Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-01-23 | Remove unnecessary parenthesis from code examples | Michael Alexsander | |
2020-01-23 | Merge pull request #35458 from clayjohn/DOCS-misc2 | Rémi Verschelde | |
Finish documenting CSG* and *probes classes | |||
2020-01-23 | Merge pull request #35460 from ↵ | Rémi Verschelde | |
ericrybick/35409-skeleton-does-not-return-to-original-pose-when-ik-playback-is-stopped Fix bone pose override not being reset when IK animation is stopped | |||
2020-01-23 | Finish documenting CSG* and *probes | clayjohn | |
2020-01-23 | Merge pull request #35465 from akien-mga/doc-various-fixes | Rémi Verschelde | |
doc: Misc updates for AnimationNode* and others | |||
2020-01-23 | doc: Misc updates for AnimationNode* and others | Rémi Verschelde | |
- Add some missing descriptions. - Add links to tutorials for ARVR and AnimationTree. - Style fixes. - Engine changes: * Make `AnimationNodeTransition.input_<number>` properties internal so that they don't appear in the docs. They still appear in the inspector based on the actual number of inputs requested. * Drop unimplemented `CPUParticles.flatness`. It's only used for 3D particles in `ParticlesMaterial`, and thus only relevant for `CPUParticles3D`. | |||
2020-01-23 | Merge pull request #35463 from Chaosus/shader_gles2_completion | Rémi Verschelde | |
Hides high-level functions from GLES2 shader autocompletion | |||
2020-01-23 | Hides high-level functions from GLES2 shader autocompletion | Yuri Roubinsky | |
2020-01-23 | Merge pull request #35360 from Chaosus/restrict_uint_gles2 | Rémi Verschelde | |
Disallow uint/uvec usage on GLES2 platform | |||
2020-01-23 | Merge pull request #35461 from Chaosus/vs_hide_definput | Rémi Verschelde | |
Hide "default_input_values" property in visual shader nodes. | |||
2020-01-23 | Hide "default_input_values" property in VisualShaderNode. | Yuri Roubinsky | |
2020-01-23 | Fix bone pose override not being reset when IK animation is stopped | Eric Rybicki | |
Fixes #35409 | |||
2020-01-23 | Merge pull request #35438 from MadEqua/virtual-keyboard-line-edit | Rémi Verschelde | |
Android virtual keyboard respecting LineEdit max length. | |||
2020-01-23 | Merge pull request #35455 from timothyqiu/scrollbars | Rémi Verschelde | |
Fixes scrollbar positions on HiDPI display | |||
2020-01-23 | Merge pull request #35454 from Calinou/os-execute-default-blocking | Rémi Verschelde | |
Make `OS.execute()` blocking by default if not specified | |||
2020-01-23 | Merge pull request #35444 from RandomShaper/fix_link_bsd | Rémi Verschelde | |
Fix error with linkers other than GNU ld | |||
2020-01-23 | Android virtual keyboard respecting LineEdit max length. | Bruno Lourenço | |
2020-01-23 | Fixes scrollbar positions on HiDPI display | Haoyu Qiu | |
* TextureRegion editor * Ploygon2D UV editor | |||
2020-01-23 | Make `OS.execute()` blocking by default if not specified | Hugo Locurcio | |
This makes `OS.execute()` calls quicker to set up when calling programs in a blocking fashion. | |||
2020-01-22 | Merge pull request #35452 from nekomatata/tween-start-fail | Rémi Verschelde | |
Fixed Tween::start() with pending updates | |||
2020-01-22 | Fix error with linkers other than GNU ld | Pedro J. Estébanez | |
2020-01-22 | Fixed Tween::start() with pending updates | PouleyKetchoupp | |
Start was canceled instead of deferred in case of an update in progress. Fixes #35441 | |||
2020-01-22 | Merge pull request #35414 from Ovnuniarchos/AlsaMidiBadPitchBend | Rémi Verschelde | |
ALSA MIDI: Pitch bend and System Common messages | |||
2020-01-22 | Merge pull request #35449 from bojidar-bg/35439-scenetree-settings | Rémi Verschelde | |
Add settings from SceneTree in the documentation | |||
2020-01-22 | Merge pull request #35406 from lawnjelly/ortho-shadow | Rémi Verschelde | |
Replace CameraMatrix::get_viewport_size with get_viewport_half_extents, shadow culling with ortho camera and other affected issues | |||
2020-01-22 | ALSA MIDI driver: | Ovnuniarchos | |
Pith bend message now has correct size (was 2 bytes instead of 3). Recognized (but not implemented) 0xF? messages. SysEx messages will be reocognized as such, but their contents will be ignored. | |||
2020-01-22 | Add settings from SceneTree in the documentation | Bojidar Marinov | |
Fixes #35439 | |||
2020-01-22 | Merge pull request #35421 from williamd1k0/improve-top-animation-menu | Rémi Verschelde | |
