Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-16 | Merge pull request #30548 from Calinou/tweak-audio-cutoff-property-hints | Rémi Verschelde | |
Tweak audio cutoff property hints to allow reasonable values only | |||
2019-07-16 | Merge pull request #30561 from Calinou/2d-guides-use-resize-cursors | Rémi Verschelde | |
Use resize cursors when hovering or dragging guides in the 2D editor | |||
2019-07-16 | Merge pull request #30567 from NilsIrl/static_func_inside_class | Rémi Verschelde | |
Show static functions inside classes in method list | |||
2019-07-16 | Merge pull request #30579 from NilsIrl/from_if_to_switch | Rémi Verschelde | |
Use switch instead of if statement in editor_node.cpp | |||
2019-07-16 | Merge pull request #30604 from YeldhamDev/line_align_caret_fix | Rémi Verschelde | |
Fix incorrect caret position when clicking a 'LineEdit' with a non-left alignment | |||
2019-07-16 | Merge pull request #30611 from Chaosus/local_array_init_fix | Yuri Roubinsky | |
Allows to use non-constants in the local shader array initializer | |||
2019-07-16 | Allows to use non-constants in the local shader array initializer | Chaosus | |
2019-07-16 | Merge pull request #30596 from Chaosus/shader_array_init | Yuri Roubinsky | |
Added local shader array initializer | |||
2019-07-16 | Added local array initializer | Chaosus | |
2019-07-15 | Fix incorrect caret position when clicking a 'LineEdit' with a non-left ↵ | Michael Alexsander Silva Dias | |
alignment | |||
2019-07-15 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-15 | Merge pull request #30590 from clayjohn/particle_life | Rémi Verschelde | |
Added individual particle random lifetime | |||
2019-07-15 | Merge pull request #30563 from NathanWarden/texels_per_unit_doc | Rémi Verschelde | |
Documentation for texels per unit on BakedLightmap. | |||
2019-07-15 | Use switch instead of if statement | Nils ANDRÉ-CHANG | |
2019-07-15 | Show static functions inside classes in method list | Nils ANDRÉ-CHANG | |
2019-07-15 | Merge pull request #30583 from hbina/fix_crash_issue_30493 | Rémi Verschelde | |
Fix crashing when changing Node type. | |||
2019-07-15 | Merge pull request #30594 from Anutrix/editor-help-font-fix | Rémi Verschelde | |
Fixed editor_doc properties font alignment bug | |||
2019-07-15 | Completed documentation for BakedLightmap node. | Nathan Warden | |
2019-07-15 | Fixed editor_doc properties font alignment bug | unknown | |
2019-07-15 | Merge pull request #30500 from Chaosus/shader_arrays | Rémi Verschelde | |
Implemented local shader arrays | |||
2019-07-15 | Fix crash when changing Node type | hbina085 | |
Prevent the application from crashing by simply checking if current "selection" is not null before accessing it. Fixes #30493 | |||
2019-07-15 | Implemented local shader arrays | Chaosus | |
2019-07-15 | Use resize cursors when hovering or dragging guides in the 2D editor | Hugo Locurcio | |
This also tweaks the casing in undo/redo action names for consistency. This closes #30550. Co-authored-by: Emmanuel Barroga <emmanuelbarroga@gmail.com> | |||
2019-07-15 | Merge pull request #30516 from kawa-yoiko/editor-settings-search | Rémi Verschelde | |
Improvements on searching in the settings dialog | |||
2019-07-15 | Merge pull request #30549 from Calinou/improve-2d-raycast-oneway-drawing | Rémi Verschelde | |
Improve 2D RayCast and one-way collision drawing | |||
2019-07-15 | Merge pull request #30540 from Calinou/add-gles2-line-antialiasing | Rémi Verschelde | |
Implement CanvasItem line antialiasing in GLES2 | |||
2019-07-15 | Merge pull request #30591 from Chaosus/shader_missing_texture_overload | Rémi Verschelde | |
Added missed "textureProjLod" shader built-in overload for 3D textures | |||
2019-07-15 | Merge pull request #30581 from KoBeWi/tiled_shorts | Rémi Verschelde | |
Add tilemap editor rotation hotkeys | |||
2019-07-15 | Added missed "textureProjLod" shader built-in overload for 3D textures | Chaosus | |
2019-07-14 | added individual particle random lifetime | clayjohn | |
