Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-12 | Merge pull request #30341 from Toshiwoz/master | Rémi Verschelde | |
when doing Vector3 slerp it is not necessary to have it normalized. | |||
2019-07-12 | Merge pull request #30517 from kawa-yoiko/modal-freeze | Rémi Verschelde | |
Fix multiple popup freezing | |||
2019-07-12 | Merge pull request #30528 from hbina/make_error_return_explicit | Rémi Verschelde | |
Make the default return value on crash explicitly a bool | |||
2019-07-11 | Make the default return value on crash explicit | hbina085 | |
Noticed that the error condition will return a NULL instead of something more explicit like "false". Should make the code more readable at a glance. | |||
2019-07-11 | Merge pull request #30527 from bojidar-bg/29436-timescale-node-uneditable | Rémi Verschelde | |
Fix AnimationTree editor messing up parameters when nested | |||
2019-07-11 | Fix AnimationTree editor messing up parameters when nested | Bojidar Marinov | |
Fixes #29436 | |||
2019-07-11 | Merge pull request #30129 from fire/xatlas_update | Rémi Verschelde | |
[WIP] Update xatlas to latest upstream commit (1efe581). | |||
2019-07-11 | Merge pull request #30521 from Calinou/improve-2d-editor-line-drawing | Rémi Verschelde | |
Improve line drawing in the 2D editor | |||
2019-07-11 | Merge pull request #30498 from bojidar-bg/30495-cannot-insert-key | Rémi Verschelde | |
Fix inability to insert keys via Insert Key context menu | |||
2019-07-11 | Merge pull request #30525 from Anutrix/simple-misc-fixes | Rémi Verschelde | |
Some small fixes to warnings in python scripts | |||
2019-07-11 | Some small fixes to warnings in python scripts | unknown | |
2019-07-11 | Merge pull request #30522 from Chaosus/shader_mix_fix | Rémi Verschelde | |
Removed invalid mix shader overloads | |||
2019-07-11 | Removed invalid mix shader overloads | Chaosus | |
2019-07-11 | Improve line drawing in the 2D editor | Hugo Locurcio | |
- Use antialiasing (only visible when using the GLES3 renderer) - Scale line widths on hiDPI displays This also removes some debugging prints. | |||
2019-07-11 | Merge pull request #30515 from akien-mga/tinyexr-a685e33 | Rémi Verschelde | |
tinyexr: Sync with upstream a685e33 | |||
2019-07-11 | Merge pull request #30514 from akien-mga/pcre2-10.33 | Rémi Verschelde | |
pcre2: Update to upstream version 10.33 | |||
2019-07-11 | Merge pull request #30513 from akien-mga/stb_vorbis-1.16 | Rémi Verschelde | |
stb_vorbis: Update to upstream version 1.16 | |||
2019-07-11 | Merge pull request #30512 from akien-mga/glad-0.1.31 | Rémi Verschelde | |
glad: Sync with upstream 0.1.31 | |||
2019-07-11 | Merge pull request #30511 from akien-mga/freetype-2.10.1 | Rémi Verschelde | |
freetype: Update to upstream version 2.10.1 | |||
2019-07-11 | Merge pull request #30492 from akien-mga/mbedtls-2.16.2 | Rémi Verschelde | |
mbedtls: Update to upstream version 2.16.2 | |||
2019-07-11 | Fix #29478 multiple modals possibly freeze | Shiqing | |
2019-07-11 | stb_vorbis: Update to upstream version 1.16 | Rémi Verschelde | |
2019-07-11 | freetype: Update to upstream version 2.10.1 | Rémi Verschelde | |
2019-07-11 | glad: Sync with upstream 0.1.31 | Rémi Verschelde | |
2019-07-11 | pcre2: Update to upstream version 10.33 | Rémi Verschelde | |
2019-07-11 | tinyexr: Sync with upstream a685e33 | Rémi Verschelde | |
2019-07-11 | Merge pull request #30504 from Calinou/input-mouse-captured-raw | Rémi Verschelde | |
doc: Mention `Input.MOUSE_MODE_CAPTURED` is raw on Windows and Linux | |||
2019-07-11 | Merge pull request #30347 from gaisama/project-name-default | Rémi Verschelde | |
Set a default value for project name when installing a project. | |||
