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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-10-26
Fix uninitialized `GridMapEditor::node` and `InputMapEditor::setting` variables.
bruvzg
2020-10-26
Fix uninitialized `Viewport::use_debanding` member variable
Hugo Locurcio
2020-10-26
Apply upstream gamecontrollerdb patch 391.
Marcel Admiraal
2020-10-26
Merge pull request #42799 from madmiraal/fix-41065
Rémi Verschelde
2020-10-27
Fixes property revert after saving instanced scene
Haoyu Qiu
2020-10-26
Merge pull request #42817 from akien-mga/vulkan-sdk-1.2.154.0
Rémi Verschelde
2020-10-26
Changed shell_open behaviour
Ev1lbl0w
2020-10-26
Merge pull request #42995 from Ev1lbl0w/bugfix-zoom-visibility
Rémi Verschelde
2020-10-26
Fix visibility issue with zoom label
Ev1lbl0w
2020-10-26
Merge pull request #43018 from groud/improve-file-sorting
Rémi Verschelde
2020-10-26
Merge pull request #42229 from Calinou/2d-editor-improve-undo-log-messages
Rémi Verschelde
2020-10-26
Merge pull request #42969 from Klowner/fixes/42967-popup-position
Rémi Verschelde
2020-10-26
Merge pull request #43070 from Calinou/optimize-svgs
Rémi Verschelde
2020-10-26
Improve file sorting
Gilles Roudière
2020-10-26
Merge pull request #43056 from Ev1lbl0w/bugfix-wrong-exitcode
Rémi Verschelde
2020-10-26
Provide support for buttons and D-pads mapped to half axes, and
Marcel Admiraal
2020-10-26
Merge pull request #43075 from Xrayez/color-ramp-to-gradient
Rémi Verschelde
2020-10-26
Merge pull request #43084 from DavidSichma/toggle0
Rémi Verschelde
2020-10-26
Merge pull request #42723 from Devination/linenumber-select
Rémi Verschelde
2020-10-26
Merge pull request #43050 from Pleto/enhance_tileset_sorting
Rémi Verschelde
2020-10-26
C#: Fix custom event signals crash on hot-reload
Ignacio Etcheverry
2020-10-26
Enhancement for tileset sorting
Pleto
2020-10-26
fix toggle mask bit 0
David Sichma
2020-10-26
Merge pull request #43083 from DavidSichma/gizmoalpha
Rémi Verschelde
2020-10-25
Merge pull request #43066 from rsjtdrjgfuzkfg/master
Rémi Verschelde
2020-10-25
Gizmo handles transparent again
David Sichma
2020-10-25
Fix crash in RenderingDeviceVulkan::shader_create
rsjtdrjgfuzkfg
2020-10-25
ScriptEditor: Fix line number gutter drag select
Devin Curry
2020-10-25
Fixup `ColorRamp` to `Gradient` renames
Andrii Doroshenko (Xrayez)
2020-10-25
Optimize SVG using `svgcleaner --multipass`
Hugo Locurcio
2020-10-25
Merge pull request #43058 from clayjohn/VULKAN-FXAA-bug
Rémi Verschelde
2020-10-25
Merge pull request #42848 from Tadaboody/bugfix/gridmap_visibility
Rémi Verschelde
2020-10-24
Merge pull request #43059 from Xrayez/gdnative-xr-remove-config
Rémi Verschelde
2020-10-24
Merge pull request #43052 from reduz/refactor-2d-lighting
Rémi Verschelde
2020-10-24
GDNative XR: remove redundant `config.py`
Andrii Doroshenko (Xrayez)
2020-10-24
Remove extra exposure multiply in FXAA
clayjohn
2020-10-24
Refactored 2D shader and lighting system
reduz
2020-10-24
Fix wrong exit code being returned
Ev1lbl0w
2020-10-24
Changed path behaviour for Windows
Ev1lbl0w
2020-10-24
Merge pull request #43046 from aaronfranke/button-group
Rémi Verschelde
2020-10-24
Rename button group property to button_group
Aaron Franke
2020-10-24
Merge pull request #35766 from YeldhamDev/poly2d_uv_editor_improvements
Rémi Verschelde
2020-10-23
Merge pull request #43041 from Klowner/fixes/41885-android-export-month-times...
Rémi Verschelde
2020-10-23
Fix android apk contents having mtime 1 month in future
Mark Riedesel
2020-10-23
Merge pull request #43026 from Chaosus/color_autocompletion
Yuri Roubinsky
2020-10-23
Shows ColorRect in Color constants autocompletion
Yuri Roubinsky
2020-10-23
C#: Make editor create NuGet fallback folder for Godot packages
Ignacio Etcheverry
2020-10-23
Merge pull request #43028 from neikeq/rework-csharp-build-panel
Rémi Verschelde
2020-10-23
C#: Re-work solution build output panel
Ignacio Etcheverry
2020-10-22
Merge pull request #43013 from qarmin/v_or_not_v
Rémi Verschelde
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