Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-08-26 | Fix LocalVector crash on insert. | Gilles Roudière | |
2021-08-26 | Merge pull request #50883 from BastiaanOlij/mobile_hdr | Bastiaan Olij | |
Scale color output in the mobile renderer to provide HDR support | |||
2021-08-25 | Merge pull request #52084 from reduz/engine-singleton-register | Juan Linietsky | |
Add ability to register singletons from Engine API | |||
2021-08-25 | Merge pull request #52102 from Calinou/gdscript-tests-add-readme | Gilles Roudière | |
Add a README to link to the GDScript integration tests documentation | |||
2021-08-25 | Merge pull request #51969 from Calinou/doc-image-generate-mipmaps-no-threading | K. S. Ernest (iFire) Lee | |
Document `Image.generate_mipmaps()` always running on the main thread | |||
2021-08-25 | Merge pull request #52087 from raulsntos/expose-simplify-path | Max Hilbrunner | |
Expose `String.SimplifyPath` in C# | |||
2021-08-25 | Merge pull request #52086 from raulsntos/rename-string-is-abs-path-method | Max Hilbrunner | |
Rename `String.IsAbsPath()` to `String.IsAbsolutePath()` | |||
2021-08-25 | Merge pull request #52103 from Calinou/ci-diffs-color-codes | Hugo Locurcio | |
Print colored diffs when there are formatting failures in CI | |||
2021-08-25 | Print colored diffs when there are formatting failures in CI | Hugo Locurcio | |
This makes diffs more readable in CI logs. | |||
2021-08-25 | Add a README to link to the GDScript integration tests documentation | Hugo Locurcio | |
This makes the documentation about creating and running GDScript integration tests more discoverable. | |||
2021-08-25 | Expose `String.SimplifyPath` in C# | Raul Santos | |
2021-08-25 | Merge pull request #51995 from drcd1/sphere-mesh-normals-fix | JFonS | |
Fixes the normals of SphereMesh when the sphere/hemisphere is oblong | |||
2021-08-25 | Merge pull request #52098 from mhilbrunner/fix-ci | George Marques | |
Fix CI after concurrency | |||
2021-08-25 | Fix CI after concurrency | Max Hilbrunner | |
2021-08-25 | Merge pull request #52079 from mhilbrunner/ci-concurrency | K. S. Ernest (iFire) Lee | |
CI: Cancel previous builds if new commit is pushed | |||
2021-08-25 | CI: Cancel previous builds if new commit is pushed | Max Hilbrunner | |
2021-08-25 | Merge pull request #52023 from mhilbrunner/vs-fix-reloaded | Max Hilbrunner | |
Fix VisualScriptEditor after namespaces | |||
2021-08-25 | Add ability to register singletons from engine API | reduz | |
* Exposed functions in Engine to register and unregister singletons. * Added the concept of user singletons, which can be removed (the system ones can't). | |||
2021-08-25 | Merge pull request #51821 from Calinou/builtin-shaders-add-comments | JFonS | |
Add comments at the top of each built-in shader to ease debugging | |||
2021-08-25 | Merge pull request #48374 from Calinou/gradienttexture-add-hdr-property | Hugo Locurcio | |
Add an `use_hdr` property to GradientTexture to allow storing HDR colors | |||
2021-08-25 | Merge pull request #47829 from Calinou/improve-crash-handler-display | Hugo Locurcio | |
Improve crash handler message display | |||
2021-08-24 | Merge pull request #52024 from V-Sekai/anim-length | K. S. Ernest (iFire) Lee | |
Calculate proper animation length. | |||
2021-08-24 | Calculate proper animation length. | K. S. Ernest (iFire) Lee | |
2021-08-25 | Rename `String.IsAbsPath()` to `String.IsAbsolutePath()` | Raul Santos | |
2021-08-24 | Merge pull request #51904 from nekomatata/move-and-slide-fixes-3d | Camille Mohr-Daurat | |
Port recent move_and_slide fixes to 3D | |||
2021-08-24 | Port recent move_and_slide fixes to 3D | PouleyKetchoupp | |