2019-07-11 | mbedtls: Update to upstream version 2.16.2 | Rémi Verschelde | |
2019-07-11 | doc: Mention `Input.MOUSE_MODE_CAPTURED` is raw on Windows and Linux | Hugo Locurcio | |
2019-07-10 | Set a default value for project name when installing a project. | gaisama | |
If I download a template named KewlGame, we should not force the user to have to type that name in order to complete the installation process. The user can still rename it if they wish to but we should be providing a default value. This quality of life enhancement will improve the workflow for newcomers to Godot who typically attempt to install a template as their first action within the program. | |||
2019-07-10 | Merge pull request #30502 from neikeq/chotto-matte-kudasai | Ignacio Roldán Etcheverry | |
Mono: Fix Api HintPath and update old game projects | |||
2019-07-10 | Merge pull request #30501 from neikeq/dispose-godotsharpexport | Ignacio Roldán Etcheverry | |
Mono: Fix null dereference in EditorExportPlatformAndroid | |||
2019-07-10 | Mono: Fix Api HintPath and update old game projects | Ignacio Etcheverry | |
Fixed Api assembly references with more than one HintPath. Also made the editor update old C# projects use the new Api assembly HintPaths. | |||
2019-07-10 | Mono: Fix null dereference in EditorExportPlatformAndroid | Ignacio Etcheverry | |
We need to dispose the GodotSharpExport export plugin before the editor destroys EditorSettings. Otherwise, if the GC disposes it at a later time, EditorExportPlatformAndroid will be freed after EditorSettings already was, and its device polling thread will try to access the EditorSettings singleton, resulting in null dereferencing. | |||
2019-07-10 | Merge pull request #30486 from neikeq/fix-indexoutofbounds-msbuildfinder | Ignacio Roldán Etcheverry | |
Fix IndexOutOfBounds in FindMsBuildToolsPathOnWindows | |||
2019-07-10 | Fix inability to insert keys via Insert Key context menu | Bojidar Marinov | |
Fixes #30495 | |||
2019-07-10 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-10 | Merge pull request #30455 from qarmin/const_reference | Rémi Verschelde | |
Pass by reference to const | |||
2019-07-10 | Merge pull request #30489 from neikeq/fix-nullexc-on-gengameproj | Ignacio Roldán Etcheverry | |
Mono: Fix null exception in GenerateGameProject | |||
2019-07-10 | Merge pull request #30488 from Ev1lbl0w/invalid-classname-fix | Rémi Verschelde | |
Allow class names with dots in create script popup | |||
2019-07-10 | Merge pull request #30487 from szamq/master | Rémi Verschelde | |
Fix get_data layer argument when texture is TEXTURE_TYPE_2D_ARRAY | |||
2019-07-10 | Mono: Fix null exception in GenerateGameProject | Ignacio Etcheverry | |
Also fix pdb files for GodotTools.*.dll assemblies not being copied to the output directory. | |||
2019-07-10 | Allow dots for class name in popup dialog | Ev1lbl0w | |
Signed-off-by: Ev1lbl0w <ricasubtil@gmail.com> | |||
2019-07-10 | Fix get_data layer argument when texture is TEXTURE_TYPE_2D_ARRAY | szamq | |
2019-07-10 | Merge pull request #30451 from raphael10241024/fix_outline | Rémi Verschelde | |
Fix DynamicFont outline does not draw using draw_char | |||
2019-07-10 | Merge pull request #30485 from neikeq/remove-frameworkpathoverride-from-scons | Ignacio Roldán Etcheverry | |
SCons no longer passes FrameworkPathOverride to MSBuild | |||
2019-07-10 | Merge pull request #30462 from sparkart/master | Rémi Verschelde | |
Fix issue with displaying empty tooltip hint | |||
2019-07-10 | Merge pull request #30465 from guilhermefelipecgs/cursor_blinking | Rémi Verschelde | |
Fix cursor blinking in integrated GPUs | |||
2019-07-10 | Fix IndexOutOfBounds in FindMsBuildToolsPathOnWindows | Ignacio Etcheverry | |