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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-01-13
Merge pull request #56753 from Chaosus/shader_type
Yuri Roubinsky
2022-01-13
Improve the SnapGrid editor icon
Haoyu Qiu
2022-01-13
Add completion for shader_type
Yuri Roubinsky
2022-01-13
Add tooltips to all tile data editor properties
PucklaMotzer09
2022-01-13
Merge pull request #56750 from Chaosus/shader_fix_main_function_decl
Rémi Verschelde
2022-01-13
Prevent redefinition of main functions in shader
Yuri Roubinsky
2022-01-13
Merge pull request #55569 from KoBeWi/expand_all_was_a_mistake
Rémi Verschelde
2022-01-13
Merge pull request #56268 from KoBeWi/🚗complete_setters
Rémi Verschelde
2022-01-13
Make script type distinguishable by icon
kobewi
2022-01-13
Merge pull request #56221 from YeldhamDev/inputmap_undo_master
Rémi Verschelde
2022-01-13
Merge pull request #55665 from KoBeWi/you_touched_my_TouchScreeenButton
Rémi Verschelde
2022-01-13
Merge pull request #56253 from PucklaMotzer09/tile_editor_select
Rémi Verschelde
2022-01-13
Merge pull request #56740 from AnilBK/camera-pre-allocate
Rémi Verschelde
2022-01-13
Merge pull request #55124 from akien-mga/freetype-2.11.0
Rémi Verschelde
2022-01-13
Merge pull request #56714 from bruvzg/fix_alignment_break_overrun
Rémi Verschelde
2022-01-13
Merge pull request #56311 from Calinou/default-allow-hidpi
Rémi Verschelde
2022-01-13
Merge pull request #54956 from Calinou/lineedit-textedit-add-caret-width-them...
Rémi Verschelde
2022-01-13
freetype: Update to upstream version 2.11.1
Rémi Verschelde
2022-01-13
Merge pull request #56742 from clayjohn/VULKAN-blur
Rémi Verschelde
2022-01-13
Merge pull request #56741 from clayjohn/author
Rémi Verschelde
2022-01-13
[TextServer] Improvements for line breaking, "Fill" alignment, overrun, and i...
bruvzg
2022-01-12
Fix cannot use gaussian blur error
clayjohn
2022-01-12
Remove mistakenly added author info
clayjohn
2022-01-13
CameraMatrix: Pre-allocate Vector in get_projection_planes().
Anilforextra
2022-01-12
Improve looks and consistency of tabs
Michael Alexsander
2022-01-13
Merge pull request #56734 from hinlopen/showhide
Rémi Verschelde
2022-01-12
Merge pull request #56169 from dkaste/fix-clip-rects
Rémi Verschelde
2022-01-12
Fix marshaling values of generic Godot Dictionary
Raul Santos
2022-01-12
Refactor CanvasItem show/hide/set_visible
Stijn Hinlopen
2022-01-12
Merge pull request #52710 from Jummit/fix-debug-tooltips
Yuri Roubinsky
2022-01-12
i18n: Sync classref translations with Weblate
Rémi Verschelde
2022-01-12
i18n: Sync editor translations with Weblate
Rémi Verschelde
2022-01-12
Merge pull request #56302 from madmiraal/fix-54698
Rémi Verschelde
2022-01-12
Merge pull request #56708 from KoBeWi/to_hover_or_not_to_hover
Rémi Verschelde
2022-01-12
Merge pull request #55446 from Calinou/spritebase3d-remove-opacity
Rémi Verschelde
2022-01-12
Merge pull request #56673 from winterpixelgames/bugfix-android-keystore-paths
Rémi Verschelde
2022-01-12
Check if action name exists before adding it or renaming an action to it
Marcel Admiraal
2022-01-12
Merge pull request #56698 from touilleMan/issue-56652
Rémi Verschelde
2022-01-12
Merge pull request #56722 from akien-mga/glslang-support-system-library
Rémi Verschelde
2022-01-12
Merge pull request #56692 from JFonS/fix_gizmo_secondary_handles
Rémi Verschelde
2022-01-12
Merge pull request #56492 from akien-mga/remove-author-docstrings
Rémi Verschelde
2022-01-12
Explicitly declare python helper modules in SConstruct to avoid unexpected sh...
Emmanuel Leblond
2022-01-12
Merge pull request #56289 from zacryol/clarify-user-data
Rémi Verschelde
2022-01-12
Fix theming changes in the inspector
Yuri Roubinsky
2022-01-12
glslang: Fix support for building against public/system library
Rémi Verschelde
2022-01-12
Fix secondary handles in editor gizmos
jfons
2022-01-12
Merge pull request #56713 from Chaosus/vs_sampler_connection
Yuri Roubinsky
2022-01-12
Merge pull request #56672 from Chaosus/optimize_shader_lang
Yuri Roubinsky
2022-01-12
Auto-set a port source for texture nodes created by dragged connection
Yuri Roubinsky
2022-01-12
Add option to filter the stack variables of GDScript debugger
Yuri Roubinsky
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