2019-07-15 | Merge pull request #30569 from Calinou/remove-unused-vulkan-icon | Rémi Verschelde | |
Remove unused Vulkan icon | |||
2019-07-15 | Merge pull request #30565 from bojidar-bg/27468-region-editor-in-the-way | Rémi Verschelde | |
Fix TextureRegionEditorPlugin popping up even when explicitly hidden | |||
2019-07-15 | Merge pull request #30544 from bojidar-bg/30537-huge-default-values | Rémi Verschelde | |
Fix huge multiline default values being generated | |||
2019-07-15 | Merge pull request #30552 from kawa-yoiko/match-unreachable | Rémi Verschelde | |
Fix unreachable code detection in match statements | |||
2019-07-15 | Merge pull request #30510 from sparkart/master | Rémi Verschelde | |
Fix GraphNode immediately losing focus | |||
2019-07-15 | Merge pull request #30543 from kawa-yoiko/editor-script-typecheck | Rémi Verschelde | |
Fix potential crash caused by type mismatch in Ref | |||
2019-07-15 | Merge pull request #30532 from Chaosus/vs_triplanar | Rémi Verschelde | |
Added triplanar uniform texture node to visual shaders | |||
2019-07-15 | Merge pull request #30589 from Chaosus/vs_boolean_fix | Yuri Roubinsky | |
Better boolean indication in visual shaders | |||
2019-07-15 | Better boolean indication in visual shaders | Chaosus | |
2019-07-14 | Merge pull request #30539 from Chaosus/vs_gles3_marking | Yuri Roubinsky | |
Highlight GLES3 functions in the visual shader member panel | |||
2019-07-14 | Merge pull request #30584 from neikeq/yatta | Ignacio Roldán Etcheverry | |
Mono: Better handling of missing/outdated API assemblies | |||
2019-07-14 | Mono: Better handling of missing/outdated API assemblies | Ignacio Etcheverry | |
Remove the old API assembly invalidation system. It's pretty simple since now the editor has a hard dependency on the API assemblies and SCons takes care of prebuilding them. If we fail to load a project's API assembly because it was either missing or outdated, we just copy the prebuilt assemblies to the project and try again. We also do this when creating the solution and before building, just in case the user removed them from the disk after they were loaded. This way the API assemblies will be always loaded successfully. If they are not, it's a bug. Also fixed: - EditorDef was behaving like GlobalDef in GodotTools. - NullReferenceException because we can't serialize System.WeakReference yet. Use Godot.WeakRef in the mean time. | |||
2019-07-14 | Add tilemap editor rotation hotkeys | Tomasz Chabora | |
2019-07-13 | Fix GraphNode immediately losing focus | Emmanuel Barroga | |
Closes: #30243 GraphNode immediately loses focus, and gives focus to its parent. This fix changes implementation so that it does not transfer focus to its parent after receiving focus. Instead, it will transfer focus when the "close button" is pressed. | |||
2019-07-13 | Remove unused Vulkan icon | Hugo Locurcio | |
This icon was likely added to be used in the renderer selection dropdown, but now that the GLES2 and GLES3 icons have been removed in favor of just using text, it'll probably never be used. | |||
2019-07-13 | Fix TextureRegionEditorPlugin popping up even when explicitly hidden | Bojidar Marinov | |
Fixes #27468 | |||
2019-07-13 | Fix unreachable code detection in match statements | Shiqing | |
2019-07-12 | Improve 2D RayCast and one-way collision drawing | Hugo Locurcio | |
- Make RayCast2D gray when it's disabled - Make the one-way collision arrow use the inverted shape debugging color (will result in an orange color by default) - This makes it easier to distinguish it from RayCast2D arrows - Make lines slightly thinner - Make the RayCast2D arrow tip larger - Use anti-aliasing for the RayCast2D and one-way collision lines | |||
2019-07-12 | Tweak audio cutoff property hints to allow reasonable values only | Hugo Locurcio | |
This also makes all cutoff property hints consistent. This closes #29588. | |||
2019-07-12 | Fix huge multiline default values being generated | Bojidar Marinov | |