index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2021-01-07
Merge pull request #44986 from aaronfranke/audiostream
Rémi Verschelde
2021-01-07
Merge pull request #44832 from nathansmith339/opensimplex-optimization
Rémi Verschelde
2021-01-07
Merge pull request #44983 from KoBeWi/only_the_names
Rémi Verschelde
2021-01-07
Revert "Fixed EditorPropertyText change signal emission."
Rémi Verschelde
2021-01-07
Fix multiple issues with one-way collisions
Marcel Admiraal
2021-01-07
Make tooltips appear on the same display as the editor
AberrantWolf
2021-01-07
Descriptive error message when using AudioStream(OGG/MP3) incorrectly
Aaron Franke
2021-01-06
Optimize data format for OpenSimplex images
nevarek
2021-01-07
Clarify class_get_method_list() in release exports
kobewi
2021-01-06
Fix cases of resources destroyed too early
Pedro J. Estébanez
2021-01-06
Merge pull request #44971 from nekomatata/fix-string-property-update
Rémi Verschelde
2021-01-06
Update String property field only when text has changed
PouleyKetchoupp
2021-01-06
Merge pull request #44950 from reduz/shader-debugger
Rémi Verschelde
2021-01-06
doc: Sync classref with current source
Rémi Verschelde
2021-01-06
Merge pull request #44963 from Chaosus/remove_semicolon
Rémi Verschelde
2021-01-06
Added ability to visualize native shaders
reduz
2021-01-06
Removes semicolon typo in display_server_windows
Yuri Roubinsky
2021-01-06
Merge pull request #44948 from Chaosus/fix_popup_menus
Yuri Roubinsky
2021-01-06
Fix PopupMenu's which are not closed after a recent commit
Yuri Roubinsky
2021-01-06
Merge pull request #44952 from EricEzaM/PR/update-run-scene-save-dialog
Rémi Verschelde
2021-01-06
Merge pull request #44802 from dakennedyd/script-editor-fix
Rémi Verschelde
2021-01-06
Merge pull request #44900 from RevoluPowered/fbx-add-blender-support
Rémi Verschelde
2021-01-06
Made save dialog open immediately when running unsaved scene.
Eric M
2021-01-05
Makes script editor not draw non existent spaces.
David Kennedy
2021-01-05
Preliminary Blender FBX support [4.0]
Gordon MacPherson
2021-01-05
Merge pull request #44925 from LoipesMas/str-docs
Rémi Verschelde
2021-01-05
Merge pull request #44939 from akien-mga/gltf-external-images
Rémi Verschelde
2021-01-05
More explicit wording for str() and print() functions
LoipesMas
2021-01-05
Merge pull request #44944 from Calinou/doc-delta-unit-seconds
Rémi Verschelde
2021-01-05
Merge pull request #44941 from reduz/new-light-attenuation
Juan Linietsky
2021-01-05
Mention that the `delta` argument is in seconds in Node documentation
Hugo Locurcio
2021-01-05
Change the light attenuation formulas.
reduz
2021-01-05
glTF: Fix loading external images as buffer
Rémi Verschelde
2021-01-05
Merge pull request #44936 from akien-mga/toolstrip
Rémi Verschelde
2021-01-05
Merge pull request #44904 from maiself/fix-plane-xform_inv
Rémi Verschelde
2021-01-05
Tooltips: Fix unassigned strip_edges() call on text
Rémi Verschelde
2021-01-05
Merge pull request #44838 from reduz/renderer-reorganization
Juan Linietsky
2021-01-05
Merge pull request #44935 from godotengine/revert-37769-master
Rémi Verschelde
2021-01-05
Merge pull request #44934 from KoBeWi/p-p-push_the_item
Rémi Verschelde
2021-01-05
Revert "solved ctrl + alt + special character Issue #6851"
Rémi Verschelde
2021-01-05
Properly edit the instanced node in the inspector
kobewi
2021-01-05
Merge pull request #44892 from KoBeWi/gentle_drag
Rémi Verschelde
2021-01-05
Merge pull request #44895 from KoBeWi/the_color_DID_NOT_change
Rémi Verschelde
2021-01-05
Merge pull request #44661 from AndreaCatania/AndreaCatania-patch-5
Rémi Verschelde
2021-01-05
Merge pull request #44929 from mrushyendra/astar_doc_fix
Rémi Verschelde
2021-01-05
Commit CanvasItem state only if it changed
kobewi
2021-01-05
Explain A Star pathfinding algorithm cost calcuation
Maganty Rushyendra
2021-01-05
Threaded optimizations to cull and render
reduz
2021-01-05
Rewrite render code to be more cache and thread friendly.
reduz
2021-01-05
Reorganize renderer code.
reduz
[prev]
[next]