Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-24 | Merge pull request #61365 from ↵ | Rémi Verschelde | |
Calinou/textmesh-improve-decomposition-error-message | |||
2022-05-24 | Tweak TextMesh decomposition error message to mention self-intersecting lines | Hugo Locurcio | |
2022-05-24 | Merge pull request #61342 from reduz/reorganize-region-rect-editor | Juan Linietsky | |
Reorganize Region Rect Editor | |||
2022-05-24 | Merge pull request #60061 from monkeyman192/allow_treeitem_visible | Rémi Verschelde | |
Allow TreeItem nodes to toggle visibility | |||
2022-05-24 | Merge pull request #61106 from snailrhymer/animation-library-fixes | Rémi Verschelde | |
Fix errors and improve UX relating to new animation libraries | |||
2022-05-24 | Merge pull request #47665 from trollodel/tree_more_buttons_signals | Rémi Verschelde | |
2022-05-24 | Reorganize Region Rect Editor | reduz | |
Problem: * Region rect was pretty much a hidden editor. Because it was annoying for it to pop up automatically, it did not. * Because it did not, most users have no idea it even exists. * But because it is a transient editor, it would steal focus of other editor and annoy users. Solution: * Editor has been moved to a window. * Regions that can be edited add a button below the region which can be pressed to open the editor. This required a slight change in EditorInspectorPlugin to allow custom editors to be below others. | |||
2022-05-24 | Merge pull request #61203 from Calinou/cylindermesh-add-cap-properties | Rémi Verschelde | |
Add properties to disable top/bottom cap generation in CylinderMesh | |||
2022-05-24 | Merge pull request #60803 from Chaosus/shader_hint_rename | Rémi Verschelde | |
Rename `hint_albedo`, `hint_white/black` in shaders | |||
2022-05-24 | Merge pull request #61345 from vnen/gdscript-lambda-issues | Rémi Verschelde | |
GDScript: A few fixes for lambda issues | |||
2022-05-24 | Merge pull request #61256 from reduz/callable-mp-static | Rémi Verschelde | |
Add callable_mp_static | |||
2022-05-23 | GDScript: Fix lambda captures in default argument values | George Marques | |
2022-05-23 | GDScript: Fix `if` after lambda being seen as ternary | George Marques | |
2022-05-24 | Merge pull request #61305 from Calinou/editor-theme-gray-tweak-accent-color | Rémi Verschelde | |
2022-05-24 | i18n: Sync classref translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 10414fa8936836fbb790a76ad8046a7350ea20c8) | |||
2022-05-24 | i18n: Sync editor translations with Weblate | Rémi Verschelde | |
(cherry picked from commit bf2c722a25943a3cca5460334cbbddd59120fecd) | |||
2022-05-23 | Merge pull request #61333 from m4gr3d/fix_restart_logic_main | Rémi Verschelde | |
2022-05-23 | Merge pull request #61311 from trollodel/fix_joint3d_warning_crash | Rémi Verschelde | |
2022-05-23 | Fix the logic to restart the Godot application | Fredia Huya-Kouadio | |
2022-05-23 | Merge pull request #61162 from KoBeWi/drag_nodes_like_a_boss | Rémi Verschelde | |
2022-05-23 | Merge pull request #61330 from madmiraal/android-duplicate-register | Rémi Verschelde | |
Remove duplicate Android sensor listener registrations | |||
2022-05-23 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 2.2-dev from current git. | |||
2022-05-23 | Merge pull request #61326 from akien-mga/thorvg-latest | Rémi Verschelde | |
2022-05-23 | Remove duplicate Android sensor listener registrations | Marcel Admiraal | |
2022-05-23 | thorvg: Sync a couple fixes from upstream | Rémi Verschelde | |
We're still formally tracking v0.8.1, those fixes don't impact the library features. I didn't bother documenting them with patches as they will likely soon make their way to either a v0.8.2 or v0.9.0. | |||
