Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-01-14 | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky | |
added a check to detect this case in the future | |||
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde | |
They do not play well with clang-format which aligns the `//` part with the rest of the code block, thus producing badly indented commented code. | |||
2017-01-14 | Unexpose the video mode API, will be completely removed when multi-window ↵ | Juan Linietsky | |
support is implemented. | |||
2017-01-14 | Renamed call_group to call_group_flags, made call_group without flags the ↵ | Juan Linietsky | |
default | |||
2017-01-14 | Fixed dir access return value, changed it to Error like all other funcs | Juan Linietsky | |
2017-01-14 | Finish renaming *Frame GUI classes to *Rect | Rémi Verschelde | |
ReferenceFrame had been overlooked, and the cpp files still used the old names. Also ripgrep'ed it all to find some forgotten references. | |||
2017-01-14 | UDP.set_send_address to UDP.set_dest_address | Juan Linietsky | |
2017-01-14 | rename String.extension() -> String.get_extension() / String.basename() -> ↵ | Juan Linietsky | |
String.get_basename() | |||
2017-01-13 | rename monitoring functions | Juan Linietsky | |
2017-01-13 | Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method ↵ | Juan Linietsky | |
naming | |||
2017-01-13 | renamed tween animationplayer scale functions to speed_scale | Juan Linietsky | |
2017-01-13 | rename Input.get_mouse_speed() to Input.get_last_mouse_speed() | Juan Linietsky | |
2017-01-13 | Node name casing: fix mistake from previous commit | Rémi Verschelde | |
2017-01-13 | Reenable node name case setting + code cleanups | Rémi Verschelde | |
The method _generate_serial_child_name is indeed called relatively often in editor mode, but that commented out code chunk hardly adds to its slowness (and with the default setting, not at all). Also did various related code cleanups and simplifications. | |||
2017-01-13 | Tween: Rename times_in_sec (sic) param to duration | Rémi Verschelde | |
2017-01-13 | Replace Engine version API by preexisting OS one | Rémi Verschelde | |
It outputs a single Dictionary with all relevant information as keys, that will less bloat the documentation and provide all details in one function call. | |||
2017-01-13 | Renamed button functions to be more verboes, same with Range unit value -> ratio | Juan Linietsky | |
2017-01-13 | Created new Engine singleton, and moved engine related OS functions to it. | Juan Linietsky | |
2017-01-13 | Rename collision layer as suggested in #5696 | Juan Linietsky | |
2017-01-13 | New API for visibility in both CanvasItem and Spatial | Juan Linietsky | |
visible (property) - access set_visible(bool) is_visible() is_visible_in_tree() - true when visible and parents visible show() hide() - for convenience | |||
2017-01-12 | Must now register with set_transform_notify() to get ↵ | Juan Linietsky | |
NOTIFICATION_TRANSFORM_CHANGED | |||
2017-01-12 | some class renames | Juan Linietsky | |
TextureFrame -> TextureRect Patch9Frame -> NinePatchRect ColorFrame -> ColorRect | |||
2017-01-12 | Project setting to control node name casing | Ray Koopa | |
(cherry picked from commit 87fd54b2f18928213021fef7f330d0c314cf7ac7) | |||
2017-01-12 | Implicit inheritance now defaults to Resource, will error for node scripts ↵ | Juan Linietsky | |
if extends not used. | |||
2017-01-12 | Merge pull request #7506 from Faless/winver_unif | Rémi Verschelde | |
Improvements to scons defined WINVER/_WIN32_WINNT | |||
2017-01-12 | Improvements to scons defined WINVER/_WIN32_WINNT | Fabio Alessandrelli | |
2017-01-12 | made math functions inlnie | Juan Linietsky | |
2017-01-12 | Merge pull request #7505 from Paulb23/theme_color_fix | Rémi Verschelde | |
Colour theme fixes | |||
2017-01-12 | Fix current script background color | Paulb23 | |
2017-01-12 | Fix text editor theme saving and loading | Paulb23 | |
2017-01-12 | Unify naming of blendshape / morphtarget into just "Blend Shape" | Juan Linietsky | |
2017-01-12 | Added a list of signals to rename, this should become a header eventually | Juan Linietsky | |
2017-01-12 | Renamed most signals so they refer to: | Juan Linietsky | |
-An action being requested to the user in present tense: (ie, draw, gui_input, etc) -A notification that an action happened, in past tense (ie, area_entered, modal_closed, etc). | |||
2017-01-12 | Made InputEvent use floating point coordinates. | Juan Linietsky | |
2017-01-11 | More efficient iteration syntax, and range() is converted behind the scenes ↵ | Juan Linietsky | |
to it. | |||
2017-01-11 | Remove libmpcdec bundled lib, no longer used | Rémi Verschelde | |
Musepack support was removed in 857c50db70ba52723214eca4639fe230fd827864. | |||
2017-01-11 | Dehardcode version major in editor settings | Rémi Verschelde | |
Follow-up on 7474fc133a268eae12b7b89307cb0482e3781820. | |||
2017-01-11 | Proper inheritance checking when requesting theem resources | Juan Linietsky | |
2017-01-11 | removed stray hash | Juan Linietsky | |
2017-01-11 | Editor settings file is now versioned | Juan Linietsky | |
2017-01-11 | Added a BACK notification besides QUIT, so they go in separate channels. | Juan Linietsky | |
2017-01-11 | using VariantParser to parse engine.cfg | Juan Linietsky | |
2017-01-11 | Merge pull request #6930 from bojidar-bg/gdscript-export-array-hint | Rémi Verschelde | |
Allow typing hints for Array class (in GDScript and Inspector) | |||
2017-01-11 | Add information about dev communication channels | Rémi Verschelde | |
2017-01-11 | remove shorteners for server types in script | Juan Linietsky | |
2017-01-11 | fix code generation so it generates Transform2D instead of Matrix32 | Juan Linietsky | |
2017-01-11 | Both Array and Dictionary are always in shared mode (removed copy on write). | Juan Linietsky | |
2017-01-11 | Merge pull request #7093 from bojidar-bg/named-colors | Rémi Verschelde | |
Add named colors to GDScript/Visual Script/core. | |||
2017-01-11 | Type renames: | Juan Linietsky | |
Matrix32 -> Transform2D Matrix3 -> Basis AABB -> Rect3 RawArray -> PoolByteArray IntArray -> PoolIntArray FloatArray -> PoolFloatArray Vector2Array -> PoolVector2Array Vector3Array -> PoolVector3Array ColorArray -> PoolColorArray | |||
2017-01-10 | Merge pull request #7426 from m4nu3lf/bugfix/physics | Juan Linietsky | |
Fixed inertia tensor computation and center of mass |