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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-03-20
Merge pull request #4104 from teamblubee/master
Rémi Verschelde
2016-03-20
Add support for gnu-libstc++-4.9 needed by recent NDK versions
blubee
2016-03-19
Merge pull request #4085 from sanikoyes/Pr-adb-keep-user-data
Rémi Verschelde
2016-03-19
Merge pull request #4095 from neikeq/pr-bind-add_spacer
Rémi Verschelde
2016-03-19
Merge pull request #4094 from neikeq/pr-fix-4062
Rémi Verschelde
2016-03-19
BoxContainer: Bind method add_spacer(bool)
Ignacio Etcheverry
2016-03-19
TextEdit: Fix Shift+Delete shortcut not calling cut()
Ignacio Etcheverry
2016-03-19
Merge pull request #4088 from bojidar-bg/PR-fix-tilemap-z
Rémi Verschelde
2016-03-19
Merge pull request #4090 from demolitions/master
Rémi Verschelde
2016-03-18
Fixes #3942 - Throws an error when exporting for X11 with no filename
demolitions
2016-03-18
Merge pull request #4087 from demolitions/master
Rémi Verschelde
2016-03-18
Fix issues with tilemap covering child nodes and old quadrants
Bojidar Marinov
2016-03-18
Fix for #4014, changed to 2 instead of 3 chars to trigger search
demolitions
2016-03-18
Merge pull request #4077 from sanikoyes/Pr-resourcepreloader-multiple-select
Rémi Verschelde
2016-03-18
Merge pull request #4086 from Paulb23/toggle_draw_tabs
Rémi Verschelde
2016-03-18
Option to toggle tab drawing
Paulb23
2016-03-18
Rename path to paths
sanikoyes
2016-03-18
Add -r flag to adb install for keep app user data
sanikoyes
2016-03-18
Merge pull request #4071 from Razzlegames/getUnixTimeFromDateTime
Rémi Verschelde
2016-03-18
Merge pull request #4083 from SaracenOne/tree_control_cursor_fix
Rémi Verschelde
2016-03-17
Fix cursor getting locked on tree control if tree is cleared while modifying ...
Saracen
2016-03-17
Merge pull request #4082 from Paulb23/word_highlighting
Rémi Verschelde
2016-03-17
Fixed highlighting when word occurs as substring first
Paulb23
2016-03-17
Fixed highliting with shift and mouse
Paulb23
2016-03-17
Merge pull request #4076 from Paulb23/word_highlighting
Rémi Verschelde
2016-03-16
Add function to convert Date time from a dictionary to Epoch
Kyle Luce
2016-03-17
Allow select multiple files in ResourcePreloaderEditor
sanikoyes
2016-03-16
Highlight all occurrences of selected word
Paulb23
2016-03-16
Merge pull request #4065 from TheHX/issue-4058
Rémi Verschelde
2016-03-15
Merge pull request #4006 from TheHX/tilemap-editor
Rémi Verschelde
2016-03-15
Fix editors panels, of the bottom panel, not resizing in some cases
Franklin Sobrinho
2016-03-15
Tilemap Editor: Fix some last issues of PR-4006
Franklin Sobrinho
2016-03-15
Merge pull request #4062 from neikeq/pr-issue-4060
Rémi Verschelde
2016-03-15
LineEdit/TextEdit: Add Shift+Delete shortcut for cut
Ignacio Etcheverry
2016-03-15
TextEdit: Fix inconsistent copy, cut and paste behaviour
Ignacio Etcheverry
2016-03-15
Merge pull request #3694 from techtonik/patch-1
Rémi Verschelde
2016-03-15
Merge pull request #3528 from SaracenOne/baked_light_realtime_colourize
Rémi Verschelde
2016-03-15
Merge pull request #4051 from AlexHolly/fileeditor-open-any
Rémi Verschelde
2016-03-14
Merge pull request #4057 from TheHX/particles-plugin
Rémi Verschelde
2016-03-14
Tilemap Editor: Use ItemList::set_item_icon_region in tile palette
Franklin Sobrinho
2016-03-14
Merge pull request #4056 from TheHX/issue-1423
Rémi Verschelde
2016-03-14
Fix file dialog, of Particles2D plugin, showing "Error" icons
Franklin Sobrinho
2016-03-14
Automatically create input node when creating a ShaderGraph
Franklin Sobrinho
2016-03-14
Merge pull request #4052 from TheHX/issue-4048
Rémi Verschelde
2016-03-14
Merge pull request #4017 from Paulb23/set_tab_size
Rémi Verschelde
2016-03-14
Fix crash when importing sub-scenes
Franklin Sobrinho
2016-03-14
Tilemap Editor: Bucket tool - optimize memory usage, "removed safety limit"
Franklin Sobrinho
2016-03-14
Tilemap Editor: Bucket fill
Franklin Sobrinho
2016-03-14
Tilemap Editor: Shortcuts for the editor menu, fixed small inconsistencies
Franklin Sobrinho
2016-03-14
Tilemap Editor: Line drawing and erasing
Franklin Sobrinho
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