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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-10-07
Merge pull request #53499 from boruok/master-optional-crop-for-texture-atlas-...
Rémi Verschelde
2021-10-07
Merge pull request #53493 from DeeJayLSP/patch-1
Rémi Verschelde
2021-10-07
Merge pull request #53541 from Calinou/doc-call-group-null
Rémi Verschelde
2021-10-07
Merge pull request #53235 from Paulb23/script-editor-save-state
Rémi Verschelde
2021-10-07
Merge pull request #53523 from Calinou/remove-occlusion-color
Rémi Verschelde
2021-10-07
Merge pull request #53538 from Calinou/environment-ssr-fade-no-negative-values
Rémi Verschelde
2021-10-07
Merge pull request #53539 from Calinou/sky-material-color-no-alpha
Rémi Verschelde
2021-10-07
Enable method type information on release builds
George Marques
2021-10-07
Merge pull request #53543 from vnen/joint-waring-release
Rémi Verschelde
2021-10-07
Allow breakpoints in closed files
Paulb23
2021-10-07
Preserve script editor state through tab closes
Paulb23
2021-10-07
GDScript: Fix method ptrcall on release
George Marques
2021-10-07
Joint2D: Use boolean instead of warning string for validity test
George Marques
2021-10-07
Document null argument limitation with `SceneTree.call_group()`
Hugo Locurcio
2021-10-07
Don't allow translucent colors in built-in sky material properties
Hugo Locurcio
2021-10-07
Clamp Environment's SSR fade-in and fade-out to positive values
Hugo Locurcio
2021-10-07
Remove unimplemented `Environment.ambient_light_occlusion_color` property
Hugo Locurcio
2021-10-07
DisplayServer: Add multiple descriptions for methods.
DeeJayLSP
2021-10-07
Merge pull request #53525 from Calinou/comments-replace-visual-server
Rémi Verschelde
2021-10-07
Merge pull request #53524 from Calinou/voxelizer-remove-debug-print
Rémi Verschelde
2021-10-07
added optional region cropping to Texture Atlas importer
boruok
2021-10-07
Replace references to VisualServer in code comments with RenderingServer
Hugo Locurcio
2021-10-07
Remove debugging print from the VoxelGI baker
Hugo Locurcio
2021-10-07
Set TileSet layout and half-offset as read-only when using square shape
Gilles Roudière
2021-10-07
Merge pull request #53519 from timothyqiu/anim-tree-null
Rémi Verschelde
2021-10-07
i18n: Sync classref translations with `3.x` branch
Rémi Verschelde
2021-10-07
Fix make sub-resource crash in AnimationTreeEditor
Haoyu Qiu
2021-10-07
Add typedef to GDNativeInstanceBindingCallbacks
Colin Kinloch
2021-10-07
Merge pull request #53505 from timothyqiu/stack-overflow
Rémi Verschelde
2021-10-07
Merge pull request #53510 from Chaosus/fix_shader_crash
Rémi Verschelde
2021-10-07
Use loop instead of recursion when clearing proximity groups
Haoyu Qiu
2021-10-07
Fix shader crash when passing array to index expression
Yuri Roubinsky
2021-10-07
Merge pull request #53491 from Chaosus/shader_fix_texture_array_uniforms
Yuri Roubinsky
2021-10-07
Merge pull request #53494 from mhilbrunner/stop-drop-and-dont-lie
Rémi Verschelde
2021-10-07
Merge pull request #53433 from vnen/gdscript-eragon-fix
Rémi Verschelde
2021-10-07
Merge pull request #51459 from TokageItLab/fix-animation-track-editor-insert-...
Rémi Verschelde
2021-10-07
Merge pull request #53504 from clayjohn/VULKAN-sky-bug
Rémi Verschelde
2021-10-07
Merge pull request #51115 from clayjohn/VULKAN-SSAO-radius
Rémi Verschelde
2021-10-06
Remove bogus sky error check
clayjohn
2021-10-06
Add Variant `in` operator for any String/StringName operands
George Marques
2021-10-06
GDScript: Set status on parsing steps beforehand
George Marques
2021-10-07
fixed insert track queue in AnimationTrackEditor doesn't work correctly
Silc 'Tokage' Renew
2021-10-06
Merge pull request #53482 from timothyqiu/soft-body-ready
Camille Mohr-Daurat
2021-10-06
Fix outdated no_call_local, use call_remote
Max Hilbrunner
2021-10-06
Fix regression which prevents using texture array uniforms
Yuri Roubinsky
2021-10-06
Merge pull request #53455 from briansemrau/thread-is-executing
Rémi Verschelde
2021-10-06
Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
Rémi Verschelde
2021-10-06
Merge pull request #53479 from vnen/gdscript-subscript-object-self
Rémi Verschelde
2021-10-06
Merge pull request #53478 from vnen/gdscript-avoid-hard-inference
Rémi Verschelde
2021-10-06
[core_bind] Add `is_alive` to Thread. Replace `is_active` with `is_started`.
Brian Semrau
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