index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2021-12-09
Merge pull request #55594 from Fro-Z/fix-html-file-drop
Fabio Alessandrelli
2021-12-09
Merge pull request #55299 from nathanfranke/renames
Rémi Verschelde
2021-12-09
Merge pull request #55748 from cptchuckles/fix-sprite-validate-property
Rémi Verschelde
2021-12-09
Merge pull request #49473 from cptchuckles/fix-auto-reload-scripts
Rémi Verschelde
2021-12-09
Merge pull request #55692 from Chaosus/material_editor_canvas_item_mode
Rémi Verschelde
2021-12-09
Merge pull request #55745 from KoBeWi/commit_farming
Yuri Roubinsky
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-09
Fix some containers disabling wrong scrollbars
kobewi
2021-12-08
Fix _validate_property on AnimatedSprite 2D and 3D
Jonathan Gollnick
2021-12-08
Fix volumetric fog in combination with spotlights
Hendrik Brucker
2021-12-08
Optimise TextEdit base operations
Paulb23
2021-12-08
Add configs to specify the min and target sdk versions.
Fredia Huya-Kouadio
2021-12-08
Merge pull request #55709 from raulsntos/expose_script_edit
Rémi Verschelde
2021-12-08
Expose `ScriptEditor::edit` to scripting
Raul Santos
2021-12-08
Merge pull request #55725 from KoBeWi/id(x)
Rémi Verschelde
2021-12-08
Merge pull request #51381 from Chaosus/shader_compile_enchancement
Yuri Roubinsky
2021-12-08
Improve PopupMenu doc about id and index
kobewi
2021-12-08
Merge pull request #55672 from raulsntos/csharp-docs
Ignacio Roldán Etcheverry
2021-12-08
Make `compile` shader function to use struct instead long parameter list
Yuri Roubinsky
2021-12-08
Merge pull request #55694 from KoBeWi/scrollbar_modding_tools
Rémi Verschelde
2021-12-08
Merge pull request #55677 from Calinou/rename-gpu-particles-3d-attractor-coll...
Rémi Verschelde
2021-12-08
Rename GPUParticles attractor and collision nodes to have a 3D suffix
Hugo Locurcio
2021-12-07
Merge pull request #55706 from jmb462/fix-bad-control-wrap_mouse-offset
Rémi Verschelde
2021-12-07
Fix bad mouse offset with Control::wrap_mouse()
jmb462
2021-12-07
Add physics solver settings to project settings
PouleyKetchoupp
2021-12-07
Fix misuse of Vulkan enum value
Pedro J. Estébanez
2021-12-07
Remove extraneous return to LSP
Francois Belair
2021-12-07
ScrollContainer's scrollbar visibility is now enum
kobewi
2021-12-07
Add CanvasItem mode support to the MaterialEditor
Yuri Roubinsky
2021-12-07
Merge pull request #35901 from nathanfranke/pool-byte-array-subarray-exclusive
Rémi Verschelde
2021-12-07
Merge pull request #55689 from Chaosus/fix_shader_window_bug
Rémi Verschelde
2021-12-07
Various fixes to C# documentation
Raul Santos
2021-12-07
Merge pull request #55675 from raulsntos/csharp-basis-quaternion
Ignacio Roldán Etcheverry
2021-12-07
Fix error emitting when called new shader dialog from resource dialog
Yuri Roubinsky
2021-12-07
Merge pull request #55670 from akien-mga/rename-videoplayer
Rémi Verschelde
2021-12-07
Merge pull request #55685 from aaronfranke/item-count
Rémi Verschelde
2021-12-06
Rename "items_count" property to "item_count"
Aaron Franke
2021-12-06
Merge pull request #55659 from timothyqiu/boom
Rémi Verschelde
2021-12-06
Rename C# `Quaternion()` -> `GetQuaternion()`
Raul Santos
2021-12-06
Merge pull request #55655 from raulsntos/csharp-items-count
Ignacio Roldán Etcheverry
2021-12-06
Rename `VideoPlayer` to `VideoStreamPlayer` for consistency
Rémi Verschelde
2021-12-06
Merge pull request #55662 from KoBeWi/update_minimum_size_changed_to_update_m...
Rémi Verschelde
2021-12-06
Merge pull request #55671 from KoBeWi/hotfix_straight_from_a_🌋
Rémi Verschelde
2021-12-06
Merge pull request #55666 from KoBeWi/reduce_ProximityGroup3D_to_atoms
Rémi Verschelde
2021-12-06
Merge pull request #55624 from Razoric480/raz/cs-lsp-signal
Rémi Verschelde
2021-12-06
Fix error when adding RESET key for new track
kobewi
2021-12-06
Merge pull request #55667 from Calinou/doc-physics-ticks-per-rendered-frame
Rémi Verschelde
2021-12-06
Remove ProximityGroup3D node
kobewi
2021-12-06
Merge pull request #55602 from nekomatata/improve-rigidbody-contacts
Rémi Verschelde
2021-12-06
Document physics simulation being limited to 8 ticks per rendered frame
Hugo Locurcio
[prev]
[next]