Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-05-19 | Merge pull request #38850 from ↵ | Rémi Verschelde | |
akien-mga/style-clang-format-unnecessary-semicolons Style: Fix unnecessary semicolons that confused clang-format | |||
2020-05-19 | Style: Fix unnecessary semicolons that confused clang-format | Rémi Verschelde | |
2020-05-19 | Merge pull request #33447 from bruvzg/macos_zip_sign | Rémi Verschelde | |
macOS add signing of DMG and ZIPed export | |||
2020-05-19 | Merge pull request #38567 from AndreaCatania/AndreaCatania-patch-3 | Rémi Verschelde | |
Removed const from OAHashMap iterator value | |||
2020-05-19 | Merge pull request #38843 from m4gr3d/update_oculus_hand_tracking_permission | Rémi Verschelde | |
Update the permission string for Oculus hand tracking | |||
2020-05-18 | Update the permission string for the Oculus hand tracking to match the ↵ | Fredia Huya-Kouadio | |
latest api update | |||
2020-05-18 | Merge pull request #38826 from bruvzg/gdnative_core_types | Rémi Verschelde | |
Add new (and rename changed) core types to GDNative API. | |||
2020-05-18 | Merge pull request #38711 from clayjohn/force-float | Rémi Verschelde | |
Force using floats in cubemap coefficient | |||
2020-05-18 | Merge pull request #38723 from neikeq/initial-classdb-test | Rémi Verschelde | |
Added tests for ClassDB | |||
2020-05-18 | Merge pull request #38791 from clayjohn/physical-sky-update | Rémi Verschelde | |
Add night sky to PhysicalSkyMaterial | |||
2020-05-18 | Merge pull request #38820 from ericrybick/master | Rémi Verschelde | |
Fix certain characters being recognized as special keys on Windows when using the us international layout | |||
2020-05-18 | Merge pull request #38831 from RandomShaper/remove_jpgd_patch | Rémi Verschelde | |
Remove no longer needed patch to jpgd.cpp | |||
2020-05-18 | Merge pull request #38830 from akien-mga/scons-compilationdb-check | Rémi Verschelde | |
SCons: Improve registration of compilation_db tool, check version | |||
2020-05-18 | GDNative add new core types. | bruvzg | |
2020-05-18 | Fix certain characters being recognized as special keys in Windows when ↵ | Eric Rybicki | |
using the us international layout | |||
2020-05-18 | Remove no longer needed patches to jpgd.cpp | Pedro J. Estébanez | |
2020-05-18 | Merge pull request #38827 from RandomShaper/fix_oa_hash_map | Rémi Verschelde | |
Fix leaks and crashes in OAHashMap | |||
2020-05-18 | SCons: Improve registration of compilation_db tool, check version | Rémi Verschelde | |
There's a builtin `toolpath` option we can use for that, so no need to hack around a custom `scons_site` path. The script requires SCons 3.1.1 or later, so we enable it conditionally. Follow-up to #32848. | |||
2020-05-18 | Fix leaks and crashes in OAHashMap | Pedro J. Estébanez | |
This changes the way the lifespan of items is managed to be consistent. Bonus: Simplify cases of destroy-then-emplace. | |||
2020-05-18 | Merge pull request #38816 from Faless/js/fix_audio_driver_4.0 | Rémi Verschelde | |
AudioDriverJavaScript buffer size calculation. | |||
2020-05-18 | Merge pull request #38825 from akien-mga/glsl-clang-format-fixes | Rémi Verschelde | |
GLSL: Change shader type specifier from [vertex] to #[vertex] | |||
2020-05-18 | Move mix_rate, ouput_latency to AudioDriverManager | Fabio Alessandrelli | |
Each driver used to define the (same) project settings values `audio/mix_rate` and `audio/output_latency`, but the setting names are not driver specific. Overriding is still possible via platform tags. | |||
2020-05-18 | AudioDriverJavaScript now compute buffer size. | Fabio Alessandrelli | |
Based on mix rate and expected latency. | |||
2020-05-18 | GLSL: Change shader type specifier from [vertex] to #[vertex] | Rémi Verschelde | |
The added `#` prevents clang-format from misinterpreting the meaning of this statement and thus messing up the formatting of the next lines up until the first `layout` statement. Similarly, a semicolon is now enforced on `versions` defines to prevent clang-format from messing up formatting and putting them all on a single line. Note: In its current state the code will ignore chained statements on a single line separated by a semicolon. Also removed some extraneous lines missed in previous style changes or added by mistake with said changes (e.g. after uniform definitions that clang-format messes up somewhat too, but we live with it). | |||
