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2020-02-27Merge pull request #36591 from aaronfranke/key-orderRémi Verschelde
Make internal editor key order consistent
2020-02-27Merge pull request #36572 from qarmin/coverageRémi Verschelde
Added code coverage support to Godot
2020-02-27Merge pull request #36568 from AndreaCatania/optimized_rpc_with_bytesRémi Verschelde
Optimized rpc packet size when only the `PackedByteArray` is sent.
2020-02-27Merge pull request #36050 from eswartz/line-edit-move-cursor-on-unselectRémi Verschelde
Use left/right arrow to move cursor when unselecting in LineEdit
2020-02-27Merge pull request #36595 from Chaosus/vs_popup_menu2Yuri Roubinsky
Place paste after copy in new popup menu in visual shader
2020-02-27Place paste after copy in new popup menu in visual shaderYuri Roubinsky
+ renamed _on_nodes_delete to _delete_nodes
2020-02-27Merge pull request #36594 from Chaosus/vs_popup_menuYuri Roubinsky
Added popup menu for some actions in visual shaders
2020-02-27Added popup menu for some actions in visual shadersYuri Roubinsky
2020-02-27Make internal editor key order consistentAaron Franke
Godot already displays controls in the order Control+Shift+Alt, so the order used with the bitmask flags should be the same.
2020-02-27Merge pull request #36558 from Chaosus/vs_docs3Rémi Verschelde
Docs for some nodes in visual shader(part 3)
2020-02-27Optimized rpc packet size when only the `PackedByteArray` is sent.Andrea Catania
This work has been kindly sponsored by IMVU.
2020-02-27Docs for some nodes in visual shader(part 3)Yuri Roubinsky
2020-02-26Merge pull request #36578 from Calinou/fix-typo-single-convex-siblingRémi Verschelde
Fix a typo in the "Create Single Convex Collision Sibling" option
2020-02-26Fix a typo in the "Create Single Convex Collision Sibling" optionHugo Locurcio
2020-02-26Merge pull request #33690 from Phischermen/area-enhancementRémi Verschelde
Bullet: Fix detection of concave shape in Area
2020-02-26Added code coverate support to GodotRafał Mikrut
2020-02-26Merge pull request #36564 from dankan1890/quick_fixRémi Verschelde
Fixed TextureAtlas import size.
2020-02-26Merge pull request #36563 from Chaosus/fix_resizer_colorRémi Verschelde
Fix resizer icon color in VisualScripts/Shaders when graph headers is on
2020-02-26Merge pull request #36562 from AndreaCatania/anim_crash_fixRémi Verschelde
Fixed editor crash when the animation player has no root assigned.
2020-02-26Merge pull request #36428 from clayjohn/VULKAN-ref-probe-skyRémi Verschelde
Properly flip sky when rendering reflection probes
2020-02-26Fix resizer icon color in VisualScripts/Shaders when graph headers is onYuri Roubinsky
2020-02-26Merge pull request #36559 from akien-mga/scons-compiler-version-intsRémi Verschelde
SCons: Fix get_compiler_version() to return ints
2020-02-26Merge pull request #36561 from Chaosus/vs_indexYuri Roubinsky
Changed float type to int for INDEX visual shader input
2020-02-26Fixed editor crash when the animation player has no root assigned.Andrea Catania
2020-02-26Changed float type to int for INDEX visual shader inputYuri Roubinsky
2020-02-26Fixed TextureAtlas import.Maurizio Petrarota
2020-02-26SCons: Fix get_compiler_version() to return intsRémi Verschelde
Otherwise comparisons would fail for compiler versions above 10. Also simplified code somewhat to avoid using subprocess too much needlessly.
2020-02-26Merge pull request #36536 from Chaosus/vs_intRémi Verschelde
Add support for integer type in visual shaders
2020-02-26Merge pull request #36551 from AndreaCatania/navigation_destruction_flushRémi Verschelde
Flushes commands just before the navigation server is destroyed
2020-02-26Merge pull request #36550 from akien-mga/scons-compiler-version-checkRémi Verschelde
SCons: Re-allow upcoming GCC 8.4, fixes C++17 copy elision
2020-02-26Flushes commands just before the navigation server is destroyedAndrea Catania
2020-02-26SCons: Re-allow upcoming GCC 8.4, fixes C++17 copy elisionRémi Verschelde
Follow-up to #36484. The patches for https://gcc.gnu.org/bugzilla/show_bug.cgi?id=86521 have now landed in the `releases/gcc-8` branch and will be in GCC 8.4.
2020-02-26Merge pull request #36543 from dreamsComeTrue/navigation-2d-missing-destructorRémi Verschelde
Added missing destructor for Navigation2D
2020-02-26Merge pull request #36521 from rafaeldelboni/masterRémi Verschelde
Improve LSP completion using scene owner
2020-02-26Merge pull request #36547 from Lunadin/masterRémi Verschelde
Improved docs wording and added links
2020-02-26Add support for integer type in visual shadersYuri Roubinsky
2020-02-26Docs: Improved wording and added linksLunadin
- Added missing links to the Control node in BoxContainer - Added Oxford commas in BoxContainer and CanvasItem - Clarified ambiguous boolean wording in BoxContainer - Improved paragraphing in ScrollContainer's description - Simplified ControlPicker description
2020-02-25Improve LSP completion using scene ownerRafael Delboni
Fixes: #36473
2020-02-25Added missing destructor for Navigation2DDominik 'dreamsComeTrue' Jasiński
Although destructor call was missing, it still doesn't heal #36537 memory leaks. Further description how that might be overcome - on GitHub Partialy covers #36537
2020-02-25Merge pull request #36542 from akien-mga/doc-64-arraysRémi Verschelde
doc: Sync classref for Packed{Int,Float}{32,64}Array additions
2020-02-25doc: Sync classref for Packed{Int,Float}{32,64}Array additionsRémi Verschelde
2020-02-25Merge pull request #36512 from AndreaCatania/AndreaCatania-patch-2Rémi Verschelde
Fixed remove region method.
2020-02-25Merge pull request #36538 from YeldhamDev/packed_arrays_bits_iconsRémi Verschelde
Update PackedInt/FloatArray icons for the new types
2020-02-25Update PackedIint/FloatArray icons for the new typesMichael Alexsander
2020-02-25Merge pull request #36510 from akien-mga/int-vectors-doc-bindingsRémi Verschelde
Update docs and bindings for new integer vector types
2020-02-25Merge pull request #36532 from Faless/debugger/weakref_crash_vulkanRémi Verschelde
Fix debugger crash inspecting freed object.
2020-02-25Update docs and bindings for new integer vector typesRémi Verschelde
2020-02-25Merge pull request #36515 from reduz/packed-array-64-bitsRémi Verschelde
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25Fix debugger crash inspecting freed object.Fabio Alessandrelli
This seems to be the correct way to validate a reference. Why is cast_to failing? Is this the correct way of checking if the object is valid?
2020-02-25Merge pull request #36529 from akien-mga/expression-int64Rémi Verschelde
Expression: Fix parsing integers as 32-bit