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2021-02-16Fix StyleBoxLine's incorrect style margin valuesMichael Alexsander
2021-02-15Merge pull request #45991 from goostengine/makerst-filterRémi Verschelde
makerst: Add an option to filter which XML classes to output
2021-02-15Merge pull request #45704 from EricEzaM/PR/popup-menu-beautificationRémi Verschelde
Improved PopupMenu visuals. Removed x-y margin, made it 'padding' instead
2021-02-15makerst: Add an option to filter which XML classes to outputAndrii Doroshenko (Xrayez)
Usage: ``` # Output `VisualScript` classes only (found in `modules/visual_script`) python doc/tools/makerst.py "doc/classes" "modules" --filter "visual_script" # Output CSG classes only (found in `modules/csg`) python doc/tools/makerst.py "doc/classes" "modules" --filter "csg" ```
2021-02-15Merge pull request #46028 from Beuc/patch-passbyRémi Verschelde
doc: explain TouchScreenButton passby mode
2021-02-15doc: explain TouchScreenButton passby modeSylvain Beucler
2021-02-15Merge pull request #45855 from hoontee/fix-45718Rémi Verschelde
Implement CollisionPolygon3D margin
2021-02-15Merge pull request #46043 from bruvzg/restore_char_and_space_extra_spacingRémi Verschelde
[TextServer] Restore character and space extra spacing support.
2021-02-15Merge pull request #46033 from bruvzg/ignore_warp_on_mode_change_4Rémi Verschelde
[macOS] Ignore mouse move event caused by mouse mode switch.
2021-02-15[TextServer] Restore character and space extra spacing support.bruvzg
2021-02-15Improved PopupMenu visuals. Removed x-y margin, made it 'padding' instead.Eric M
2021-02-15[macOS] Ignore mouse move event caused by mouse mode switch.bruvzg
2021-02-14Merge pull request #46031 from RandomShaper/fix_update_treeRémi Verschelde
Fix SceneTreeEditor::_update_tree() binding
2021-02-14Fix SceneTreeEditor::_update_tree() bindingPedro J. Estébanez
2021-02-14Merge pull request #44071 from dalexeev/editor-about-logoRémi Verschelde
Change logo in the About dialog box (return Godot's teeth)
2021-02-14Merge pull request #46021 from kleonc/visualshader_index_checkRémi Verschelde
VisualShader::_input_type_changed Fix index out of bounds crash.
2021-02-14Merge pull request #42784 from mujpao/search-results-font-size-4.0Rémi Verschelde
Make search results font follow code editor font
2021-02-14Merge pull request #46024 from kleonc/rtl_add_image_fixRémi Verschelde
RichTextLabel::add_image Fail if passed image has no area
2021-02-14Change logo in the About dialog box (return Godot's teeth)Danil Alexeev
2021-02-14RichTextLabel::add_image Fail if passed image has no areakleonc
2021-02-14VisualShader::_input_type_changed Fix index out of bounds crash.kleonc
2021-02-14Merge pull request #44747 from bruvzg/missing_outlinesRémi Verschelde
[CTL] Add missing theme properties for outlines, fix underline scaling, and RTL cell padding.
2021-02-14[CTL] Fix RichTextLabel cell horizontal padding.bruvzg
2021-02-14[CTL] Fix scaling of the underline position and size.bruvzg
2021-02-14[CTL] Add missing font outline drawing routines and theme constants.bruvzg
2021-02-14Merge pull request #45942 from YeldhamDev/label_height_emptyRémi Verschelde
Keep Label's min height when empty
2021-02-14Merge pull request #45910 from Ansraer/default-scale-highres-monitorRémi Verschelde
Adjust auto scale on 4k monitors to 150%
2021-02-14Merge pull request #45953 from BastiaanOlij/no_unload_non_reloadableRémi Verschelde
Only unload the library if the reloadable flag is true
2021-02-14Merge pull request #46009 from qarmin/xatlas_leakRémi Verschelde
Fix memory leak in Xatlas module
2021-02-14Fix memory leak in Xatlas moduleRafał Mikrut
2021-02-14Merge pull request #45968 from KoBeWi/do_not_SAVERémi Verschelde
Don't save project settings when not necessary
2021-02-14Merge pull request #45987 from bruvzg/fix_uninit_material_featuresRémi Verschelde
Fix uninitialized `BaseMaterial3D::features` variable.
2021-02-14Only unload the library when no NativeScript objects exist if the reloadable ↵Bastiaan Olij
flag is true. If it is false it is likely the library does other things and can't be unloaded
2021-02-14Fix uninitialized `BaseMaterial3D::features` variable.bruvzg
2021-02-13Merge pull request #45956 from reduz/fix-editor-always-redrawingRémi Verschelde
Fix editor always redrawing
2021-02-13Merge pull request #45959 from Xartorx/fix-mono-load-cacheRémi Verschelde
Fix Mono build after resource load cache changes
2021-02-13Merge pull request #45963 from RevoluPowered/fix-windows-cache-using-old-versionRémi Verschelde
Use official github actions cache for Windows
2021-02-13Fix Mono build after resource load cache changesXartorx
2021-02-13Fix editor always redrawingreduz
-Only update rendering settings when project settings change -Fixes the update spinner (and editor rendering) updating all the time. -Added a "project_settings_changed" signal to EditorNode and EditorPlugin
2021-02-13Don't save project settings when not necessarykobewi
2021-02-13Merge pull request #45858 from nekomatata/text-edit-style-content-marginsRémi Verschelde
TextEdit respects content margin from StyleBox
2021-02-13Merge pull request #45881 from nekomatata/textedit-wrap-autoscrollRémi Verschelde
Fix TextEdit autoscroll with wrapped lines
2021-02-13Use github actions cache not my own one.Gordon MacPherson
2021-02-13Merge pull request #44396 from Calinou/add-file-flush-methodRémi Verschelde
Expose a `File.flush()` method to scripting
2021-02-12Merge pull request #45924 from reduz/icon-saturationJuan Linietsky
Add ability to change Icon Saturation
2021-02-13Expose a `File.flush()` method to scriptingHugo Locurcio
This can be used to ensure a file has its contents saved even if the project crashes or is killed by the user (among other use cases). See discussion in #29075.
2021-02-12Keep Label's min height when emptyMichael Alexsander
2021-02-12Merge pull request #34892 from KoBeWi/copy-pasta_v7Rémi Verschelde
Yet another node copy-paste PR
2021-02-12Merge pull request #45932 from goostengine/sprite-convert-compressedRémi Verschelde
Fix sprite editor conversion tools to handle compressed textures
2021-02-12Merge pull request #45931 from nekomatata/cylinder-contact-points-fixRémi Verschelde
Revised cylinder contact point generation in Godot Physics