2022-05-23 | Merge pull request #61327 from bruvzg/text_mesh_non_visual | Rémi Verschelde | |
2022-05-23 | Merge pull request #61310 from marxin/gcc13-fix-vhacd | Rémi Verschelde | |
2022-05-23 | [TextMesh] Do not generate meshes for non-visual glyphs. | bruvzg | |
2022-05-23 | Merge pull request #61226 from Chaosus/shader_fix_keyword_completion | Rémi Verschelde | |
2022-05-23 | Merge pull request #61321 from bruvzg/lbl3d_theme_font_chk_4x | Rémi Verschelde | |
2022-05-23 | Fix building VHACD with GCC 13. | Martin Liska | |
Fixes the following error: thirdparty/vhacd/inc/vhacdICHull.h:46:31: error: 'uint32_t' does not name a type 46 | ICHullError Process(const uint32_t nPointsCH, const double minVolume = 0.0); | ^~~~~~~~ Note the upstream version of the third party library is not affected. | |||
2022-05-23 | GDScript: Do not allow standalone lambdas | George Marques | |
They cannot be accessed in this case, so an error is shown to avoid misleading the uses, especially in case of named lambdas. | |||
2022-05-23 | [Label3D, 4.x] Monitor default theme font changes, to prevent use of invalid ↵ | bruvzg | |
materials. | |||
2022-05-23 | Merge pull request #61314 from Chaosus/vs_fix_conversion_bug | Rémi Verschelde | |
Fix connection of subports after uniform->constant conversion in visual shader | |||
2022-05-23 | Merge pull request #61303 from Calinou/occlusion-culling-fix-typo | Rémi Verschelde | |
Fix typo in occlusion culling warning method name | |||
2022-05-23 | Merge pull request #61297 from reduz/improve-synchronizer-usability | Rémi Verschelde | |
Improve MultiplayerSynchronizer and MultiplayerSpawner editor usability | |||
2022-05-23 | Merge pull request #61312 from bruvzg/hb_430 | Rémi Verschelde | |
HarfBuzz: Update to version 4.3.0 | |||
2022-05-23 | Improve MultiplayerSynchronizer editor usability | reduz | |
* Add a button to add properties (which lets you select node and property) * Add ability to drag properties and drop them to the editor. * Made the editor transient (not always visible on the bottom) since its not needed most of the time. * Added the ability to pin the editor, in case dragging properties from other nodes is desired. | |||
2022-05-23 | Fix connection of subports after uniform->constant conversion in vshader | Yuri Rubinsky | |
2022-05-23 | Fix Joint3D and Joint2D warning causing a crash | trollodel | |
2022-05-23 | HarfBuzz: Update to version 4.3.0 | bruvzg | |
2022-05-23 | Increase saturation of accent color on the Gray editor theme preset | Hugo Locurcio | |
This also renames the Gray editor theme preset to use US spelling. | |||
2022-05-23 | Merge pull request #61283 from bruvzg/text_mesh_cubic | Rémi Verschelde | |
[TextMesh] Fix cubic Bezier arc processing. | |||
2022-05-23 | Fix typo in occlusion culling warning method name | Hugo Locurcio | |
2022-05-23 | Merge pull request #61270 from Calinou/sphereshape3d-decrease-default-radius | Rémi Verschelde | |
Decrease SphereShape3D's default radius to 0.5 to match primitive mesh | |||
2022-05-22 | Merge pull request #61288 from kleonc/inspector_is_no_longer_refreshable | Rémi Verschelde | |
2022-05-22 | Merge pull request #61282 from kleonc/inspector_array_reorder_crash_fix | Rémi Verschelde | |
`EditorPropertyArray` Fix crash when drag-reordering array elements in the inspector | |||
2022-05-22 | Remove UndoRedo calls trying to call removed EditorInspector::refresh() | kleonc | |
2022-05-22 | Merge pull request #61235 from smix8/navigation_agent_avoidance_processing_4.x | Rémi Verschelde | |
2022-05-22 | EditorPropertyArray Fix crash when drag-reordering elements in the inspector | kleonc | |