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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-11-03
Merge pull request #54558 from akien-mga/sync-gamecontrollerdb
Rémi Verschelde
2021-11-03
Merge pull request #54559 from Duroxxigar/update-user-author
Rémi Verschelde
2021-11-03
Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2021-11-03
Update my name on author file
Jake Young
2021-11-03
Merge pull request #54533 from rafallus/menubutton_items
Rémi Verschelde
2021-11-03
Merge pull request #54072 from KoBeWi/hrcr_is_ded
Rémi Verschelde
2021-11-03
Merge pull request #54527 from nekomatata/fix-polygon-bone-path-errors
Rémi Verschelde
2021-11-03
Merge pull request #52781 from KoBeWi/node's_favorite_shader
Rémi Verschelde
2021-11-03
Implement inspector property array for `PopupMenu` and `MenuButton`
rafallus
2021-11-03
Fix errors with invalid bone node path in Polygon2D
PouleyKetchoupp
2021-11-03
Update AUTHORS and DONORS list
Rémi Verschelde
2021-11-03
Infer shader type based on edited node
kobewi
2021-11-03
i18n: Sync classref translations with Weblate
Rémi Verschelde
2021-11-03
i18n: Sync editor translations with Weblate
Rémi Verschelde
2021-11-03
Merge pull request #54547 from akien-mga/ci-black-21.10b0
Rémi Verschelde
2021-11-03
CI: Update black to 21.10b0
Rémi Verschelde
2021-11-03
Merge pull request #54104 from Scony/improve-navigation-obstacles
Rémi Verschelde
2021-11-03
Merge pull request #54528 from nekomatata/fix-crash-tileset-polygon
Gilles Roudière
2021-11-02
Fix crash in Tileset with get_collision_polygon_shape
PouleyKetchoupp
2021-11-02
Merge pull request #54505 from bruvzg/macos_opengles3
Rémi Verschelde
2021-11-02
Merge pull request #54471 from rafallus/callable_area_monitor
Rémi Verschelde
2021-11-02
Merge pull request #54511 from pycbouh/meshtool-fix-bones-crash
Rémi Verschelde
2021-11-02
Prevent MeshDataTool from crashing due to invalid bones/weights arrays
Yuri Sizov
2021-11-02
Merge pull request #54509 from pycbouh/editor-resource-picker-edit
Rémi Verschelde
2021-11-02
Merge pull request #54453 from KoBeWi/slice_of_string
Rémi Verschelde
2021-11-02
Add a flag to EditorResourcePicker to differentiate selection contexts
Yuri Sizov
2021-11-02
[macOS] Add support for OpenGLES3 video driver.
bruvzg
2021-11-02
Expose String.get_slice
kobewi
2021-11-02
Merge pull request #51644 from ChainedLupine/bugfix-stex-webp
Rémi Verschelde
2021-11-02
Fix crash in ResourceImporterTexture::_save_stex if webp disabled
Chained Lupine
2021-11-02
Merge pull request #54346 from mhilbrunner/used-what-instead-of-what
Rémi Verschelde
2021-11-02
Merge pull request #54494 from lyuma/fix_override_materials
Rémi Verschelde
2021-11-02
Merge pull request #54497 from mhilbrunner/readme-link-license
Rémi Verschelde
2021-11-02
Merge pull request #54501 from clayjohn/fog-volume-validate
Rémi Verschelde
2021-11-01
glTF: Fix override materials and non-empty arrays
Lyuma
2021-11-01
Validate fog volume properties
clayjohn
2021-11-01
Use `Callable` in Area monitor callback
rafallus
2021-11-02
README updates and improvements, link license page
Max Hilbrunner
2021-11-02
Merge pull request #54438 from Laelaps9/patch-1
Max Hilbrunner
2021-11-02
Merge pull request #35816 from touilleMan/dictionary-operator==-true-comparison
Emmanuel Leblond
2021-11-01
Merge pull request #54490 from q66/ppc
Rémi Verschelde
2021-11-01
Merge pull request #54387 from Calinou/editor-translations-increase-zlib-comp...
Rémi Verschelde
2021-11-01
Merge pull request #54491 from Calinou/project-manager-fix-vulkan-choice
Rémi Verschelde
2021-11-01
Merge pull request #54391 from DavidSichma/doc_interpolate_value
Rémi Verschelde
2021-11-01
Merge pull request #54396 from groud/implement_terrain_other_brushes
Rémi Verschelde
2021-11-01
Add support for PowerPC family
Daniel Kolesa
2021-11-01
Fix new projects always being created with OpenGL
Hugo Locurcio
2021-11-01
Merge pull request #54369 from S0yKaf/fix-hardcoded-ray-distance
Rémi Verschelde
2021-11-01
Merge pull request #37880 from nekomatata/rigid-body-damping-override
Camille Mohr-Daurat
2021-11-01
Merge pull request #54379 from Anutrix/editor-default-float-step
Rémi Verschelde
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