-op-names | Rémi Verschelde | |
Fix names of Variant operators | |||
2018-04-17 | Merge pull request #18224 from endragor/android-device-events | Rémi Verschelde | |
Fix Android input source checks | |||
2018-04-17 | Merge pull request #18215 from marcelofg55/pulseaudio_latency | Rémi Verschelde | |
Fixed high cpu usage with PulseAudio | |||
2018-04-17 | Ability to change path color with self modulate | volzhs | |
Fix #18164 | |||
2018-04-17 | #18051: Fix indentation issues introduced during clean up | Xavier Cho | |
2018-04-17 | #18051: Do not use `var` in a for-loop, or where type is not obvious | Xavier Cho | |
2018-04-17 | #18051: Use common name for Color type argument | Xavier Cho | |
2018-04-17 | #18051: Remove redundant verbatim prefixes | Xavier Cho | |
2018-04-17 | #18051: Use default parameter value | Xavier Cho | |
2018-04-17 | #18051: Use array initializer when applicable | Xavier Cho | |
2018-04-17 | #18051: Remove redundant parenthesis | Xavier Cho | |
2018-04-17 | #18051: Remove unnecessary variable assignments | Xavier Cho | |
2018-04-17 | #18051: Use 'var' when applicable | Xavier Cho | |
2018-04-17 | #18051: Remove redundant casts and 'using', 'else', 'this' statements | Xavier Cho | |