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2021-11-25Merge pull request #55291 from theoway/fix_vs_editor_variale&signal_renameRémi Verschelde
Fixes variable/signal nodes not renaming in visualscript editor
2021-11-24Merge pull request #51679 from Je06jm/fsrRémi Verschelde
AMD FidelityFX Super Resolution
2021-11-24Merge pull request #31171 from aaronfranke/feature-systemRémi Verschelde
2021-11-24Fixes variable/singal nodes not renaming in visualscript editorUmang Kalra
2021-11-24Project feature warning systemAaron Franke
2021-11-24Merge pull request #55281 from bruvzg/mvk_fog_volumesRémi Verschelde
2021-11-24Merge pull request #52456 from kleonc/image-fill-rectRémi Verschelde
2021-11-24Merge pull request #55286 from KoBeWi/scene_prophetRémi Verschelde
2021-11-24Show scene when showing built-in script filekobewi
2021-11-24[macOS / iOS] Use storage buffers instead of unsupported images for the ↵bruvzg
volumetric fog on MoltenVK.
2021-11-24Merge pull request #55238 from Giwayume/bugfix/atlas_cutoff_edge_masterRémi Verschelde
Atlas import 1px missing from right side of non-cropped image.
2021-11-24Merge pull request #50139 from LightningAA/rename-remove-to-remove-atRémi Verschelde
Rename `remove()` to `remove_at()` when removing by index
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-11-23Implemented AMD's FSR as a computer shader for upscaling 3D scenesJe06jm
2021-11-23Merge pull request #55269 from Calinou/boot-splash-fix-missing-strip-edgesRémi Verschelde
2021-11-23Merge pull request #55236 from migeran/fix_iphone_debug_buildRémi Verschelde
2021-11-23Merge pull request #55254 from ↵Camille Mohr-Daurat
fabriceci/fix-horizontal-velocity-being-always-reset-on-wall Fix horizontal velocity being always reset when the body hit a wall in 3D
2021-11-23Fix `strip_edges()` call that was removed in boot splash image changeHugo Locurcio
2021-11-23Image Use memcpy() in fill(), fill_rect(), _put_pixelb(), _get_pixelb()kleonc
Co-authored-by: Lightning_A <aaronjrecord@gmail.com>
2021-11-23Add Image::fill_rect methodkleonc
2021-11-23Merge pull request #55262 from KoBeWi/🍞📦Rémi Verschelde
2021-11-23Fix edge case where 1px cut off from right of imageGiwayume
Remove -1 px
2021-11-23Merge pull request #55259 from KoBeWi/no_easy_easeRémi Verschelde
2021-11-23Fix debug build for iphoneGergely Kis
printf() does not have a version that accepts std::string as format string parameter.
2021-11-23Move container warning to the toasterkobewi
2021-11-23Merge pull request #42447 from aaronfranke/gitignore-createRémi Verschelde
2021-11-23Merge pull request #54949 from Chaosus/fix_warningRémi Verschelde
2021-11-23Merge pull request #55257 from KoBeWi/replace_by_voidRémi Verschelde
2021-11-23Correct the doc about ease()kobewi
2021-11-23Merge pull request #55243 from KoBeWi/some_random_stuff_idkRémi Verschelde
2021-11-23Mention that replace_by doesn't free the nodekobewi
2021-11-23Improve various textskobewi
2021-11-23Merge pull request #55251 from bruvzg/is_physical_key_pressedRémi Verschelde
2021-11-23Fix horizontal velocity being always reset when the body hit a wall in 3dfabriceci
2021-11-23Merge pull request #55249 from Chaosus/shader_fix_returnRémi Verschelde
2021-11-23Merge pull request #55245 from jitspoe/master.gltf_export_missing_skin_crash_fixRémi Verschelde
2021-11-23Merge pull request #47567 from Calinou/add-boot-splash-image-settingRémi Verschelde
2021-11-23Merge pull request #55242 from Calinou/doc-node-groups-internalRémi Verschelde
2021-11-23Add Input.is_physical_key_pressed method.bruvzg
2021-11-23Merge pull request #55223 from bruvzg/gde_dict_indexRémi Verschelde
2021-11-23Prevent return statement from using in block in shader main functionsYuri Roubinsky
2021-11-22Fix crash when exporting meshes to gltf that have no skin.jitspoe
2021-11-23Add a project setting to disable the boot splash imageHugo Locurcio
This allows disabling the boot splash image while keeping the background color.
2021-11-23Document the engine's use of internal groups in NodeHugo Locurcio
2021-11-22Merge pull request #55167 from brennengreen/conditional-wakeupCamille Mohr-Daurat
Add GodotBody2D/GodotBody3D conditional wakeup when setting gravity_scale param
2021-11-22Add wakeup() conditional if previous gravity was 0Brennen Green
2021-11-22Merge pull request #55230 from KoBeWi/project_settings_black_hole_fixedRémi Verschelde
2021-11-22Merge pull request #55202 from fabriceci/fix-wall-acceleration-in-3dCamille Mohr-Daurat
Fix wall acceleration in move and slide (3D)
2021-11-22Merge pull request #55151 from Chaosus/control_reset_sizeRémi Verschelde
2021-11-22Merge pull request #55216 from fabriceci/fix-body-stuck-complex-scenario-3dCamille Mohr-Daurat
Fix CharacterBody3D stuck in some advanced scenario