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2018-04-21Fixes logically dead code (Coverity)Crazy-P
Fixes reported logically dead codes by Coverity * image.cpp: Doesn't really need any modification. But to remove the bug report then we have to move the MAX call away from the for loop statement. * rasterizer_gles3.cpp: Removes unnecessary elif condition since it is checked earlier in the function * collada.cpp: If stamement never reached due to macro ERR_CONTINUE does the same. * navigation_mesh.cpp: Variables should always be null - however, also checked for the very same condition in their function call. Leaving this for review (whether the function call is necessary or not) * path_editor_plugin.cpp: If cancel is true, then it should restore the edited value to the original provided. http://docs.godotengine.org/en/3.0/classes/class_editorspatialgizmo.html#class-editorspatialgizmo-commit-handle * spatial_editor_gizmos.cpp: the very condition of i >= 3 is predetermined in the if case right before it. Thus case 1 is always '1' and case 2 is always '-1' * grid_map_editor.cpp: Same as above in spatial_editor_gizmos.cpp * voxel_light_baker.cpp: Same as above in spatial_editor_gizmos.cpp * visual_server.cpp: Same as above in spatial_editor_gizmos.cpp * visual_script_expression.cpp: char '-' is already true in the switch case mechanism. Thus it can never reach to default case. * particles.cpp: Case 'PARAM_MAX' is unreachable due to index checking right before the switch execution. * shader_language.cpp: Invalid index is handled in switch default case. `type < TYPE_FLOAT && type > TYPE_VEC4` -> `(type < TYPE_FLOAT || type > TYPE_VEC4`) Fixes the "always false problem" in TODO comment.
2018-04-20Merge pull request #18316 from Noshyaar/httpMax Hilbrunner
[DOCS] add HTTPRequest.request return values
2018-04-20[DOCS] add HTTPRequest.request return valuesPoommetee Ketson
2018-04-19Merge pull request #18119 from sheepandshepherd/nativescript_property_listRémi Verschelde
Fix NativeScript property list order
2018-04-19Docs update for several classesCraigory V Coppola
Namely: Dictionary, GraphEdit, Object, TileMap, Script, ScollBar, ScrollContainer and SplitContainer
2018-04-19Merge pull request #18280 from groud/fix_inputRémi Verschelde
Fixes left/up axis not mappable as actions
2018-04-19Merge pull request #18285 from Calinou/enable-dynamicfont-oversamplingRémi Verschelde
Enable DynamicFont oversampling by default
2018-04-19Merge pull request #18295 from endragor/purchase-errorsRémi Verschelde
Provide error details when in-app purchase fails
2018-04-19Provide error details when in-app purchase failsRuslan Mustakov
2018-04-19Merge pull request #18281 from akien-mga/coverity-stringRémi Verschelde
Fix some Coverity warnings in String API
2018-04-19Merge pull request #18289 from sersoong/master-contextmenuRémi Verschelde
Fixed context menu TTR bugs
2018-04-19Fixed context menu TTR bugssersoong
2018-04-19Enable DynamicFont oversampling by defaultHugo Locurcio
This results in a better DynamicFont appearance when scaled, which is especially noticeable when using the `2d` scaling mode.