2020-05-18 | Merge pull request #38800 from YeldhamDev/icons_complete | Rémi Verschelde | |
Add more missing node icons | |||
2020-05-18 | Merge pull request #38821 from Xrayez/custom-gitignore | Rémi Verschelde | |
Add `custom.py` to .gitignore | |||
2020-05-18 | Add `custom.py` to .gitignore | Andrii Doroshenko (Xrayez) | |
The default `custom.py` can be created at the root of the Godot repository to initialize any SCons build options via file which are specific to user. | |||
2020-05-18 | Merge pull request #38811 from Calinou/popupmenu-default-allow-search | Rémi Verschelde | |
Allow searching with keyboard input by default in PopupMenu | |||
2020-05-18 | Update description of Object.free() method | Remi Rampin | |
Clarify that variables pointing to an object don't become `null` when that object is freed, it just makes them invalid. (cherry picked from commit ccf5703568ab7c33723f322088c83a7d9ebcf5a8) | |||
2020-05-17 | Allow searching with keyboard input by default in PopupMenu | Hugo Locurcio | |
See discussion in https://github.com/godotengine/godot-proposals/issues/43. | |||
2020-05-17 | Merge pull request #38804 from m4gr3d/android_plugin_config_master | Rémi Verschelde | |
Implementation of the Godot Android Plugin configuration file | |||
2020-05-17 | Merge pull request #38795 from Calinou/doc-array-dictionary-reference | Max Hilbrunner | |
Document that Dictionary is always passed as reference | |||
2020-05-17 | Implementation of the Godot Android Plugin configuration file | Fredia Huya-Kouadio | |
2020-05-17 | Add more missing node icons | Michael Alexsander | |
2020-05-17 | Merge pull request #38695 from dreamsComeTrue/node-swap-order-arguments | Rémi Verschelde | |
Replace 'add_child_below_node' with 'add_sibling' in Node | |||
2020-05-17 | Merge pull request #38793 from Anutrix/window-popup-centered-rect2-fix | Rémi Verschelde | |
Fix popup window size calculation in popup_centered_ratio by using Rect2 | |||
2020-05-16 | Document that Dictionary is always passed as reference | Hugo Locurcio | |
See #38792. | |||
2020-05-17 | Fix popup window size calculation in popup_centered_ratio by using Rect2 | unknown | |
2020-05-16 | Add night sky to PhysicalSkyMaterial | clayjohn | |
2020-05-16 | Merge pull request #38782 from mbrlabs/text-editor-fix | Rémi Verschelde | |
Fixed text editor drawing if smooth scrolling is disabled. | |||
2020-05-16 | Merge pull request #37519 from HaSa1002/fix-duplicate-inputs-win | Rémi Verschelde | |
Fix input event being dispatched multiple times on Windows | |||
2020-05-16 | Merge pull request #38779 from bruvzg/gdnative_sizes_fix | Rémi Verschelde | |
Fix GDNative wrapper type sizes (RID, Variant, Packed*Array), add size checks. | |||
2020-05-16 | Added tests for ClassDB | Ignacio Etcheverry | |
2020-05-16 | Merge pull request #29587 from Calinou/remove-hq2x | Rémi Verschelde | |
Remove HQ2X and the `Image.expand_2x_hq2x()` method | |||
2020-05-16 | Fixed text editor drawing if smooth scrolling is disabled. | Marcus Brummer | |
Fixes #38778 | |||
2020-05-16 | Fix input event being dispatched multiple times on Windows | HaSa1002 | |
2020-05-16 | Remove HQ2X and the `Image.expand_2x_hq2x()` method | Hugo Locurcio | |
As of Godot 3.0, HQ2X is no longer used to upscale the editor theme and icons on hiDPI displays, which limited its effective uses. HQ2X was also used to upscale the project theme when the "Use Hidpi" project setting was enabled, but results were often less than ideal. The new StyleBoxFlat and SVG support also make HQ2X less important to have as a core feature. This decreases binary sizes slightly (-150 KB on most platforms, -212 KB on WebAssembly release). This partially addresses #12419. | |||
2020-05-16 | Merge pull request #38463 from smartin015/3.2-fixgedit | Rémi Verschelde | |
Remove get_local_mouse_position() hack in GraphEdit | |||
2020-05-16 | Merge pull request #37430 from bruvzg/fix_non_hidpi_popup_pos | Rémi Verschelde | |
[macOS] Fix popup positions on multiple screens. | |||
2020-05-16 | Merge pull request #38451 from eduardonunesp/feature/command-comma-preferences | Rémi Verschelde | |
Using command + comma on macOS as default shortcut for editor settings |