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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-01-23
replace InputEvent references with GlobalScope in joystick doc
hondres
2016-01-23
Merge pull request #3421 from godotengine/revert-3407-pr-issue-1717
Juan Linietsky
2016-01-23
Revert "Tree and PropertyEditor confirm value change on focus loss"
Juan Linietsky
2016-01-22
-Improved tab visibility, fixes #3314
Juan Linietsky
2016-01-22
-leftover debug code was causing a crash in navigation 2d, removed it and fix...
Juan Linietsky
2016-01-22
-make sure instance placeholder works with duplicate(), fixes #3378
Juan Linietsky
2016-01-22
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2016-01-22
Merge pull request #3412 from Hinsbart/add_mapping
Rémi Verschelde
2016-01-22
add mappings and increase max number of buttons
hondres
2016-01-22
-Fix viewport converting the scren in grayness, fixes #3406
Juan Linietsky
2016-01-22
Merge pull request #3408 from neikeq/issue_1123_fix
Rémi Verschelde
2016-01-21
EditorNode: Ignore unhandled input if there is a dialog visible
Ignacio Etcheverry
2016-01-21
Merge pull request #3407 from TheHX/pr-issue-1717
Rémi Verschelde
2016-01-21
Tree and PropertyEditor confirm value change on focus loss
Franklin Sobrinho
2016-01-21
Merge pull request #3404 from Ovnuniarchos/SetSignedData
Rémi Verschelde
2016-01-21
set_signed_data now works correctly on pcm8 samples.
Ovnuniarchos
2016-01-21
Merge pull request #3403 from neikeq/spinbox_hold_imp
Rémi Verschelde
2016-01-21
Fix wrong local mouse pos when holding spinbox and improve behaviour
Ignacio Etcheverry
2016-01-21
Merge pull request #3398 from Ovnuniarchos/DocSound
Rémi Verschelde
2016-01-20
Merge pull request #3400 from Hinsbart/html5-gamepad
punto-
2016-01-21
html5 gamepad support
Hinsbart
2016-01-21
Documented AudioServserSW, EventPlayer and EventStream*. Corrections on Audio...
Ovnuniarchos
2016-01-20
Merge pull request #3397 from eska014/web-export-flex-status
eska014
2016-01-20
Center status display in web export per flexbox
eska
2016-01-20
Merge pull request #3396 from includeLuka/master
Rémi Verschelde
2016-01-20
Fixed wrong variable names
Luka
2016-01-20
Merge pull request #3394 from godotengine/wider-script-panel
Rémi Verschelde
2016-01-20
Wider initial size of the panel with scripts
kubecz3k
2016-01-20
fix export bug
Juan Linietsky
2016-01-20
Merge pull request #3392 from Hinsbart/html5-gamepad
Rémi Verschelde
2016-01-20
fix string conversion in javascript export
hondres
2016-01-20
Merge pull request #3381 from MarianoGnu/graph_zoom
Rémi Verschelde
2016-01-20
Merge pull request #3391 from eska014/web-export-page
Rémi Verschelde
2016-01-20
Merge pull request #3390 from Hinsbart/duplicate_fix
Rémi Verschelde
2016-01-20
-Remote deploy now uses FS over USB on Android, super fast!
Juan Linietsky
2016-01-20
Revamp web export page
eska
2016-01-19
-Some fixes to drag and drop and canvas offset for GUI that were introduced a...
Juan Linietsky
2016-01-20
duplicate groups and signals
hondres
2016-01-19
Merge pull request #2180 from sketchyfun/SketchyFun
Rémi Verschelde
2016-01-19
Merge pull request #3382 from Hinsbart/atlas_preview
Rémi Verschelde
2016-01-19
Merge pull request #3385 from godotengine/pr-fix-3384
Rémi Verschelde
2016-01-19
Fix build with tools=no
Rémi Verschelde
2016-01-19
thumbnail preview for AtlasTextures
hondres
2016-01-18
Add a slider to handle zoom
MarianoGNU
2016-01-18
Add zoom to GraphEdit
MarianoGNU
2016-01-18
-fixed bug related to mouse cursor changes, fixes #3366
Juan Linietsky
2016-01-18
Merge pull request #3377 from volzhs/fix_keep_screen_on_ios
Rémi Verschelde
2016-01-19
missed rename "keep_screen_on" for ios
volzhs
2016-01-18
Merge pull request #3370 from Ovnuniarchos/NewShadeOpOnCenter
Rémi Verschelde
2016-01-18
New shader nodes are now created under (more or less) the cursor.
Ovnuniarchos
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