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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-12-10
i18n: Sync classref translations with Weblate
Rémi Verschelde
2021-12-10
i18n: Sync editor translations with Weblate
Rémi Verschelde
2021-12-10
Merge pull request #54002 from Calinou/editor-anchor-icon-improve-accent-visi...
Rémi Verschelde
2021-12-10
Merge pull request #55762 from nekomatata/body-motion-no-margin
Rémi Verschelde
2021-12-10
Merge pull request #55756 from timothyqiu/html-spinner
Rémi Verschelde
2021-12-10
Merge pull request #55781 from akien-mga/sync-gamecontrollerdb
Rémi Verschelde
2021-12-10
Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2021-12-10
Merge pull request #53323 from xMakerx/patch-1
Rémi Verschelde
2021-12-10
Merge pull request #55263 from RPicster/ParticleMaterial-random-start-color
Rémi Verschelde
2021-12-10
Merge pull request #55704 from RandomShaper/fix_little_vk_mistake
Rémi Verschelde
2021-12-10
Merge pull request #55572 from aaronfranke/ci-double
Rémi Verschelde
2021-12-10
Merge pull request #55739 from Paulb23/text-edit-base-performance
Rémi Verschelde
2021-12-10
Merge pull request #55763 from Chaosus/shader_hint_completion
Yuri Roubinsky
2021-12-10
Merge pull request #43181 from nathanfranke/string-empty
Rémi Verschelde
2021-12-10
Added completion for uniform hints in a shader
Yuri Roubinsky
2021-12-10
Clarify that replace_by keeps child nodes in tree
cdemirer
2021-12-10
Merge pull request #55766 from FelipeMatoba/master
Rémi Verschelde
2021-12-09
Merge pull request #55767 from m4gr3d/config_hand_tracking_frequency_master
Rémi Verschelde
2021-12-09
Merge pull request #55759 from m4gr3d/enable_exclude_from_recents_master
Rémi Verschelde
2021-12-09
Merge pull request #55737 from m4gr3d/add_min_target_sdk_configs_master
Rémi Verschelde
2021-12-09
Add support for configuring the xr hand tracking frequency mode
ne0fhyk
2021-12-09
Increased time delay on selection when opening a popup
FelipeMatoba
2021-12-09
Handle test body motion with 0 margin
PouleyKetchoupp
2021-12-09
Merge pull request #55714 from Geometror/fix-fog-spotlight
Rémi Verschelde
2021-12-09
Enable configuration of the `android:excludeFromRecents` activity attribute.
Fredia Huya-Kouadio
2021-12-09
Add a double-precision editor build to CI
Aaron Franke
2021-12-09
Center the indeterminate spinner on HTML5 page
Haoyu Qiu
2021-12-09
Merge pull request #55700 from Razoric480/raz/lsp-extraneous-code
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
Fixup last commit, change misleading CodeEditor for consistency
Rémi Verschelde
2021-12-09
Fix mid-air conflict between #55299 and #55692
Rémi Verschelde
2021-12-09
Merge pull request #55594 from Fro-Z/fix-html-file-drop
Fabio Alessandrelli
2021-12-09
Merge pull request #55299 from nathanfranke/renames
Rémi Verschelde
2021-12-09
Merge pull request #55748 from cptchuckles/fix-sprite-validate-property
Rémi Verschelde
2021-12-09
Merge pull request #49473 from cptchuckles/fix-auto-reload-scripts
Rémi Verschelde
2021-12-09
Merge pull request #55692 from Chaosus/material_editor_canvas_item_mode
Rémi Verschelde
2021-12-09
Merge pull request #55745 from KoBeWi/commit_farming
Yuri Roubinsky
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-09
Fix some containers disabling wrong scrollbars
kobewi
2021-12-08
Fix _validate_property on AnimatedSprite 2D and 3D
Jonathan Gollnick
2021-12-08
Fix volumetric fog in combination with spotlights
Hendrik Brucker
2021-12-08
Optimise TextEdit base operations
Paulb23
2021-12-08
Add configs to specify the min and target sdk versions.
Fredia Huya-Kouadio
2021-12-08
Merge pull request #55709 from raulsntos/expose_script_edit
Rémi Verschelde
2021-12-08
Expose `ScriptEditor::edit` to scripting
Raul Santos
2021-12-08
Merge pull request #55725 from KoBeWi/id(x)
Rémi Verschelde
2021-12-08
Merge pull request #51381 from Chaosus/shader_compile_enchancement
Yuri Roubinsky
2021-12-08
Improve PopupMenu doc about id and index
kobewi
2021-12-08
Merge pull request #55672 from raulsntos/csharp-docs
Ignacio Roldán Etcheverry
2021-12-08
Make `compile` shader function to use struct instead long parameter list
Yuri Roubinsky
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