Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-07-20 | Add peer visibility to MultiplayerSynchronizer. | Fabio Alessandrelli | |
MultiplayerSynchronizers can now be configured to limit their visibility to a subset of the connected peers, if the synchronized node was spawned by a MultiplayerSpawner (either automatically or via custom spawn) the given node will also be despawned remotely. The replication system doesn't have the logic to handle subspawn directly, but it is possible to handle them appropriately by manually updating the visibility of the parent before changing the one of the nested spawns via the "update_visibility" function. The visibility of each MultiplayerSynchronizer can be controlled by adding or remove filters via "[add|remove]_visibility_filter(callable)". To further optimize the network code, visibility filters can be configured to be automatically updated during idle or physics frame, or set to always require manual update (via the "update_visibility" function). | |||
2022-07-20 | Merge pull request #63254 from akien-mga/ci-disable-gcc-asan | Rémi Verschelde | |
2022-07-20 | CI: Disable Linux GCC ASAN temporarily | Rémi Verschelde | |
Another attempt at fixing CI which seems to get a linker crash since today (likely OOM). | |||
2022-07-20 | Merge pull request #60256 from octetdev2/docs-fix-staked-typo | Max Hilbrunner | |
Fix typo in `TILE_LAYOUT_OFFSET_STACKED` description | |||
2022-07-20 | Merge pull request #63221 from BastiaanOlij/fix_createinfo_struct | Rémi Verschelde | |
Add missing fields to VkRenderPassCreateInfo2KHR struct | |||
2022-07-20 | Add missing fields to VkRenderPassCreateInfo2KHR struct | Bastiaan Olij | |
2022-07-19 | Merge pull request #63215 from VojtaStruhar/issue-58019 | Max Hilbrunner | |
[Docs] Filled in MultiMesh instance_count detail. | |||
2022-07-19 | Filled in MultiMesh instance_count doc. | Vojtěch Struhár | |
2022-07-19 | Merge pull request #62139 from bruvzg/label_font_setttings | Rémi Verschelde | |
Add LabelSettings resource for quick Label theme property override. | |||
2022-07-19 | Merge pull request #63190 from fabriceci/fix-calculation-angular-velocity | Rémi Verschelde | |
2022-07-19 | Merge pull request #63187 from RandomShaper/fix_atomic_cmp_exchange | Rémi Verschelde | |
2022-07-19 | Merge pull request #63005 from Chaosus/image_rotate | Rémi Verschelde | |
Implement `rotate_90/rotate_180` functions to `Image` | |||
2022-07-19 | Merge pull request #63195 from Rindbee/fix-wrong-clear-edit-menu | Rémi Verschelde | |
2022-07-19 | Merge pull request #63194 from bruvzg/fix_fs_pos | Rémi Verschelde | |
2022-07-19 | Fix incorrectly clearing edit menu | Rindbee | |
Delete only if `editor_enabled` is true, otherwise destructor may delete it repeatedly. | |||
2022-07-19 | [Windows] Set fullscreen flags on window creation. | bruvzg | |
2022-07-19 | Merge pull request #59301 from fire-forge/layout-preset-full-rect | Rémi Verschelde | |
2022-07-19 | Merge pull request #63191 from bruvzg/set_screen_4 | Rémi Verschelde | |
2022-07-19 | Improve DisplayServer.window_set_current_screen | bruvzg | |
Prevent unnecessary fullscreen toggle animation on macOS, when screen is not changed Fix window position on Linux/X11 | |||
2022-07-19 | Fix the calculation of the angular velocity when the rotation speed is not high. | fabriceci | |
2022-07-19 | Use the right memory ordering in SafeNumeric operations | Pedro J. Estébanez | |
2022-07-19 | Merge pull request #62871 from fire-forge/vector2i | Rémi Verschelde | |
