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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-07-13
Merge pull request #50086 from Geometror/label-improve-layout-options
Rémi Verschelde
2021-07-13
Merge pull request #50412 from timothyqiu/fastlz-decompress
Rémi Verschelde
2021-07-13
Merge pull request #38078 from Faymoon/master
Rémi Verschelde
2021-07-13
Merge pull request #47667 from Calinou/assetlib-auto-install-prompt
Rémi Verschelde
2021-07-13
Merge pull request #48252 from Calinou/improve-2d-editor-zoom
Rémi Verschelde
2021-07-13
Let thread func have optional parameter
Faymoon
2021-07-13
Fix decompression with FastLZ when buffer size is less than 16 bytes
Haoyu Qiu
2021-07-13
Merge pull request #48375 from bowling-allie/discrete-carry-bug
Rémi Verschelde
2021-07-13
Merge pull request #49291 from NoFr1ends/fix-49262
Rémi Verschelde
2021-07-13
Merge pull request #50135 from KoBeWi/🌲.update()
Rémi Verschelde
2021-07-13
Merge pull request #50410 from timothyqiu/similar-msg
Rémi Verschelde
2021-07-13
Merge pull request #50341 from goostengine/vcs-diff-min-size
Rémi Verschelde
2021-07-13
Merge pull request #50304 from timothyqiu/memfree-param
Rémi Verschelde
2021-07-13
Merge pull request #50401 from Calinou/decal-add-node-configuration-warnings
Rémi Verschelde
2021-07-13
Merge similar editor strings
Haoyu Qiu
2021-07-13
Fix for ambiguous variant error during build on Debian 10(Buster) using clang v7
joe
2021-07-12
Add viewport preview plugin
Lightning_A
2021-07-13
Use 32bit instead of 64bit 3D render buffer on mobile
Bastiaan Olij
2021-07-13
Add node configuration warnings for the Decal node
Hugo Locurcio
2021-07-12
Use specialization constants in clustered renderer
reduz
2021-07-13
Add type variations to Theme
Yuri Sizov
2021-07-12
Merge pull request #50262 from nekomatata/convex-hull-simplification
Rémi Verschelde
2021-07-12
Merge pull request #50389 from Chaosus/vs_uniform_ref
Rémi Verschelde
2021-07-12
Merge pull request #49725 from EricEzaM/multi-node-picking-fixes
Rémi Verschelde
2021-07-12
Merge pull request #50194 from BastiaanOlij/fix_multiple_reflection_probes
Rémi Verschelde
2021-07-12
Merge pull request #50398 from Faless/mp/4.x_networked_rename
Rémi Verschelde
2021-07-12
[Net] Rename WebRTCMultiplayer to WebRTCMultiplayerPeer.
Fabio Alessandrelli
2021-07-12
[Net] Rename NetworkedMultiplayerENet to ENetMultiplayerPeer.
Fabio Alessandrelli
2021-07-12
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
Fabio Alessandrelli
2021-07-12
Merge pull request #50396 from Faless/mp/4.x_notree
Rémi Verschelde
2021-07-12
Merge pull request #50233 from Calinou/editor-add-both-environment-and-sun
Rémi Verschelde
2021-07-12
[Net] Remove most multiplayer hooks from SceneTree.
Fabio Alessandrelli
2021-07-12
Merge pull request #50393 from Calinou/preview-sun-sky-add-to-beginning
K. S. Ernest (iFire) Lee
2021-07-12
Merge pull request #50392 from TaskManagerCZ/master
Rémi Verschelde
2021-07-12
Merge pull request #50394 from HaSa1002/make-rst-code-blocks-less-redundant
Rémi Verschelde
2021-07-12
Explicit error message when setting active a Viewport that is already active.
TaskManagerCZ
2021-07-12
Makerst: Remove redundant GDScript from code blocks
Johannes Witt
2021-07-12
Add the preview sun and sky to the beginning of the scene tree
Hugo Locurcio
2021-07-12
Automatically display the installer after downloading an asset
Hugo Locurcio
2021-07-12
Auto-set a first compatible uniform on dragging to create a UniformRef
Yuri Roubinsky
2021-07-12
Merge pull request #50385 from Geometror/vsyncmode-int-enum
Rémi Verschelde
2021-07-12
Merge pull request #50356 from Calinou/ormmaterial3d-tweak-editor-icon
Rémi Verschelde
2021-07-12
Merge pull request #50354 from Calinou/immediatemesh-add-editor-icon
K. S. Ernest (iFire) Lee
2021-07-12
Change VSync mode project setting enum type from string to integer
Hendrik Brucker
2021-07-11
Add the ability to reorder arrays from the inspector
Lightning_A
2021-07-11
Merge pull request #50325 from reduz/implement-specialization-constants
Rémi Verschelde
2021-07-11
Implement Specialization Constants
reduz
2021-07-11
Add an editor icon for the ImmediateMesh resource
Hugo Locurcio
2021-07-11
Tweak the ORMMaterial3D editor icon to follow the Godot design guidelines
Hugo Locurcio
2021-07-12
Added validation to plugin creation.
Eric M
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