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2021-07-13Merge pull request #49291 from NoFr1ends/fix-49262RĂ©mi Verschelde
String::format leave passed values untouched
2021-07-13Merge pull request #50135 from KoBeWi/đŸŒ².update()RĂ©mi Verschelde
Update Tree when modified
2021-07-13Merge pull request #50410 from timothyqiu/similar-msgRĂ©mi Verschelde
Merge similar editor strings
2021-07-13Merge pull request #50341 from goostengine/vcs-diff-min-sizeRĂ©mi Verschelde
Set minimum size for "Version Control" diff bottom panel
2021-07-13Merge pull request #50304 from timothyqiu/memfree-paramRĂ©mi Verschelde
Fix memfree parameter name
2021-07-13Merge pull request #50401 from Calinou/decal-add-node-configuration-warningsRĂ©mi Verschelde
Add node configuration warnings for the Decal node
2021-07-13Merge similar editor stringsHaoyu Qiu
2021-07-13Add node configuration warnings for the Decal nodeHugo Locurcio
2021-07-12Merge pull request #50262 from nekomatata/convex-hull-simplificationRĂ©mi Verschelde
Options to clean/simplify convex hull generated from mesh
2021-07-12Merge pull request #50389 from Chaosus/vs_uniform_refRĂ©mi Verschelde
Auto-set a first compatible uniform on dragging to create a UniformRef (VisualShaders)
2021-07-12Merge pull request #49725 from EricEzaM/multi-node-picking-fixesRĂ©mi Verschelde
Fixes for multi-node editing interactions.
2021-07-12Merge pull request #50194 from BastiaanOlij/fix_multiple_reflection_probesRĂ©mi Verschelde
Fix indexing of multiple reflection probes
2021-07-12Merge pull request #50398 from Faless/mp/4.x_networked_renameRĂ©mi Verschelde
[Net] NetworkedMultiplayerPeer(s) renames
2021-07-12[Net] Rename WebRTCMultiplayer to WebRTCMultiplayerPeer.Fabio Alessandrelli
2021-07-12[Net] Rename NetworkedMultiplayerENet to ENetMultiplayerPeer.Fabio Alessandrelli
2021-07-12[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.Fabio Alessandrelli
2021-07-12Merge pull request #50396 from Faless/mp/4.x_notreeRĂ©mi Verschelde
[Net] Remove most multiplayer hooks from SceneTree.
2021-07-12Merge pull request #50233 from Calinou/editor-add-both-environment-and-sunRĂ©mi Verschelde
Add both preview sun and sky at the same time when holding Shift
2021-07-12[Net] Remove most multiplayer hooks from SceneTree.Fabio Alessandrelli
Use `multiplayer` or `get_multiplayer()` instead of `get_tree()`.
2021-07-12Merge pull request #50393 from Calinou/preview-sun-sky-add-to-beginningK. S. Ernest (iFire) Lee
Add the preview sun and sky to the beginning of the scene tree
2021-07-12Merge pull request #50392 from TaskManagerCZ/masterRĂ©mi Verschelde
Explicit error message when setting active a Viewport that is already active
2021-07-12Merge pull request #50394 from HaSa1002/make-rst-code-blocks-less-redundantRĂ©mi Verschelde
Makerst: Remove redundant GDScript from code blocks
2021-07-12Explicit error message when setting active a Viewport that is already active.TaskManagerCZ
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-07-12Makerst: Remove redundant GDScript from code blocksJohannes Witt
2021-07-12Add the preview sun and sky to the beginning of the scene treeHugo Locurcio
This generally looks better when adding more nodes to the scene in the future.
2021-07-12Auto-set a first compatible uniform on dragging to create a UniformRefYuri Roubinsky
2021-07-12Merge pull request #50385 from Geometror/vsyncmode-int-enumRĂ©mi Verschelde
Change VSync mode project setting enum type from string to integer
2021-07-12Merge pull request #50356 from Calinou/ormmaterial3d-tweak-editor-iconRĂ©mi Verschelde
Tweak the ORMMaterial3D editor icon to follow the Godot design guidelines
2021-07-12Merge pull request #50354 from Calinou/immediatemesh-add-editor-iconK. S. Ernest (iFire) Lee
Add an editor icon for the ImmediateMesh resource
2021-07-12Change VSync mode project setting enum type from string to integerHendrik Brucker
2021-07-11Merge pull request #50325 from reduz/implement-specialization-constantsRĂ©mi Verschelde
Implement specialization constants
2021-07-11Implement Specialization Constantsreduz
* Added support to our local copy of SpirV Reflect (which does not support it). * Pass them on render or compute pipeline creation. * Not implemented in our shaders yet.
2021-07-11Add an editor icon for the ImmediateMesh resourceHugo Locurcio
2021-07-11Tweak the ORMMaterial3D editor icon to follow the Godot design guidelinesHugo Locurcio
2021-07-11Merge pull request #48764 from QbieShay/4-plane-offsetRĂ©mi Verschelde
Added a center_offset property to both plane primitive and quad primitive
2021-07-11added offset for plane mesh and quad meshQbieShay
2021-07-11Merge pull request #50149 from Chaosus/vs_curve3dYuri Roubinsky
2021-07-11Merge pull request #50364 from Faless/mp/fix_rpc_crashRĂ©mi Verschelde
[Net] Fix crash when receiving RPC on node without a script.
2021-07-11[Net] Fix crash when receiving RPC on node without a script.Fabio Alessandrelli
2021-07-11Merge pull request #50362 from timothyqiu/http-eofRĂ©mi Verschelde
Fix unicode invalid skip error in AssetLib
2021-07-11Merge pull request #50361 from timothyqiu/inflate-buf-errorRĂ©mi Verschelde
Handle Z_BUF_ERROR in decompress_dynamic
2021-07-11Fix unicode invalid skip error in AssetLibHaoyu Qiu
2021-07-11Handle Z_BUF_ERROR in decompress_dynamicHaoyu Qiu
2021-07-10Merge pull request #50347 from timothyqiu/httpclient-request-docRĂ©mi Verschelde
Fix doc description of HTTPClient::request
2021-07-11Fix doc description of HTTPClient::requestHaoyu Qiu
2021-07-10Merge pull request #50342 from Chaosus/vs_fix_functionRĂ©mi Verschelde
Fix creating a new function in visual scripts
2021-07-10Fix creating a new function in visual scriptsYuri Roubinsky
2021-07-10Set minimum size for "Version Control" diff bottom panelAndrii Doroshenko (Xrayez)
Allows to see version diffs without having to expand the bottom panel manually when clicking on a changed file in the "Commit" dock.
2021-07-10Merge pull request #33339 from Calinou/editor-improve-export-all-uxRĂ©mi Verschelde
Improve the Export All button display in the export dialog
2021-07-10Improve the Export All button display in the export dialogHugo Locurcio
- Update the disabled status when changing an export path. - Display a tooltip that states why the button is disabled. - Update the Export All dialog message to have a more friendly tone. - Suffix button texts with "...", as they display another dialog when clicked. This closes #33293.