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2021-08-12Port camera feed to the new RenderingServer API.bruvzg
2021-08-12Merge pull request #51532 from nekomatata/layer-mask-accessorsRémi Verschelde
Uniformize layer names, script methods and documentation
2021-08-12Merge pull request #50771 from naithar/feature/platform-export-refactoring-4.0Rémi Verschelde
2021-08-12i18n: Sync translations with WeblateRémi Verschelde
And sync template with current 3.x codebase. (cherry picked from commit f3441fcff068b0f064723acfdb0c3588e0ad66cf)
2021-08-12Uniformize layer names, script methods and documentationPouleyKetchoupp
- Back to 1-based layer names to make it clearer in editor UI - Layer bit accessors are renamed to layer value and 1-based too - Uniform errors and documentation in render and physics - Fix a few remaining collision_layer used in place of collision_mask
2021-08-12Merge pull request #51571 from mbrlabs/end-him-rightlyRémi Verschelde
Properly finish Godot's Android activity when destroyed by the system
2021-08-12Split uwp platform export template into multiple filesSergey Minakov
2021-08-12Split javascript export template into multiple filesSergey Minakov
2021-08-12Split windows platform export template into multiple filesSergey Minakov
2021-08-12Split osx platform export template into multiple filesSergey Minakov
2021-08-12Split android platform export template into multiple filesSergey Minakov
2021-08-12Split iphone platform export template into multiple filesSergey Minakov
2021-08-12Allow additional cpp files to be added for export templateSergey Minakov
2021-08-12Merge pull request #51568 from AnilBK/remove-swapRémi Verschelde
Remove unused swap template.
2021-08-12Merge pull request #51567 from mortarroad/master-fix-cpu-particles-spreadRémi Verschelde
Fix CPU Particles spread
2021-08-12Merge pull request #50363 from JestemStefan/node2D_zero_scale_det_errorRémi Verschelde
Limit scale of `Node2D` to EPSILON (0.00001) to prevent `det==0` error
2021-08-12Properly finishes Godot's Android activity when destroyed by the systemMarcus Brummer
2021-08-12Merge pull request #50371 from Paulb23/text_edit_cleanupRémi Verschelde
2021-08-12Merge pull request #51559 from akien-mga/resource-remove-_use_builtin_scriptRémi Verschelde
Resource: Remove unused `_use_builtin_script()` virtual method
2021-08-12Merge pull request #51391 from Chaosus/shader_param_namesRémi Verschelde
Added parameter names to shader built-in function autocompletion
2021-08-12Fix CPU Particles spreadMorris Tabor
Same as https://github.com/godotengine/godot/pull/51565 but ported to master.
2021-08-12Merge pull request #51516 from bruvzg/🐺Rémi Verschelde
2021-08-12Remove unnecessary iOS linker flags.bruvzg
2021-08-12Use "volk" instead of statically linked Vulkan loader.bruvzg
2021-08-12Remove unused swap template.Anilforextra
2021-08-12Cleanup and complete TextEdit inspector and docsPaulb23
2021-08-12Cleanup and bind remaing methods in TextEditPaulb23
2021-08-12Merge pull request #51554 from mortarroad/master-fix-particle-spread-regressionsRémi Verschelde
Fix regressions caused by recent particle spread refactor
2021-08-12Resource: Remove unused `_use_builtin_script()` virtual methodRémi Verschelde
And another piece of dead code found while searching for "use_builtin".
2021-08-12Fix regressions caused by recent particle spread refactorMorris Tabor
Caused by https://github.com/godotengine/godot/pull/47228 Same as https://github.com/godotengine/godot/pull/51553 but for master.
2021-08-12Merge pull request #49313 from madmiraal/fix-48408Rémi Verschelde
Fix multiple issues with CSGPolygon
2021-08-12Fix multiple issues with CSGPolygonMarcel Admiraal
2021-08-12Merge pull request #51517 from Chaosus/precise_graphedit_port_handlingYuri Roubinsky
Better port handling connection for `GraphEdit`
2021-08-12Cleanup and expose viewport / scrolling methodsPaulb23
2021-08-12Rename readonly to editablePaulb23
2021-08-12Rename insert mode to overtype modePaulb23
2021-08-12Protect internal CodeEdit --> TextEdit APIPaulb23
2021-08-12Cleanup TextEdit selection methodsPaulb23
2021-08-12Expose and cleanup TextEdit line wrap APIPaulb23
2021-08-12Cleanup and rename caret operationsPaulb23
2021-08-12Make TextEdit cut, copy and paste overridablePaulb23
2021-08-12Remove dead code from TextEditPaulb23
2021-08-12Added parameter names to shader built-in function autocompletionYuri Roubinsky
2021-08-12Merge pull request #51502 from codecat/fix-caret-selectionRémi Verschelde
Move cursor to edge of selection when moving caret left/right
2021-08-12Merge pull request #51548 from Chaosus/shader_silence_errorRémi Verschelde
Removes an internal error report if shader fails compile
2021-08-12Removes an internal error report if shader fails compileYuri Roubinsky
2021-08-12Merge pull request #49346 from IcedQuinn/document-jsonrpcRémi Verschelde
doc: Add documentation for JSONRPC class
2021-08-12Merge pull request #51533 from Calinou/fix-nearest-mipmap-filterRémi Verschelde
Fix the Use Nearest Mipmap Filter project setting not working
2021-08-12doc: Add documentation for JSONRPC classIced Quinn
2021-08-12Merge pull request #49521 from LightningAA/focus-scenetree-on-root-node-4.0Rémi Verschelde
Focus the scene tree dock after hitting one of the "Create Root Node:" buttons