2022-07-19 | Merge pull request #63175 from fire-forge/filter-animations | Rémi Verschelde | |
Capitalize the SpriteFrames search bar placeholder text | |||
2022-07-18 | Capitalize the SpriteFrames search bar placeholder | FireForge | |
Follow-up to https://github.com/godotengine/godot/pull/49488 | |||
2022-07-18 | Rename Control PRESET_WIDE to PRESET_FULL_RECT | FireForge | |
2022-07-18 | Use integer types in Image and ImageTexture methods | FireForge | |
- Image.blit_rect() - Image.blit_rect_mask() - Image.blend_rect() - Image.blend_rect_mask() - Image.fill_rect() - Image.get_used_rect() - Image.get_rect() - ImageTexture.set_size_override() | |||
2022-07-18 | Merge pull request #62834 from RandomShaper/fix_vk_sky_error | Rémi Verschelde | |
Bind correct default resource type in GI | |||
2022-07-18 | Merge pull request #63057 from sakrel/vulkan-fix-2d-shadows | Rémi Verschelde | |
2022-07-18 | Merge pull request #62265 from d-robbins/specular_shininess_used | Rémi Verschelde | |
2022-07-18 | Merge pull request #63157 from Faless/mbedtls/2.18.1_1 | Rémi Verschelde | |
Bump mbedtls to 2.18.1 (headers). | |||
2022-07-18 | Bump mbedtls to 2.18.1 (headers). | Fabio Alessandrelli | |
2022-07-18 | Merge pull request #63145 from Rindbee/fix-getting-outdated-tab-controls | Rémi Verschelde | |
2022-07-18 | Merge pull request #49488 from ↵ | Rémi Verschelde | |
kleonc/sprite_frames_editor-anim-search-box-master | |||
2022-07-18 | Merge pull request #63037 from ↵ | Rémi Verschelde | |
cdemirer/fix-non-global-autoload-code-completion-crash | |||
2022-07-18 | Merge pull request #63148 from akien-mga/sdl-gamecontrollerdb | Rémi Verschelde | |
2022-07-18 | SpriteFramesEditor Add animation searchbox | kleonc | |
2022-07-18 | Sync controller mappings DB with SDL2 community repo | Rémi Verschelde | |
Synced with gabomdq/SDL_GameControllerDB@880abd09c97618d97a0e44e3761262f6fd1c6225 | |||
2022-07-18 | Merge pull request #63146 from Faless/mbedtls/2.18.1 | Rémi Verschelde | |
2022-07-18 | Fix crash while trying to autocomplete non-global Autoload | cdemirer | |
2022-07-18 | Merge pull request #63024 from Xwdit/fix_grouping_annotation_in_doc | Rémi Verschelde | |
2022-07-18 | Merge pull request #62848 from RandomShaper/shader_writability_improvement | Rémi Verschelde | |
2022-07-18 | Bump mbedtls to version 2.18.1, update LICENSE. | Fabio Alessandrelli | |
Keep applying windows entropy patch. Update thirdparty/README with correct version information. | |||
2022-07-18 | Merge pull request #63123 from zerc/fix_doc_class_description | Rémi Verschelde | |
2022-07-18 | Merge pull request #63115 from aaronfranke/vulkan-comments | Rémi Verschelde | |
2022-07-18 | Make SDFGI direct light shader follow the same-writability rule | Pedro J. Estébanez | |
2022-07-18 | Enhance determination of uniform writability in Vulkan RD | Pedro J. Estébanez | |
- Check block decoration in addition to type decoration to be sure to find `readonly` decorators - Verify uniforms have same writability across all shader stages in Vulkan RD | |||
2022-07-18 | Improve versioning of shader binary data files | Pedro J. Estébanez | |
- Include Godot version and commit hash in shader cache key - Reject files when format doesn't match, even if it's lower, since we don't have backwards compatibility here | |||
2022-07-18 | GDScript: Fix brief/long description doc comments. | Vladimir Savin | |
2022-07-18 | Fix getting outdated tab controls | Rindbee | |
2022-07-18 | Merge pull request #63125 from cdemirer/fix-parameter-shadowing-class-member | Rémi Verschelde | |
Check for parameters shadowing class members |