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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-01-18
* multi_screen testing + bugfixes
hurikhan
2015-01-17
Merge remote-tracking branch 'upstream/master' into x11-window-management
hurikhan
2015-01-17
Merge pull request #1138 from sanikoyes/Pr-tween-call-deferred
Juan Linietsky
2015-01-17
Merge pull request #1172 from UsernameIsAReservedWord/fix_environment_ressour...
Juan Linietsky
2015-01-17
Merge pull request #1181 from adolson/duplicate-node-naming-prefs
Juan Linietsky
2015-01-17
Merge pull request #1188 from hurikhan/scons_colored
Juan Linietsky
2015-01-17
Merge pull request #1204 from marynate/PR-new-default-theme
Juan Linietsky
2015-01-17
Merge pull request #1206 from ScyDev/feature/polygonpathfinder_demo
Juan Linietsky
2015-01-17
Merge pull request #1217 from sanikoyes/Pr-canvas-shader-disable-3d
Juan Linietsky
2015-01-17
Merge pull request #1221 from wvdschel/patch-1
Juan Linietsky
2015-01-17
Merge pull request #1223 from NateWardawg/master
Juan Linietsky
2015-01-17
Merge pull request #1225 from marynate/PR-script-editor-close-tab
Juan Linietsky
2015-01-17
Merge pull request #1227 from marynate/PR-editor-line-color
Juan Linietsky
2015-01-17
Merge pull request #1230 from ndee85/export_manager_additions
Juan Linietsky
2015-01-17
Merge pull request #1231 from quabug/commit
Juan Linietsky
2015-01-17
Merge pull request #1244 from not-surt/master
Juan Linietsky
2015-01-17
* cleanup window state handling
hurikhan
2015-01-17
Wrapped duplicated CellOp generation code in a function and added TileMap til...
Carl Olsson
2015-01-16
Merge pull request #1241 from the-mech/master
Juan Linietsky
2015-01-17
added nvidia optimus enablement
the_mech
2015-01-17
Make it set_minimized() + set_maximized() work in both worlds: Unity and LXDE
hurikhan
2015-01-17
added the following methods:
hurikhan
2015-01-16
When overwriting a file with an auto added extension the file name is now set...
Nathan Warden
2015-01-16
remove useless code
quabug
2015-01-16
fix bug
quabug
2015-01-16
fixing the warnings in os_x11.cpp
hurikhan
2015-01-16
rearrange the demo
hurikhan
2015-01-15
Export Manager Fixes
Andreas Esau
2015-01-15
Set the default Linux extension to nothing.
Nathan Warden
2015-01-15
WIP -- set_resizable() + is_resizable added
hurikhan
2015-01-15
Add current_line_color ediotr setting for script and shader editor
marynate
2015-01-15
Only show Close Tab confirmation when script has unsaved change;Update Close ...
marynate
2015-01-15
Restore checkbutton margin to origin value, fixed issue in code search dialog
marynate
2015-01-15
Minor code formatting
marynate
2015-01-15
Tweak Button margins & small fix for ToolButton
Ralf Hölzemer
2015-01-15
fix background alpha in dropdown arrows
Ralf Hölzemer
2015-01-15
Fixed the progressbar to only require 16px in height
Ralf Hölzemer
2015-01-15
More desaturated icons
Ralf Hölzemer
2015-01-15
Missing files and Tab changes
Ralf Hölzemer
2015-01-15
More Theme fixes
Ralf Hölzemer
2015-01-15
Fix visual glitch in Progressbar
Ralf Hölzemer
2015-01-15
New iteration of the theme
Ralf Hölzemer
2015-01-15
New neutral default theme
Ralf Hölzemer
2015-01-14
File path in save dialog automatically appended with correct extension if not...
Nathan Warden
2015-01-14
Cleaned up formating in gd_compiler.h
Wim Vander Schelden
2015-01-14
-fix shader param names broken issue on code completion
Juan Linietsky
2015-01-14
Merge pull request #1215 from Qwertie-/PR-GUI
Juan Linietsky
2015-01-14
demo window set to resizeable (need a bugfix her)
hurikhan
2015-01-14
Fix canvas shader not registered when disabled_3d=yes
sanikoyes
2015-01-14
Merge branch 'x11-window-management' of https://github.com/hurikhan/godot int...
hurikhan
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