Age | Commit message (Expand) | Author |
2015-12-13 | -deprecated pcz, replaced by just zip. Closes #2879 | Juan Linietsky |
2015-12-13 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-13 | added binary API to StreamPeer, fixes #2863 | Juan Linietsky |
2015-12-13 | Fix array editor NodePath being relative to editor | Franklin Sobrinho |
2015-12-13 | Merge pull request #3052 from akien-mga/pr-cleanup-doc | Juan Linietsky |
2015-12-13 | Double-click item for reparent and choose a node in NodePath dialog | Franklin Sobrinho |
2015-12-13 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-13 | fix zip export | Juan Linietsky |
2015-12-13 | Merge pull request #3045 from TheHX/pr-nav-mesh | Rémi Verschelde |
2015-12-13 | Merge pull request #3050 from eska014/fix-tree-cell-slider | Rémi Verschelde |
2015-12-13 | Merge pull request #3049 from eska014/fix-exp-slider | Rémi Verschelde |
2015-12-13 | Merge pull request #3048 from eska014/autoload-demo | Rémi Verschelde |
2015-12-13 | Merge pull request #3047 from eska014/fix-play-project-button | Rémi Verschelde |
2015-12-13 | Merge pull request #3053 from TheHX/pr-revert-3043 | Rémi Verschelde |
2015-12-13 | Merge branch 'master' of https://github.com/godotengine/godot | santiagopf |
2015-12-13 | reverted mouse stuff | santiagopf |
2015-12-13 | ability to export scene to zip | Juan Linietsky |
2015-12-12 | ability to get video player texture | Juan Linietsky |
2015-12-13 | Add a Makefile to generate classes doc in various formats | Rémi Verschelde |
2015-12-12 | Move documentation python tools to doc/tools folder | Rémi Verschelde |
2015-12-12 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-12 | no more time error, fixes #2892 | Juan Linietsky |
2015-12-12 | isim | santiagopf |
2015-12-12 | Remove last remaining variables of PR-3043 | Franklin Sobrinho |
2015-12-12 | Merge pull request #2933 from TheHX/pr-shader-loader | Juan Linietsky |
2015-12-12 | Drop MSVC 12.0-specific build batch script | Rémi Verschelde |
2015-12-12 | Move doxygen config to doc folder | Rémi Verschelde |
2015-12-12 | Remove outdated documentation | Rémi Verschelde |
2015-12-12 | variant parser was not parsing rect2 properly, fixes #2948 | Juan Linietsky |
2015-12-12 | -force exporting of original script exported variables on overriden scripts | Juan Linietsky |
2015-12-12 | better support for broken collada, fixes #2959 | Juan Linietsky |
2015-12-12 | Fix crash caused by a empty NavigationMesh | Franklin Sobrinho |
2015-12-12 | added rotation and scale support to gui controls | Juan Linietsky |
2015-12-12 | -added windowed mode with -w, fixes #3020 | Juan Linietsky |
2015-12-12 | ability to set occluder mask in tilemap, fixes #3025 | Juan Linietsky |
2015-12-12 | fix broken merge | Juan Linietsky |
2015-12-12 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-12 | Merge pull request #3043 from TheHX/pr-script-debugger | Rémi Verschelde |
2015-12-12 | -added option to keep debugger open, fixes #3031 | Juan Linietsky |
2015-12-12 | Script debugger remains visible when using Debug->Show Debugger | Franklin Sobrinho |
2015-12-12 | added proper functions to ColorRamp, fixes #3034 | Juan Linietsky |
2015-12-12 | -make smoothing respect camera limits, fixes #3037 | Juan Linietsky |
2015-12-12 | make popup emit index when id is not defined | Juan Linietsky |
2015-12-12 | add pop_back/pop_front/push_back/push_front to array, to make it according to... | Juan Linietsky |
2015-12-12 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-12 | -collision debug is shown above all else, fixes #2985 | Juan Linietsky |
2015-12-11 | Merge pull request #590 from marynate/PR-fix-ios-release-event | punto- |
2015-12-11 | Merge pull request #3039 from TheHX/pr-in-operator | Rémi Verschelde |
2015-12-11 | Fix "in" operator, make it use evaluate() instead of operator== | Franklin Sobrinho |
2015-12-11 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |