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2015-05-03Merge pull request #1755 from dbsGen/masterJuan Linietsky
2015-05-03Merge pull request #1772 from Biliogadafr/TripleclickJuan Linietsky
2015-05-03Merge pull request #1784 from NateWardawg/sa_fixesJuan Linietsky
2015-05-03Merge pull request #1792 from swenner/static_analysis_fixesJuan Linietsky
2015-05-03Merge pull request #1798 from ricpelo/ricpelo-patch-1Juan Linietsky
2015-05-03Merge pull request #1800 from antonyjones67/VSGeneratorJuan Linietsky
2015-05-03improved kinematic motion, improved demos for kinematic motionJuan Linietsky
2015-05-03-Make sure properties are exported the way they should in xml, fixes #1799Juan Linietsky
2015-05-03Added Visual Studio project generation. Use "vsproj=yes" in command line. Thi...Antony Jones
2015-05-03-Made one way collision work with 2D physics (rigidbody)Juan Linietsky
2015-05-03Missing return statementRicardo PĂ©rez
2015-05-03-new collision layer & mask system for 2D, for more flexible collision maskingJuan Linietsky
2015-05-03fixed uninitialized name pointers (cppcheck)Simon Wenner
2015-05-03fixed memory leak: triangulated (cppcheck)Simon Wenner
2015-05-03fixed broken comment blockSimon Wenner
2015-05-03removed unnecessary semicolonsSimon Wenner
2015-05-03fixed uninitialized variable (cppcheck)Simon Wenner
2015-05-02same fixes to 3D navmesh..Juan Linietsky
2015-05-022D pathfinder fixes, should now always find the best path.Juan Linietsky
2015-05-02Fixed some items caught in cppcheckNathan Warden
2015-05-01-fixed godot icon for androidJuan Linietsky
2015-05-01-option to select arm and x86 architectures on android export (will not work ...Juan Linietsky
2015-05-01-Fixed android export options (screen sizes, orientation should work)Juan Linietsky
2015-05-02Triple click doesn't select line if click was done on different lines. Fix #1727Biliogadafr
2015-05-01bumped version to rc1Juan Linietsky
2015-05-01fixed bullet in 3d platformer demoJuan Linietsky
2015-05-01-removed get_mouse_pos from Input, as it only caused problemsJuan Linietsky
2015-05-01-fixed old condition in TextureFrame that caused bugs in materials, closes #1742Juan Linietsky
2015-05-01-fix timer behavior described, closes #1455Juan Linietsky
2015-05-01-fix a bug in extra cull margin, closes #1760Juan Linietsky
2015-05-01-Fixes from source code analyzizer, closes #1768Juan Linietsky
2015-05-01Merge pull request #1769 from est31/xml-orderJuan Linietsky
2015-05-01Optimize the code.Gen
2015-05-01Sort xml files, so order is constantest31
2015-04-30-fixed broken lighting in release version of godot for isometric light demo, ...Juan Linietsky
2015-04-30-some cleanupsJuan Linietsky
2015-04-30fixed a autowrap bug when word is too length.Gen
2015-04-30Update label.cppGen
2015-04-29space is only skipped when autowrap.Gen
2015-04-29record the number of space before a word.Gen
2015-04-29record the number of space before a words.Gen
2015-04-28bad lookup in grid container corrected, cells are properly aligned again. Fix...Juan Linietsky
2015-04-28label properly adjusted to size when inserting key, fixes #1607Juan Linietsky
2015-04-28Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-04-28-fix forced texture repeat in Polygon2D, now depends on texture.Juan Linietsky
2015-04-28Merge pull request #1750 from romulox-x/colorarrayJuan Linietsky
2015-04-28Update label.hGen
2015-04-28Update label.cppGen
2015-04-28fixes in handling of DirAccess for resource path on Android, fixes #1447Juan Linietsky
2015-04-27fixed ColorArray constructor when taking array as parameterromulox_x