Improves stop on slopes, sliding on walls and gravity handling by porting existing changes from CharacterBody2D to CharacterBody3D. Co-authored-by: fabriceci <fabricecipolla@gmail.com> | |||
2021-08-24 | Fix Visual Script editor | Max Hilbrunner | |
2021-08-24 | Merge pull request #52001 from floppyhammer/fix-window-decor-size-on-windows | Max Hilbrunner | |
Fix window decoration size on Windows | |||
2021-08-24 | Merge pull request #52041 from Rubonnek/expose-simplify-path | Max Hilbrunner | |
Expose `String.simplify_path` | |||
2021-08-24 | Merge pull request #52067 from timothyqiu/rtl-cursor | Michael Alexsander | |
Make `RichTextLabel` honour default cursor shape property | |||
2021-08-24 | Merge pull request #52044 from Rubonnek/update-string-abs-rel-docs | Max Hilbrunner | |
Update documentation for is_absolute_path and is_rel_path | |||
2021-08-24 | Merge pull request #51999 from lyuma/set_surface_material | Juan Linietsky | |
Implement methods in EditorSceneImporterMesh, and add documentation. | |||
2021-08-24 | Make RichTextLabel honour default cursor shape property | Haoyu Qiu | |
2021-08-24 | Merge pull request #52000 from lyuma/set_editable_instance | Juan Linietsky | |
Make Node editable_instance methods available to GDScript | |||
2021-08-24 | Expose String.simplify_path | Wilson E. Alvarez | |
2021-08-23 | Make Node editable_instance methods available to GDScript | Lyuma | |
2021-08-24 | Merge pull request #47295 from omegachysis/script-bind-mutex | Ignacio Roldán Etcheverry | |
Fix race condition on `script_binding` in C# | |||
2021-08-23 | Merge pull request #52045 from reduz/expose-rid-creation-utilities | Juan Linietsky | |
Expose RID creation utilities. | |||
2021-08-23 | Expose RID creation utilities. | reduz | |
* Exposed as utility functions. * Not very useful for script, but vital for creating servers using native extensions. | |||
2021-08-23 | Update documentation for is_absolute_path and is_rel_path | Wilson E. Alvarez | |
2021-08-23 | Merge pull request #51751 from jeffrey-cochran/windforce | Camille Mohr-Daurat | |
Created an area-specific wind force that interacts with soft bodies | |||
2021-08-23 | Merge pull request #52036 from reduz/native-extension-argument-pointers | Juan Linietsky | |
Implement NativeExtension pointer arguments | |||
2021-08-23 | Implement NativeExtension pointer arguments | reduz | |
* Allows calling into native extensions directly with a pointer * Makes it easier to implement some APIs more efficiently * Appears with a "*" in the documentation for the argument. * Implementing the pointer handling is entirely up to the implementation, although the extension API provides some hint. * AudioStream has been implemented as an example, allowing to create NativeExtension based AudioStreams. | |||
2021-08-23 | Enabled area-specific wind forces | Jeffrey Cochran | |
2021-08-23 | Merge pull request #51791 from mhilbrunner/better-error-names | Max Hilbrunner | |
Improve error descriptions | |||
2021-08-23 | Merge pull request #37253 from KoBeWi/animass | Max Hilbrunner | |
Allow to load multiple animations at once | |||
2021-08-23 | Merge pull request #52021 from Calinou/rename-polygon-editor-settings | Hugo Locurcio | |
Rename polygon editor settings for better display in the Editor Settings | |||
2021-08-23 | Merge pull request #52019 from Calinou/doc-enetconnection-compression-mode | Hugo Locurcio | |
Document ENetConnection compression must match between client and server | |||
2021-08-23 | Merge pull request #51259 from nekomatata/fix-tilemap-one-way-collision | Hugo Locurcio | |
Fix one-way collision in Tilemap | |||
2021-08-23 | Merge pull request #51998 from SirQuartz/Schrödinger's-search-box | Hugo Locurcio | |
Fix quick open script results |