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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-01-30
Merge pull request #72317 from KoBeWi/run_over_here
Rémi Verschelde
2023-01-30
Fix various typos with codespell
Rémi Verschelde
2023-01-30
Merge pull request #72344 from smix8/default_navmap_on_demand_only_4.x
Rémi Verschelde
2023-01-30
Merge pull request #72325 from raulsntos/dotnet/fix-72321
Rémi Verschelde
2023-01-30
Merge pull request #72370 from bruvzg/dead_xim
Rémi Verschelde
2023-01-30
Merge pull request #71989 from bruvzg/set_typed_move
Rémi Verschelde
2023-01-30
Merge pull request #71995 from Faless/net/4.x_tls_verify
Rémi Verschelde
2023-01-30
Merge pull request #72365 from groud/warn_ysort_tilemap
Rémi Verschelde
2023-01-30
Move Array:set_typed to internal GDExtension structure and unexposed it.
bruvzg
2023-01-30
[X11] Add support for dead keys without active IME. Fix IME focus and cleanup.
bruvzg
2023-01-30
Merge pull request #72342 from TokageItLab/immutabletrack
Rémi Verschelde
2023-01-30
Warn when a TileMap layer is Y-sorted but not the TileMap node itself.
Gilles Roudière
2023-01-30
Merge pull request #72362 from TokageItLab/fix-scale-gizmo
Rémi Verschelde
2023-01-30
GDScript: Fix `@export_enum` works only with `int`
Danil Alexeev
2023-01-30
Merge pull request #71964 from bruvzg/mat_key
Rémi Verschelde
2023-01-30
Merge pull request #71657 from m4gr3d/increase_scroll_bar_size_for_touchscree...
Rémi Verschelde
2023-01-30
Merge pull request #72326 from TokageItLab/unlimit-transition
Rémi Verschelde
2023-01-30
Merge pull request #72115 from AThousandShips/clip_children_fix
Rémi Verschelde
2023-01-30
Merge pull request #72336 from TokageItLab/dupe-animation-name
Rémi Verschelde
2023-01-30
Merge pull request #66266 from Calinou/editor-description-fix-tooltip-update
Rémi Verschelde
2023-01-30
Merge pull request #72315 from raulsntos/dotnet/transform2d-skew
Rémi Verschelde
2023-01-30
Merge pull request #72302 from dalexeev/shape-stroke
Rémi Verschelde
2023-01-30
Merge pull request #72310 from Geometror/allow-disabling-noise-normalization
Rémi Verschelde
2023-01-30
Merge pull request #72175 from dalexeev/gds-fix-export-group-annotations
Rémi Verschelde
2023-01-30
Merge pull request #72213 from ARez2/ARez2/master
Rémi Verschelde
2023-01-30
Fix scale tool with view plane is weird in 3D
Silc Renew
2023-01-30
Hide clip_children for non-drawn CanvasItems
Ninni Pipping
2023-01-30
Fix SSAO/SSIl being applied to reflection probes
Bastiaan Olij
2023-01-29
Replace Area gravity point distance scale with unit distance
Aaron Franke
2023-01-29
Remove deprecated AREA_PARAM_GRAVITY_POINT_ATTENUATION
Aaron Franke
2023-01-30
Create default World navigation maps on demand only
smix8
2023-01-30
Add remove immutable tracks option to glTF importer
Silc Renew
2023-01-30
Fix Editor Description tooltip not changing until scene is reopened
Hugo Locurcio
2023-01-30
Tweak the name for duplicated animations in the editor
Silc Renew
2023-01-30
Removed declarations of removed methods of the EditorPropertyRevert class.
S.V.I. Vilcrow
2023-01-29
Tweak overrun behavior of EditorPropertyObjectID
kobewi
2023-01-30
Remove the max input limit & cleanup AnimationNodeTransition API
Silc Renew
2023-01-29
C#: Fix `Rotated` and `RotatedLocal`
Raul Santos
2023-01-29
Improve stroke drawing on 2D collision shapes
Danil Alexeev
2023-01-29
C#: Add `Skew` to `Transform2D` and fix `InterpolateWith`
Raul Santos
2023-01-29
Improve Connection Dialog method list
kobewi
2023-01-29
[Noise/NoiseTexture2D] Allow disabling normalization
Hendrik Brucker
2023-01-29
Merge pull request #72287 from aaronfranke/tr2d-interp
Rémi Verschelde
2023-01-29
Merge pull request #72291 from clayjohn/GL-item-cap
Rémi Verschelde
2023-01-29
Merge pull request #71822 from adamscott/fix-resource-duplicate
Rémi Verschelde
2023-01-29
Merge pull request #72295 from timothyqiu/unicode-highlighter
Rémi Verschelde
2023-01-29
Merge pull request #71896 from poohcom1/fix/autocomplete-substring-filter
Rémi Verschelde
2023-01-29
Add Unit test for InputEventMouse
ARez
2023-01-29
Allow unicode identifier in GDScript syntax highlighter
Haoyu Qiu
2023-01-28
Remove cap on number of items drawn in frame in 2D gl_compatibility render
clayjohn
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