Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-13 | Merge pull request #15636 from mrcdk/fix_canvas_light | Rémi Verschelde | |
Set correct types on a couple variables inside light_compute in canvas.glsl | |||
2018-01-13 | Merge pull request #15633 from binbitten/fix-mat2-align | Rémi Verschelde | |
Fix mat2 alignment | |||
2018-01-12 | Fix mat2 alignment | binbitten | |
2018-01-12 | Set correct types on a couple variables inside the canvas.glsl | MrCdK | |
2018-01-12 | Properly save the new save safe setting, avoid crash. | Juan Linietsky | |
2018-01-12 | Attempt renaming multiple times on safe file save, and make the behavior ↵ | Juan Linietsky | |
optional. Fixes #14339. | |||
2018-01-12 | Merge pull request #15630 from neikeq/issue-15454 | Rémi Verschelde | |
Mono: StackFrame and MonoDevelop crash fixes | |||
2018-01-12 | Mono: Some StackTrace to StackInfo[] fixes | Ignacio Etcheverry | |
- Sometimes `StackFrame.GetMethod()` returns null (e.g.: latest frame of a `MissingMethodException`). Still not sure what to do with that frame (maybe skip it), but at least it no longer fails. - Skip `CSharpLanguage::debug_get_current_stack_info()` if an error is printed from `GDMonoUtils::update_corlib_cache()`. - Fix crash when calling `GDMonoUtils::print_unhandled_exception(exc)` if there is no ScriptDebugger attached. | |||
2018-01-12 | Added some explanations that should make it easier to use the ↵ | Grosskopf | |
AnimationTreePlayer | |||
2018-01-12 | Mono: Fix starting MonoDevelop process from the wrong appdomain | Ignacio Etcheverry | |
2018-01-12 | Merge pull request #15623 from kubecz3k/param-name-rename | Rémi Verschelde | |
modify default param names in couple of signals | |||
2018-01-12 | Merge pull request #15628 from endragor/fix-gdnative-charstrings | Rémi Verschelde | |
Fix GDNative procedures returning godot_char_string | |||
2018-01-12 | Merge pull request #15629 from endragor/fix-shader-property | Rémi Verschelde | |
Fix Material's shader property binding | |||
2018-01-12 | Fix mat2 alignment | Juan Linietsky | |
2018-01-12 | Fix uniform alignment, closes #14962 | Juan Linietsky | |
2018-01-12 | Fix Material's shader property binding | Ruslan Mustakov | |
ShaderGraph doesn't exist in 3.0. | |||
2018-01-12 | Fix GDNative procedures returning godot_char_string | Ruslan Mustakov | |
2018-01-12 | Merge pull request #15625 from bruvzg/osx-open-with | Rémi Verschelde | |
[macOS] Adds ability to open files with "Open With" or double-click from Finder | |||
2018-01-12 | Make burley default for materials, fixes #15054 | Juan Linietsky | |
2018-01-12 | Properly resize textures so they can be ETC compressed, fixes #15139 | Juan Linietsky | |
this may make import times slower though, will have to wait for 3.1 for background texture import and compressonator. | |||
2018-01-12 | modify default param names in couple of signals | Unknown | |
'name' default param should not be used since there is problem with name shadowing | |||
2018-01-12 | [macOS] Adds ability to open files with "Open With" or double-click from Finder | bruvzg | |
2018-01-12 | Make members a bit more visible color wise | Juan Linietsky | |
2018-01-12 | Add special coloring to members, to make shadowing more obvious. | Juan Linietsky | |
2018-01-12 | Merge pull request #15622 from Paulloz/fix-mono-build | Rémi Verschelde | |
Fix mono build | |||
2018-01-12 | get_target_fps and set_target_fps now both use an int | Paul Joannon | |
2018-01-12 | fix set_stream_peer binding in PacketPeer | Paul Joannon | |
2018-01-12 | Merge pull request #15606 from RandomShaper/fix-inherited-coll-shapes | Rémi Verschelde | |
Update collision shapes data on tree entered | |||
2018-01-12 | Instance dependency for particles was not being get rid of. Again fixes #15591 | Juan Linietsky | |
2018-01-12 | Merge pull request #15620 from AndreaCatania/p4 | Rémi Verschelde | |
Reset collider on ray node | |||
2018-01-12 | Reset collider on ray node | AndreaCatania | |
2018-01-12 | Renamed tree_exited to tree_exiting. tree_exited is now used for actual out ↵ | Juan Linietsky | |
of tree notification. Updated doc accordingly. | |||
2018-01-12 | Fix malformed doc after #15611 | Rémi Verschelde | |
2018-01-12 | Merge pull request #15611 from bojidar-bg/x-bind-more-properties | Rémi Verschelde | |
Bind many more properties to scripts | |||
2018-01-12 | Merge pull request #15613 from eska014/html5-feature-tags | Rémi Verschelde | |
Fix HTML5 feature tags | |||
2018-01-12 | -Remove color operator clamping, which is unnecesary. Fixes #15184, fixes ↵ | Juan Linietsky | |
#14686. -Refresh progress bar less often, makes baking, exporting, etc. faster. | |||
2018-01-11 | Restored multiplication by texture | Juan Linietsky | |
2018-01-12 | Fix HTML5 feature tags | Leon Krause | |
'HTML5' is the platform tag, the 'JavaScript' tag indicates availability of the JavaScript.eval singleton. Also report texture compression support. | |||
2018-01-11 | Removed extra multiplication in baker | Juan Linietsky | |
2018-01-12 | Update docs | Bojidar Marinov | |
[ci skip] | |||
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov | |
Notable potentially breaking changes: - PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL - Some properties were renamed, and sometimes even shadowed by new ones - New getter methods (some virtual) were added | |||
2018-01-11 | Merge pull request #15610 from groud/fix_node_resize_setting_anchors | Rémi Verschelde | |
Fixes nodes being resized or moved when changing an anchor | |||
2018-01-11 | Fixes nodes being resized or moved when changing an anchor | Gilles Roudiere | |
2018-01-11 | Properly fix blend equations for both transparent and non transparent ↵ | Juan Linietsky | |
framebuffers. Closes #15047 | |||
2018-01-11 | Merge pull request #15609 from groud/script_button_update | Rémi Verschelde | |
Fixes add script button update | |||
2018-01-11 | Fixes add script button update | Gilles Roudiere | |
2018-01-11 | Merge pull request #15528 from AndreaCatania/p1 | Rémi Verschelde | |
Fixed viewport node error on editor | |||
2018-01-11 | Update collision shapes data on tree entered | Pedro J. Estébanez | |
This is needed because the final startup values for shapes may change between parenting and entering the scene tree. For instance, if the collision shape belongs to a inherited scene. Fixes #13835. | |||
2018-01-11 | Merge pull request #15531 from AndreaCatania/p2 | Juan Linietsky | |
Fixed crash on duplicate GIProbe baking | |||
2018-01-12 | Merge pull request #15605 from volzhs/fix-android-build-27 | volzhs | |
Fix Android build error |