2018-04-18Fix some Coverity warnings in String APIRémi Verschelde
- StringName::StringName(const StringName &p_name) Non-static class member _data is not initialized in this constructor nor in any functions that it calls. - StringName::_Data() Non-static class member idx is not initialized in this constructor nor in any functions that it calls. - String::num_uint64(...) This less-than-zero comparison of an unsigned value is never true. n % base < 0UL. - String::hex_to_int(...) and String::hex_to_int64(...) Execution cannot reach this statement (deadcode)
2018-04-18Fixes left/up axis not mappable as actionsGilles Roudiere
2018-04-18Merge pull request #18261 from flashyincceo/export-project-default-filenameRémi Verschelde
Set default file name for exported projects
2018-04-18Merge pull request #18172 from Chaosus/fix_notificationRémi Verschelde
Prevent visibility notification from being called twice in object creation
2018-04-18Merge pull request #18168 from Chaosus/fixcrashRémi Verschelde
Fix possible crash when clicking on Skeleton2D or Sprite editor options
2018-04-18Set default file name for exported projectsPeter Folkins
2018-04-18Fix possible crash when clicking on Skeleton2D or Sprite editor optionsChaosus
2018-04-18Merge pull request #18270 from akien-mga/windows-case-testRémi Verschelde
Fix case mismatch check on Windows
2018-04-18Merge pull request #18161 from flashyincceo/fixing-bug-#18128Rémi Verschelde
Add popup_closed signal for ColorPickerButton
2018-04-18Fix case mismatch check on WindowsRémi Verschelde
@reduz pushed the old 44989bc95754b40f4c00f10db43ed91f64a3e475 commit today which he had forgotten in his local clone, and apparently it does not compile. Also fixed style.
2018-04-18Add a macro to deprecate methodsJuan Linietsky
2018-04-18Test and warn of case mismatch on WindowsJuan Linietsky
Will throw a warning when a file is opened with a different case than what is stored on the Windows filesystem.
2018-04-18Merge pull request #18204 from tagcup/quat_scaleRémi Verschelde
Avoid converting Quat to Euler angles when not necessary.
2018-04-18Merge pull request #17391 from PJB3005/18-03-09-fix-canvas-light-shadersRémi Verschelde
Fixes canvas light shaders.
2018-04-18Merge pull request #18227 from bojidar-bg/fix-date-unix-crashRémi Verschelde
Fix crash resulting from bad month check in core_bind.cpp
2018-04-18Merge pull request #18230 from volzhs/fix-image-errorRémi Verschelde
Fix index out of size error on Image
2018-04-18Merge pull request #18236 from bncastle/add_call_flags_descriptionRémi Verschelde
Add descriptions for GroupCall flags
2018-04-18Merge pull request #18247 from volzhs/path-colorRémi Verschelde
Ability to change path color with self modulate
2018-04-18Merge pull request #18142 from AndreaCatania/coverity1Rémi Verschelde
Removed useless check
2018-04-18Merge pull request #18053 from mysticfall/masterRémi Verschelde
#18051: Clean up and reformat C# source files
2018-04-18Merge pull request #16902 from groud/analog_action_systemJuan Linietsky
Allow actions to provide an analog value
2018-04-17Fix crash resulting from bad month check in core_bind.cppBojidar Marinov
Also, make it clear that day is 0-based. This might cause very slight differcies in existing games. Fixes #18221
2018-04-17Fix typos in shader_language.cppPoommetee Ketson
2018-04-17Merge pull request #18239 from vnen/variant-op-namesRémi Verschelde
Fix names of Variant operators
2018-04-17Merge pull request #18224 from endragor/android-device-eventsRémi Verschelde
Fix Android input source checks
2018-04-17Merge pull request #18215 from marcelofg55/pulseaudio_latencyRémi Verschelde
Fixed high cpu usage with PulseAudio
2018-04-17Ability to change path color with self modulatevolzhs
Fix #18164
2018-04-17#18051: Fix indentation issues introduced during clean upXavier Cho
2018-04-17#18051: Do not use `var` in a for-loop, or where type is not obviousXavier Cho
2018-04-17#18051: Use common name for Color type argumentXavier Cho
2018-04-17#18051: Remove redundant verbatim prefixesXavier Cho
2018-04-17#18051: Use default parameter valueXavier Cho
2018-04-17#18051: Use array initializer when applicableXavier Cho
2018-04-17#18051: Remove redundant parenthesisXavier Cho
2018-04-17#18051: Remove unnecessary variable assignmentsXavier Cho
2018-04-17#18051: Use 'var' when applicableXavier Cho
2018-04-17#18051: Remove redundant casts and 'using', 'else', 'this' statementsXavier Cho