Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-06-17 | Particles properly update the shadow maps, closes #8815 | Juan Linietsky | |
2017-06-17 | doc: Sync classref with current source | Rémi Verschelde | |
2017-06-17 | etc: Do not overestimate number of CPU threads | Rémi Verschelde | |
The *2 factor between cores and threads of most modern CPUs is already taken into account in get_processor_count(). | |||
2017-06-17 | Merge pull request #9228 from BastiaanOlij/fix_primitive_slider | Rémi Verschelde | |
Fix sliders for primitives | |||
2017-06-16 | Merge pull request #9231 from dumitru-stama/constimg | George Marques | |
Fixed a bug in get_pixel not being const | |||
2017-06-16 | -Fix freezes caused by etccomp2, closes #9183 | Juan Linietsky | |
-Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality. | |||
2017-06-16 | Fixed a bug in get_pixel not being const | dumitru.stama | |
2017-06-17 | fix sliders for primitives | BastiaanOlij | |
2017-06-16 | Merge pull request #9225 from bojidar-bg/attempt-fix-fs-dock | Rémi Verschelde | |
Fix EditorFileSystem duplicating root folder in new folders | |||
2017-06-16 | Fix EditorFileSystem duplicating root folder in new folders | Bojidar Marinov | |
Also, add some uninitialized variables into constructors (I like to applease cppcheck). Also, remove unused md_count. Fixes #3662. | |||
2017-06-16 | Merge pull request #9221 from volzhs/fix-scene-tab-theme | Andreas Haas | |
Fix scene tab color not updated when theme changed | |||
2017-06-16 | Complete changing of resource extensions | George Marques | |
Some places were missing in e42d59f. | |||
2017-06-17 | Fix scene tab color not updated when theme changed | volzhs | |
2017-06-16 | Add more recent contributors to AUTHORS | Rémi Verschelde | |
2017-06-16 | Fixed ‘CreateNewAnimation’ window wrong size. | ageazrael | |
2017-06-16 | Merge pull request #9212 from BastiaanOlij/add_primitive_hints | Rémi Verschelde | |
Add sensible hints to properties for primitive meshes | |||
2017-06-16 | Merge pull request #9208 from Calinou/tweak-default-fov | Rémi Verschelde | |
Increase the default perspective camera FOV | |||
2017-06-16 | Add sensible hints to properties | BastiaanOlij | |
2017-06-16 | Merge pull request #9211 from karroffel/gdnative-macos-typo | Thomas Herzog | |
[GDNative] corrected typo for Mac library ext. | |||
2017-06-16 | [GDNative] corrected typo for Mac library ext. | Karroffel | |
Seems like the extension is .dylib and not .dynlib. This should make it easier to select files from the editor. | |||
2017-06-16 | Merge pull request #8661 from BastiaanOlij/primitives_3.0 | Rémi Verschelde | |
Godot 3.0 primitives as resources for use with MeshInstance | |||
2017-06-16 | Godot 3.0 primitives as resources for use with MeshInstance | BastiaanOlij | |
Adds the following resources: - CapsuleMesh: a capsule object - CubeMesh: a cube that can be subdivided - CylinderMesh: a cylinder - PlaneMesh: a horizontal plane that can be subdivided - PrismMesh: a prism shape - SphereMesh: a sphere - QuadMesh: reintroduction of the original quadmesh Removes the old Quad and TestCube nodes | |||
2017-06-16 | TIME constant reverted to a single float, fixes #9123 | Juan Linietsky | |
2017-06-16 | Cleaned up Screen Space Reflections, closes #8119 | Juan Linietsky | |
2017-06-16 | Fixes to SSR, WIP. | Juan Linietsky | |
2017-06-16 | Merge pull request #9201 from vnen/rename-extensions | Rémi Verschelde | |
Rename Godot-specific resource extensions | |||
2017-06-16 | Increase the default perspective camera FOV | Hugo Locurcio | |
This does not affect existing projects, but will affect newly-created editor settings and Camera nodes. | |||
2017-06-16 | Merge pull request #9196 from volzhs/scene-tab | Rémi Verschelde | |
Enhance scene tabs | |||
2017-06-16 | Enhance scene tabs | volzhs | |
- show scene thumbnail on hover - resize if has many tabs - show full scene file name with current edited scene - can be customized EditorSettings > Interface > Scene Tab - close scene with mouse middle button | |||
2017-06-15 | Merge pull request #9204 from Zylann/fix_mesh_poolvector_leak | George Marques | |
Fixed memory leaks | |||
2017-06-16 | Fixed memory leaks | Marc Gilleron | |
- PoolVector leak - mesh_remove_surface leak | |||
2017-06-15 | Rename Godot-specific resource extensions | George Marques | |
2017-06-15 | doc: Sync classref with current source | Rémi Verschelde | |
Tried to salvage what I could of the Image and InputEvent changes. | |||
2017-06-15 | Merge pull request #9177 from tagcup/gcc5_isinf | Rémi Verschelde | |
Use inline code for isinf with gcc versions <6. | |||
2017-06-15 | Merge pull request #9192 from remorse107/master | Rémi Verschelde | |
Color Picker Fixed Appearance | |||
2017-06-15 | Merge pull request #9198 from vnen/fix-wheel-pos | Rémi Verschelde | |
Fix MouseWheel position on Windows | |||
2017-06-15 | Fix MouseWheel position on Windows | George Marques | |
2017-06-15 | Merge pull request #9140 from ageazrael/bug-fix | Rémi Verschelde | |
Fixed middle mouse button can't bounce in macOS | |||
2017-06-15 | fix bug related to unshaded materials not working on MSVC. Not cleanest ↵ | Juan Linietsky | |
solution, might think about how to improve later. | |||
2017-06-15 | Remove error spam on Intel, closes #8665 | Juan Linietsky | |
2017-06-15 | Color Picker Fixed Appearance | remorse107 | |
Corrected bug with color picker hue section and with the wrong color array being sent to the 256x256 palette selector. Color Picker Fixed Appearance and clang Format | |||
2017-06-15 | Merge pull request #9176 from RandomShaper/fix-touchbutton | Rémi Verschelde | |
Fix/improve TouchScreenButton | |||
2017-06-14 | Merge pull request #9109 from RandomShaper/optimize-2d-lighting | Juan Linietsky | |
Add AT_LIGHT_PASS builtin to canvas shaders | |||
2017-06-15 | Add AT_LIGHT_PASS builtin to canvas shaders | Pedro J. Estébanez | |
This one allows for complex shaders paired with a simple lighting shader to skip code that would otherwise be pointlessly (and wastefully) run during the light pass. Depending on your game (number of items and lights), this can yield some performance gain. | |||
2017-06-14 | Use inline code for isinf as a workaround for libstdc++ versions from gcc ↵ | Ferenc Arn | |
5.x era. Fixes #9166. | |||
2017-06-15 | Merge pull request #9102 from Faless/debugger_listen_show_error | Rémi Verschelde | |
Editor now shows error when debug port is in use | |||
2017-06-14 | Fix _draw_polygon colors and uvs | Juan Linietsky | |
2017-06-14 | get rid of button array | Juan Linietsky | |
2017-06-14 | Merge pull request #9157 from capnm/fix-https-request | Rémi Verschelde | |
Don't append standard ports to the request header. | |||
2017-06-14 | Merge pull request #9158 from Hinsbart/script_templates | Rémi Verschelde | |
Add ability to use custom script templates. |