Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-18 | improves portability with some compilers | Ariel Manzur | |
2018-01-18 | Merge pull request #15851 from poke1024/preload-warnings | Juan Linietsky | |
Suppress errors on autocompletion for preload() | |||
2018-01-18 | Remove obsolete Viewport _update_rect() code | Rémi Verschelde | |
2018-01-18 | Suppress errors on autocompletion for preload() | Bernhard Liebl | |
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde | |
Using v1.11.0 from https://github.com/lucasdemarchi/codespell | |||
2018-01-18 | Merge pull request #15848 from binbitten/fix-viewport-bg | Rémi Verschelde | |
Fix wrong viewport transparent-bg | |||
2018-01-18 | Merge pull request #15845 from Anutrix/master | Rémi Verschelde | |
Added description to get_collision_mask_bit and set_collision_mask_bit in RayCast2D.xml | |||
2018-01-18 | Update MultiMeshInstance and WorldEnvironment documentation | Abhas Kumar Sinha | |
With some edits by @akien-mga. | |||
2018-01-18 | Fix wrong viewport transparent-bg | binbitten | |
2018-01-18 | Added description to get_collision_mask_bit and set_collision_mask_bit in ↵ | Anutrix | |
RayCast2D.xml | |||
2018-01-18 | Merge pull request #15842 from binbitten/tex-conv-rgb10a2 | Rémi Verschelde | |
Convert special case RGB10_A2 to RGBA8 when obtaining texture data | |||
2018-01-18 | Before I forget, add warnings on areas without children (should not break ↵ | Juan Linietsky | |
anything). Seen too many users misunderstanding the edit rect is the shape. | |||
2018-01-18 | Merge pull request #15843 from ianb96/fold_mouse_ofs_fix | Rémi Verschelde | |
TextEdit fix get_mouse after many folds | |||
2018-01-18 | Merge pull request #15837 from KellyThomas/patch-2 | Rémi Verschelde | |
remove usage of C#7 in DebuggingUtils.cs for compatibility with 2015 Build Tools | |||
2018-01-18 | TextEdit fix get_mouse after many folds | Ian | |
2018-01-18 | Convert special case RGB10_A2 to RGBA8 when obtaining texture data | binbitten | |
2018-01-18 | Merge pull request #15841 from karroffel/gdnative-more-fixes-hopefully | Rémi Verschelde | |
[GDNative] fix NativeScript false negative error | |||
2018-01-18 | [GDNative] fix NativeScript false negative error | karroffel | |
2018-01-18 | Merge pull request #15803 from Noshyaar/pm | Rémi Verschelde | |
ProjectManager: show error/warning by default | |||
2018-01-18 | Merge pull request #15835 from bruvzg/disable_non_empty_folder_np | Rémi Verschelde | |
Disallow creating new projects in a non-empty folder. | |||
2018-01-18 | Merge pull request #15836 from karroffel/gdnative-more-fixes-hopefully | Rémi Verschelde | |
[GDNative] fix #15723 | |||
2018-01-18 | ProjectManager: show error/warning by default | Poommetee Ketson | |
Deprecate "That's a BINGO" message | |||
2018-01-18 | remove c#7 features for compatibility with 2015 Build Tools | Kelly Thomas | |
https://github.com/godotengine/godot/issues/15742 | |||
2018-01-18 | [GDNative] fix #15723 | karroffel | |
2018-01-18 | Disallow creating new projects in a non-empty folder. | bruvzg | |
2018-01-18 | Merge pull request #15820 from paulloz/fix-csharp-call-with-object-return | Rémi Verschelde | |
Fix marshalling when a function is returning an object from c# | |||
2018-01-18 | remove an unneeded marshalling function | Paul Joannon | |
`Variant mono_object_to_variant(MonoObject*, const ManagedType&)` | |||
2018-01-18 | fix marshalling when a function is returning an object from c# | Paul Joannon | |
2018-01-18 | Merge pull request #15817 from volzhs/icon-color | Rémi Verschelde | |
Fix Error/Success/Warning icon color | |||
2018-01-18 | Merge pull request #15829 from Zylann/add_gdnative_read_write_copy | Rémi Verschelde | |
Added GDNative copy constructor for PoolVectors Read and Write | |||
2018-01-18 | Merge pull request #15826 from MarianoGnu/master | Rémi Verschelde | |
TileSetEditorPlugin: take scale in accout when highlighting current selected subtile. | |||
2018-01-18 | Merge pull request #15825 from volzhs/script-editor | Rémi Verschelde | |
Fix find/replace bar | |||
2018-01-18 | Added GDNative copy constructor for PoolVectors Read and Write | Marc Gilleron | |
2018-01-18 | Fix find/replace bar | volzhs | |
- make LineEdit resizable for find/replace - move replaced count/no match message to status bar - fix replaced n occuurence message is not displayed when n > 0 Fixes #15394 | |||
2018-01-17 | TileSetEditorPlugin: take scale in accout when highlighting current selected ↵ | Mariano Suligoy | |
subtile. | |||
2018-01-18 | Fix Error/Success/Warning icon color | volzhs | |
Fix #15781 Fix #15757 | |||
2018-01-17 | Merge pull request #15761 from touilleMan/pluginscript-improve-inheritance | Rémi Verschelde | |
[GDnative] Improve inheritance system in gdnative pluginscript | |||
2018-01-17 | Merge pull request #15807 from endragor/fix-android-text-input-crash | Rémi Verschelde | |
Fix Android onTextChanged crash | |||
2018-01-17 | Fix Android onTextChanged crash | Ruslan Mustakov | |
As it turns out, onTextChanged supplies a mutable CharSequence, which lead to crashes or unexpected behaviour when input was coming faster than it was processed. | |||
2018-01-17 | Merge pull request #15805 from Chaosus/docfix | Rémi Verschelde | |
Change val to value at few places in doc | |||
2018-01-17 | few doc fixes | Chaosus | |
2018-01-17 | doc: Replace some more "val" with "value" + sync | Rémi Verschelde | |
2018-01-16 | Fix crash when closing the editor | Mariano Suligoy | |
2018-01-16 | Merge pull request #15773 from endragor/android-gdnative-remote-fs | Rémi Verschelde | |
Make remote FS work with GDNative on Android | |||
2018-01-16 | Merge pull request #15786 from Chaosus/fixbuiltinfuncparamnames | Rémi Verschelde | |
Fixes for parameter names of builtin functions in visual scripts/core | |||
2018-01-16 | BMFont loading direct support from .fnt files. | Juan Linietsky | |
2018-01-16 | Fixes for parameter names of builtin functions in visual scripts/core | Chaosus | |
2018-01-16 | Merge pull request #15777 from AndreaCatania/p2 | Rémi Verschelde | |
Fixed bullet physics body shape scaling | |||
2018-01-16 | Fixed bullet physics body shape scaling | AndreaCatania | |
2018-01-16 | Merge pull request #15772 from godotengine/revert-15540-fix_color_to_html | Rémi Verschelde | |
Revert "Fix bad color to HTML conversion. Alpha channel was added before RGB." |