Use an icon in the top Animation Key menu | |||
2020-01-22 | Merge pull request #35338 from rburing/fix_find_focus_neighbor | Rémi Verschelde | |
Fix Control::_window_find_focus_neighbour | |||
2020-01-22 | Use an icon in the top Animation Key menu | William Tumeo | |
2020-01-22 | Merge pull request #35412 from DaividFrank/check_overriding_self | Rémi Verschelde | |
Disabled re-assigning 'self' | |||
2020-01-22 | Change CameraMatrix::get_viewport_size to get_viewport_half_extents | lawnjelly | |
Fixes #26637. Fixes #19900. The viewport_size returned by get_viewport_size was previously incorrect, being half the correct value. The function is renamed to get_viewport_half_extents, and now returns a Vector2. Code which called this function has also been modified accordingly. This PR also fixes shadow culling when using ortho cameras, because the correct input for CameraMatrix::set_orthogonal should be the full HEIGHT from get_viewport_half_extents, and not half the width. It also fixes state.ubo_data.viewport_size in rasterizer_scene_gles3.cpp to be the width and the height of the viewport in pixels as stated in the documentation, rather than the current value which is half the viewport extents in worldspace, presumed to be a bug. | |||
2020-01-22 | Merge pull request #35440 from ericrybick/27104-input-buggy-linux | Rémi Verschelde | |
Remove buggy check if key was already released for accumulated input on linux | |||
2020-01-22 | Merge pull request #35435 from bojidar-bg/34154-project-setting-properties | Rémi Verschelde | |
Get real default values for project settings in documentation | |||
2020-01-22 | GDScript: Added checks in assign operations to disable re-assigning 'self' | DaividFrank | |
2020-01-22 | Merge pull request #35437 from akien-mga/gles3-texture-mag-filter-wrong-value | Rémi Verschelde | |
GLES3: Fix invalid value for GL_TEXTURE_MAG_FILTER parameter | |||
2020-01-22 | Remove buggy check if key was already released for accumulated input | Eric Rybicki | |
Fixes #27104 | |||
2020-01-22 | GLES3: Fix invalid value for GL_TEXTURE_MAG_FILTER parameter | Rémi Verschelde | |
`GL_LINEAR_MIPMAP_LINEAR` can be used for `GL_TEXTURE_MIN_FILTER`, but not for `GL_TEXTURE_MAG_FILTER`. Cf. https://www.khronos.org/opengl/wiki/GLAPI/glTexParameter Fixes #35436. | |||
2020-01-22 | Get real default values for project settings in documentation | Bojidar Marinov | |
Also, ignore custom project settings and values for input/ entries Fixes #34154 | |||
2020-01-22 | Merge pull request #35423 from Faless/fix/object_emit_free | Rémi Verschelde | |
Make sure we know when deleting an emitting object | |||
2020-01-22 | Make sure we know when deleting an emitting object | Fabio Alessandrelli | |
We used a lock signals in the signal_map while emitting, because it was not allowed to disconnect them while being emitted. We used that lock to check if we where deleting an object during signal emission. Now that we allow to disconnect signals while they are being emitted, if an object first disconnects, then gets deleted we can't know that a signal was being emitted during the destructor. This commit adds a new `_emitting` boolean member to Object to be set while emitting and checked in the destructor, while removing the old signal lock which is now unused. | |||
2020-01-22 | Merge pull request #35352 from Feniks-Gaming/BetterDictionary | Rémi Verschelde | |
Improve dictionary description | |||
2020-01-22 | Thread: Fix typo in destructor error message | Rémi Verschelde | |
2020-01-22 | Merge pull request #35430 from BastiaanOlij/fix_vr_joystick_id | Rémi Verschelde | |
Incorrect joystick id was returned on an inactive ARVR controller | |||
2020-01-22 | Incorrect joystick id was returned on an inactive ARVR controller | Bastiaan Olij | |
2020-01-22 | Merge pull request #35404 from Calinou/update-changelog-3.2 | Rémi Verschelde | |
Update CHANGELOG.md for Godot 3.2 | |||
2020-01-22 | Merge pull request #35389 from clayjohn/DOCS-materials | Rémi Verschelde | |
Finish up docs for materials | |||
2020-01-22 | Merge pull request #35425 from timothyqiu/assetlib-import-leak | Rémi Verschelde | |
Fixes leak when importing zip in AssetLib | |||
2020-01-22 | Merge pull request #35419 from Calinou/project-manager-loading-placeholder | Rémi Verschelde | |
Use a loading placeholder for project icons in the project manager | |||
2020-01-21 | Finish up docs for materials | clayjohn | |