Age | Commit message (Collapse) | Author |
|
Inline some very common Vector2 operations
|
|
Added "get_popup" method for OptionButton
|
|
Made MenuButton and ColorPickerButton's "get_popup" methods return constant
|
|
Fix indent selection crash
|
|
Fix text editor status font
|
|
mistake from https://github.com/godotengine/godot/commit/15986ea343#diff-e7b153431ed956907f3ee3ef07ac59dd
|
|
[DOCS] PhysicsDirectSpaceState enhancements
|
|
|
|
|
|
[DOCS] Physics2DDirectSpaceState enhancements
|
|
|
|
fix #13976
It's not tested, so please test.
|
|
|
|
fixes #14012
|
|
files, closes #14431
|
|
useful. Fixes #14526.
|
|
Shader Language: Fix Vertex Lighting artifacts.
|
|
#14569
|
|
|
|
Fix crash & error at saving scene
|
|
|
|
|
|
AnimTreePlayer: fix duplicated properties
|
|
|
|
|
|
|
|
Add missing parameter names
|
|
|
|
Fix popup menu size in Inspector dock
|
|
|
|
|
|
Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys)
|
|
Fixes for the Spatial Editor's Perspective options and dead code cleaning
|
|
Adds an option to move cursor with right click in TextEdit
|
|
Fixes gizmo huge scale immediately after change to orthogonal view
|
|
Fixed SplitContainer showing the "resize" cursor when it shouldn't
|
|
Respect HDR option
|
|
Tree: Insert new item, fix behavior when no parent given
|
|
Fixed a bug where mouse button focus breaks when using multiple buttons at once.
|
|
Fixed joint gizmos drawing orientations
|
|
Some Editor UI patchwork
|
|
Some fixes for the Script Editor and dead code cleaning.
|
|
[DOCS] PhysicsDirectSpaceState
[ci skip]
|
|
Fixes and modifications for some dialogs
|
|
Added default close and title color to editor themed graph nodes
|
|
[DOCS] minor corrections to Transform2D
|
|
|
|
|
|
|
|
Marshal NULL MonoString* as empty Godot string
|