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2022-08-18Merge pull request #64345 from Mickeon/docs-better-drawClay John
Improve documentation of `CanvasItem`'s draw logic
2022-08-18Merge pull request #55032 from Calinou/tweak-default-window-sizeYuri Sizov
Increase the default project window size for better usability
2022-08-18Merge pull request #64356 from Calinou/editor-hide-dummy-text-driverClay John
Hide Dummy text driver in the Project Settings as it makes editor unusable
2022-08-18Merge pull request #64449 from Calinou/label3d-hide-ineffective-propertiesClay John
Hide properties that have no effect in Label3D inspector
2022-08-18Merge pull request #64468 from aaronfranke/editor-prop-visual-shader-modeClay John
Rename `EditorPropertyShaderMode` to `EditorPropertyVisualShaderMode`
2022-08-18Merge pull request #64470 from aaronfranke/shader-cd-st-enumClay John
Move `ShaderCreateDialog`'s `ShaderType` enum out of the header
2022-08-18Merge pull request #64581 from aaronfranke/aabbClay John
Use a const ref for the bone AABB in rendering code
2022-08-18Merge pull request #64357 from Mickeon/rename-plugin-containerYuri Sizov
Rename EditorPlugin.`*_PROPERTY_EDITOR_*` to `*_INSPECTOR_*`
2022-08-18Merge pull request #58059 from Calinou/tweak-default-project-icon-2Yuri Sizov
Tweak the default project icon
2022-08-18Increase the default project window size for better usabilityHugo Locurcio
The new default window size is tuned to: - Have a 16:9 aspect ratio, - Have both dimensions divisible by 8 to better play along with video recording, - Be displayable correctly in windowed mode on a 1366×768 display (tested on Windows 10 with default settings). This breaks compatibility with projects that didn't change the window size from the default value (or that kept one of the values to its default).
2022-08-18Merge pull request #62298 from Diddykonga/select_current_saveYuri Sizov
[Editor]: Allow `Select Current` to Save Scenes
2022-08-18Use a const ref for the bone AABB in rendering codeAaron Franke
2022-08-18Merge pull request #64534 from YuriSizov/docs-navigation-takes-a-napMax Hilbrunner
Fix a typo in navigation server documentation
2022-08-18Merge pull request #64551 from asmaloney/doc-grammar-amount-numberMax Hilbrunner
[doc] Fix grammar in class docs: amount vs. number
2022-08-18Merge pull request #63635 from asmaloney/add-python-type-hintsYuri Sizov
Add Python PEP 484/526 type hints to doc/tools/doc_status.py
2022-08-17Merge pull request #64416 from aaronfranke/aabbClay John
Don't try to merge unused bone AABBs in the rendering server
2022-08-17[doc] Fix grammar in class docs: amount vs. numberAndy Maloney
Number is used for things that can be counted (discrete items - think "integer" in this context). Also fixes a couple of awkward phrases.
2022-08-17Fix a typo in navigation server documentationYuri Sizov
2022-08-17Merge pull request #64344 from asmaloney/doc-animation-node-virtualsMax Hilbrunner
[doc] Clarify that AnimationNode virtual methods need to be implemented rather than called directly
2022-08-17Merge pull request #64389 from Calinou/doc-scenetree-debug-no-runtime-changeMax Hilbrunner
Document run-time SceneTree debug property changes not working correctly
2022-08-17Merge pull request #64407 from aaronfranke/fix-camera-size-docMax Hilbrunner
Fix incorrect Camera3D size documentation
2022-08-17Merge pull request #64515 from KoBeWi/PopupPanelContainerMax Hilbrunner
Mention the stretching behavior of PopupPanel
2022-08-17Merge pull request #64230 from YuriSizov/makerst-more-robust-tag-parserMax Hilbrunner
Improve the `make_rst.py` parser for BBCode tags
2022-08-17Mention the stretching behavior of PopupPanelkobewi
2022-08-16Merge pull request #52212 from ↵Yuri Sizov
thenegativehunter2/master_texture_array_normal_added Add an import option to force TextureArrays as normal maps for RGTC Compression(redo)
2022-08-16Merge pull request #64483 from danboo/system-font-use-first-match-fixHugo Locurcio
2022-08-15break out of font search loop after first matchdanboo
The documentation for the font_names property indicates: Array of font family names to search, first matching font found is used.
2022-08-15Merge pull request #64439 from YuriSizov/docs-line2d-clarityYuri Sizov
Clarify the `Line2D`, `Curve2D/3D` documentation and fix parameter names
2022-08-15Merge pull request #64421 from m4gr3d/investigate_read_write_access_loss_mainFredia Huya-Kouadio
Fix issue preventing the Android Editor from displaying the project content
2022-08-15Move ShaderCreateDialog's ShaderType enum out of the headerAaron Franke
2022-08-15Rename EditorPropertyShaderMode to EditorPropertyVisualShaderModeAaron Franke
2022-08-15Clarify the Line2D, Curve2D/3D documentation and fix parameter namesYuri Sizov
2022-08-15Hide properties that have no effect in Label3D inspectorHugo Locurcio
- Use the disabled GI mode as Label3D can't contribute to GI in any way. - Improve Label3D class documentation.
2022-08-15Merge pull request #64128 from and3rson/convert3to4-fixes-3Clay John
Add conversion for instance(), set_shader_param() and node path literals
2022-08-15Improve the `make_rst.py` parser for BBCode tagsYuri Sizov
2022-08-15[doc] Clarify that AnimationNode virtual methods need to be implemented ↵Andy Maloney
rather than called directly Fixes #62379
2022-08-15Merge pull request #64314 from YuriSizov/control-theme-item-cacheYuri Sizov
Add dumb theme item cache to `Control`
2022-08-15Merge pull request #64333 from asmaloney/doc-params-8Yuri Sizov
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-15Merge pull request #64331 from asmaloney/doc-params-7Yuri Sizov
[doc] Use "param" instead of "code" to refer to parameters (7)
2022-08-15Merge pull request #64328 from asmaloney/doc-params-6Yuri Sizov
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-15Merge pull request #64319 from asmaloney/doc-params-5Yuri Sizov
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15[doc] Use "param" instead of "code" to refer to parameters (5)Andy Maloney
2022-08-15Merge pull request #63872 from Chaosus/shader_branch_colorRémi Verschelde
Implement coloring for disabled branches in the shader editor
2022-08-15Disable threads used to check on plugins to loadFredia Huya-Kouadio
The functionality is unavailable on Android (requires export capability) and unnecessarily consumes resources
2022-08-15Fix issue preventing the Android Editor from displaying the project contentFredia Huya-Kouadio
The issue was causing by a bug within the logic for `FileAccessFilesystemJAndroid#eof_reached()` causing that value to remain false after the eof was reached. This in turn caused an infinite loop in the file scanner preventing the project's content from showing up.
2022-08-15Merge pull request #64341 from clayjohn/GLES3-lightsRémi Verschelde
Bind uniform buffer locations for lights even when no lights present
2022-08-14Don't try to merge unused bone AABBs in the rendering serverAaron Franke
2022-08-14Merge pull request #63122 from m4gr3d/split_can_export_mainFredia Huya-Kouadio
Refactor the export checking logic to improve separation of concerns
2022-08-14Merge pull request #64403 from aaronfranke/gltf-docAaron Franke
Document GLTFLight and GLTFSpecGloss
2022-08-14Fix incorrect Camera3D size documentationAaron Franke