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2018-06-07Bump libwebsockets to version 3.0.0Fabio Alessandrelli
2018-06-07Merge pull request #19399 from guilhermefelipecgs/fix_theme_changeRémi Verschelde
Fix theme not updating with changes
2018-06-07Add code owners for specific paths in the codebaseRémi Verschelde
https://blog.github.com/2017-07-06-introducing-code-owners/
2018-06-07Merge pull request #19408 from akien-mga/3rdparty-copyright-unbundlingRémi Verschelde
Update COPYRIGHT and allows unbundling libwebsockets and miniupnpc on Linux/BSD
2018-06-07Thirdparty: Fill copyright for lws, miniupnpc, clipperRémi Verschelde
Rename `lws` to `libwebsockets` which is its library name. Add missing license file for mbedtls.
2018-06-07SCons: Allow unbundling libwebsockets and miniupnpcRémi Verschelde
2018-06-07Merge pull request #18780 from mhilbrunner/upnpFabio Alessandrelli
Add UPnP support (port forwarding, querying external IP)
2018-06-07Add UPnP support (port forwarding, querying external IP)mhilbrunner
2018-06-06Fix theme not updating with changesGuilherme Felipe
2018-06-06Merge pull request #19397 from Faless/ws_get_ip_portMax Hilbrunner
Fix LWSPeer get_connected_[host/port]
2018-06-06Merge pull request #19396 from KellyThomas/env-var-checkIgnacio Etcheverry
allow undefined GODOT_DEBUG_MSBUILD environment variable
2018-06-06Fix LWSPeer get_connected_[host/port]Fabio Alessandrelli
2018-06-06allow undefined GODOT_DEBUG_MSBUILD environment variableKelly Thomas
2018-06-06Merge pull request #19388 from volzhs/show-filenameRémi Verschelde
Show opened script or help name
2018-06-06Show opened script or help namevolzhs
2018-06-05i18n: Sync translations with WeblateRémi Verschelde
(cherry picked from commit e8bfc09b81f02395226a06f5a8ecd47bea136cc6)
2018-06-05i18n: Sync translation templates with current sourceRémi Verschelde
(cherry picked from commit 74808e71d213888d40671246ace3c701dd674a2b)
2018-06-05Merge pull request #19387 from neikeq/yIgnacio Etcheverry
Mono fixes and improvements
2018-06-05Mono: Add 'View log' button to open the MSBuild log of a buildIgnacio Etcheverry
2018-06-05Mono: Fix passing wrong logger assembly path to MSBuildIgnacio Etcheverry
- Add option to print MSBuild's stdout and stderr instead of redirecting it. This can be enabled by setting the environment variable: Godot_DEBUG_MSBUILD=1
2018-06-05Mono: Null checks when marshaling from MonoArray* and managed DictionaryIgnacio Etcheverry
2018-06-05Merge pull request #19384 from guilhermefelipecgs/fix_loses_focusJuan Linietsky
[Inspector] Fix search field losing focus when typing
2018-06-05Doc: Fix typo in File documentationRémi Verschelde
Fixes #19383.
2018-06-05[Inspector] Fix search field losing focus when typingGuilherme Felipe
Fix #19382
2018-06-05Merge pull request #19378 from Faless/udp_bcastMax Hilbrunner
Set SO_BROADCAST socket option for UDP sockets.
2018-06-05Set SO_BROADCAST socket option for UDP sockets.Fabio Alessandrelli
2018-06-05Merge pull request #19377 from godotengine/revert-18172-fix_notificationRémi Verschelde
Revert "Prevent visibility notification from being called twice in object creation"
2018-06-05Revert "Prevent visibility notification from being called twice in object ↵Rémi Verschelde
creation"
2018-06-05Merge pull request #18792 from PJB3005/18-05-11-objectdb-verbose-monoRémi Verschelde
Fixes ObjectDB leak printout with mono.
2018-06-04Merge pull request #19371 from guilhermefelipecgs/fix_rect2_propGeorge Marques
Fix Rect2 properties typo
2018-06-04Fix Rect2 properties typoGuilherme Felipe
2018-06-03Merge pull request #19332 from Faless/optional_net_pollMax Hilbrunner
Add option to disable automatic multiplayer poll in SceneTree
2018-06-03Dist: update script to make Steam icon setsRémi Verschelde
2018-06-03Add option to disable automatic multiplayer pollFabio Alessandrelli
Automatic poll from SceneTree is enabled by default. This allows for polling (and thus RPCs/RSETs) manually in other loops (e.g. physics, thread, specific step) and for proper mutex protecion when accessing the multiplayer API from threads (e.g. for sending larger files in chunks).
2018-06-01Merge pull request #19310 from hpvb/fix-mingw-static-mono-linkingRémi Verschelde
Fix Mono static linking on Mingw
2018-06-01Fix Mono static linking on MingwHein-Pieter van Braam
2018-06-01Merge pull request #19250 from YeldhamDev/scene_editor_tooltipsRémi Verschelde
Minor changes to the Scene and Canvas editors' tooltips
2018-06-01Merge pull request #19280 from clktmr/masterRémi Verschelde
Add cli paramerter --check-only for script parsing
2018-06-01Merge pull request #19299 from oliverrausch/masterRémi Verschelde
Fix return type of isnan and isinf in the shader language
2018-06-01Fix return type of isnan and isinf in the shader languageOliver Rausch
2018-05-31Add cli paramerter --check-only for script parsingTimur Celik
2018-05-31Merge pull request #19263 from vnen/fix-get-returnRémi Verschelde
Fix return type of _get() virtual method
2018-05-31Revert "Revert "Prevent visibility notification been called twice in object ↵Rémi Verschelde
creation"" This reverts commit 4d277b96ad581358f63870ae051dc73b69c82cd7. Woops, this wasn't meant to be committed. I just reverted it locally to test something, nothing wrong with the original commit :)
2018-05-31makerst.py: Properly escape \ for rstRémi Verschelde
Fixes godotengine/godot-docs#1486.
2018-05-31Revert "Prevent visibility notification been called twice in object creation"Rémi Verschelde
This reverts commit d42b17607ef14aeb72036f8747eb4d5c64979872.
2018-05-31Style: Apply clang-format (5.0) to some missed filesRémi Verschelde
2018-05-31Merge pull request #19270 from akien-mga/recast-buildsystemRémi Verschelde
Move NavigationMeshEditorPlugin to Recast module as should be
2018-05-30Merge pull request #19278 from karroffel/image-rgbe-srgbJuan Linietsky
added rgbe_to_srgb method to Image
2018-05-30Merge pull request #19261 from YeldhamDev/logger_period_fixRémi Verschelde
Don't add a period to a log file name if it has no extension
2018-05-30Move NavigationMeshEditorPlugin to Recast module as should beRémi Verschelde
Modules can register their own editor plugins (like GridMap does), so no need to put module-specific classes in the `editor/` folder. Also cleans up the previous SCons env pollution from the Recast module, integrating its code into libmodules as other modules.