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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-10-22
Merge pull request #53508 from aaronfranke/riscv
Rémi Verschelde
2021-10-22
Replace remaining usages of yield with new await keyword
Duroxxigar
2021-10-22
Fix physics body rotating incorrectly around it's center of mass
Uxeron
2021-10-22
Fix RigidDynamicBody2D auto center of mass calculation
PouleyKetchoupp
2021-10-22
Add support for the RISC-V architecture
Aaron Franke
2021-10-22
Merge pull request #53992 from Calinou/hard-shadow-mapping-allow-dithering
Rémi Verschelde
2021-10-22
Merge pull request #54081 from Rubonnek/add_bin_messages_master
Rémi Verschelde
2021-10-22
Merge pull request #53781 from m4gr3d/restrict_project_data_dir_config_master
Rémi Verschelde
2021-10-22
Keep order for C# exported members
Raul Santos
2021-10-22
Merge pull request #54126 from Chaosus/vs_fix_curve_texture
Rémi Verschelde
2021-10-22
Merge pull request #53812 from RandomShaper/expose_flush_input
Rémi Verschelde
2021-10-22
Fix error spam at setting a CurveTexture in visual shaders
Yuri Roubinsky
2021-10-22
Expose Input::flush_buffered_events()
Pedro J. Estébanez
2021-10-22
Merge pull request #54088 from madmiraal/remove-unimplemented-methods
Rémi Verschelde
2021-10-22
Merge pull request #54090 from Scony/fix-exit-code-on-check-only
Rémi Verschelde
2021-10-22
Merge pull request #54113 from skimmedsquare/canvas-layer-notification-crash-...
Rémi Verschelde
2021-10-22
Merge pull request #54109 from raulsntos/patch-1
Rémi Verschelde
2021-10-22
Merge pull request #54110 from nekomatata/fix-rigid-body-update-collision-layer
Rémi Verschelde
2021-10-21
Fix potential nullptr dereference in CanvasLayer
Sean Kim
2021-10-21
Fix RigidDynamicBody collision update after changing collision layer/mask
PouleyKetchoupp
2021-10-22
Fix `bin_to_int` documentation examples
Raul Santos
2021-10-21
Implement Animation Compression
reduz
2021-10-21
Fix exit code for --script --check-only, fixes #54087
Pawel Lampe
2021-10-21
Merge pull request #54082 from Chaosus/fix_shader_crash
Yuri Roubinsky
2021-10-21
Remove unimplemented methods
Marcel Admiraal
2021-10-21
Merge pull request #54078 from Rubonnek/add_hex_messages_master
Rémi Verschelde
2021-10-21
Merge pull request #52367 from Duroxxigar/improve-nav-error-messages
Rémi Verschelde
2021-10-21
Merge pull request #54077 from Duroxxigar/scenetreetimer-example
Rémi Verschelde
2021-10-21
Merge pull request #54053 from nekomatata/fix-soft-body-disable-mode
Rémi Verschelde
2021-10-21
Merge pull request #54035 from Calinou/ctl-context-dialog-use-title-case
Rémi Verschelde
2021-10-21
Merge pull request #53990 from Kemikal1/master
Rémi Verschelde
2021-10-21
Accept capital B in String::bin_to_int prefix
Wilson E. Alvarez
2021-10-21
Prevent shader crash when passing constant expression to `textureGather`
Yuri Roubinsky
2021-10-21
Add error messages to String::hex_to_int, and accept capital X in prefix
Wilson E. Alvarez
2021-10-21
Add Soft Very Low shadow quality mode for 3D
Hugo Locurcio
2021-10-21
Update example code for SceneTreeTimer to reflect new await keyword
Duroxxigar
2021-10-21
Merge pull request #54063 from Chaosus/shader_fix_spatial_samplers
Yuri Roubinsky
2021-10-21
Fix SoftDynamicBody3D crash when setting disable mode
PouleyKetchoupp
2021-10-21
Use TitleCase for CTL dialog menu options
Hugo Locurcio
2021-10-21
Allow updating TileMap cells using surrounding terrains
Gilles Roudière
2021-10-21
Merge pull request #54070 from KoBeWi/meh_instance_2d
Rémi Verschelde
2021-10-21
Fix MeshInstance2D rect
kobewi
2021-10-21
Change the unreacheable return value of shape_find_owner()
Kemikal1
2021-10-21
[macOS] Add entitlements required by OIDN JIT for the editor build.
bruvzg
2021-10-21
Merge pull request #54015 from BastiaanOlij/godot-cpp-ci
Rémi Verschelde
2021-10-21
Merge pull request #54036 from nekomatata/fix-soft-body-memory-corruption
Rémi Verschelde
2021-10-21
Merge pull request #54032 from nekomatata/fix-collision-mouse-exit-error
Rémi Verschelde
2021-10-21
Merge pull request #54011 from nekomatata/center-of-mass-2d-transform
Rémi Verschelde
2021-10-21
Fix built-in texture samplers passing for spatial shader mode
Yuri Roubinsky
2021-10-21
Add CI step for compiling and testing godot-cpp
Bastiaan Olij
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