Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-20 | Merge pull request #73408 from nightblade9/patch-1 | Rémi Verschelde | |
Elaborate text-to-speech requirements on Linux | |||
2023-02-20 | Merge pull request #73597 from ↵ | Rémi Verschelde | |
MewPurPur/add-missing-queue-redraw--oh-wait-that-barely-narrows-it-down Fix Indent/Unindent without a selection not causing a redraw | |||
2023-02-20 | Merge pull request #73593 from KoBeWi/hard-boiled_code | Rémi Verschelde | |
Remove path hard-coding in editor_build_profile | |||
2023-02-19 | Elaborate on text-to-speech requirements on Linux | nightblade9 | |
2023-02-19 | Fix Indent/Unindent without a selection not causing a redraw | VolTer | |
2023-02-19 | Remove path hard-coding in editor_build_profile | kobewi | |
2023-02-19 | Merge pull request #73584 from RedworkDE/net-vscode-line | Yuri Sizov | |
C#: Fix line position when opening file in VSCode | |||
2023-02-19 | Merge pull request #73547 from nobbele/patch-1 | Yuri Sizov | |
Clarify return value for InputEvent.is_echo() | |||
2023-02-19 | Merge pull request #73585 from YuriSizov/particles-remove-damping-limit | Yuri Sizov | |
Remove visual limit for damping in CPUParticles | |||
2023-02-19 | Merge pull request #73586 from Paulb23/fix-backspace-crash | Yuri Sizov | |
Fix ctrl+backspace crash with multicarets on the same line | |||
2023-02-19 | Fix ctrl+backspace crash with multicarets on the same line | Paulb23 | |
2023-02-19 | Remove visual limit for damping in CPUParticles | Albin | |
Issue #56324 notes that you may can't set the damping property of CPUParticles2D to anything more that 100 in the editor inspector while you may set it to anything in code, this is considered a bug and changed in this commit | |||
2023-02-19 | C#: Fix line position when opening file in VSCode | RedworkDE | |
2023-02-19 | Merge pull request #73560 from Calinou/projectsettings-mark-as-basic | Yuri Sizov | |
2023-02-19 | Mark Application Icon and V-Sync Mode project settings as basic | Hugo Locurcio | |
These settings are likely to be changed at some point in most projects. | |||
2023-02-19 | Merge pull request #71398 from honix/property-revert-release-focus | Rémi Verschelde | |
Fix property revert doesn't revert selected fields | |||
2023-02-19 | Merge pull request #73254 from j8r/fix-standard-gamepad-triggers | Rémi Verschelde | |
Fix Standard Gamepad Mapping triggers | |||
2023-02-19 | Merge pull request #73526 from YuriSizov/branded-project-llc | Rémi Verschelde | |
Add a custom icon for the `project.godot` file in the `EditorFileDialog` | |||
2023-02-19 | Clarify return value for InputEvent.is_echo() | nobbele | |
2023-02-18 | CI: Disable debug_symbols for Linux + all sanitizers build | Rémi Verschelde | |
We're running out of disk space so builds are failing... | |||
2023-02-18 | Merge pull request #73524 from clayjohn/GL-occluder | Rémi Verschelde | |
Avoid unnecessary binding of occlusion polygon vertex array | |||
2023-02-18 | Merge pull request #73552 from reduz/fix-direct-shader-param-assign | Rémi Verschelde | |
Fix shader parameter assign | |||
2023-02-18 | Fix shader parameter assign | Juan Linietsky | |
-Make sure the remap is created properly if never assigned before. Fixes #72923. Supersedes #73066. | |||
2023-02-18 | Merge pull request #71850 from WesleyElliott/fix-custom-node-export | Yuri Sizov | |
2023-02-18 | Merge pull request #73535 from clayjohn/docs-keep-scale | Yuri Sizov | |
2023-02-18 | Merge pull request #65353 from QbieShay/qbee/fix-billboard-nonuniform-scale | Yuri Sizov | |
2023-02-18 | Merge pull request #73501 from anvilfolk/oopsiedaisy | Yuri Sizov | |
Fix inability to assign null regression | |||
2023-02-18 | Merge pull request #73513 from YuriSizov/bone2d-remove-deprecated-methods | Yuri Sizov | |
Remove deprecated methods from Bone2D | |||
2023-02-18 | Merge pull request #73510 from aaronfranke/high-res-default | Yuri Sizov | |
macOS: Enable `display/high_res` by default | |||
2023-02-17 | Correct docs for keep_scale in BaseMaterial3D | clayjohn | |
2023-02-17 | Add a custom icon for the `project.godot` file in the EditorFileDialog | Yuri Sizov | |
2023-02-17 | Avoid unecessary binding of occlusion polygon vertex array | clayjohn | |
By binding this and unbinding it, the state was getting modified in other parts of the pipeline | |||
2023-02-17 | Merge pull request #73512 from groud/fix_tilemap_dragging_selection | Yuri Sizov | |
Fix TileMap dragging selection | |||
2023-02-17 | Merge pull request #73448 from RandomShaper/fix_sticky_stack | Yuri Sizov | |
Avoid GDScript bookkeeping from referencing objects longer than necessary | |||
2023-02-17 | Merge pull request #73508 from nongvantinh/reorder-emitted-signals | Yuri Sizov | |
Reordering emitted signals in PopupMenu | |||
2023-02-17 | Avoid GDScript bookkeeping from referencing objects longer than necessary | Pedro J. Estébanez | |
2023-02-17 | Merge pull request #71792 from ↵ | Yuri Sizov | |
EricEzaM/66428-changing-the-play-shortcut-gets-overwritten-every-restart Fix shortcuts which have feature override defined reverting to default when user changes the shortcut to be same as non-overridden. | |||
2023-02-17 | Remove deprecated methods from Bone2D | Yuri Sizov | |
- also add them to the project convertor | |||
2023-02-17 | Merge pull request #73507 from YuriSizov/docs-are-neat | Yuri Sizov | |
Remove extra spaces and correct crosslinks in some documentation | |||
2023-02-17 | Fix TileMap dragging selection | Gilles Roudière | |
2023-02-17 | Fix inability to assign null regression | ocean (they/them) | |
Co-authored-by: Dmitry Maganov <vonagam@gmail.com> | |||
2023-02-17 | Merge pull request #73479 from randompast/boxmesh-doc | Yuri Sizov | |
Documentation: BoxMesh UV scaling for vertex shader | |||
2023-02-17 | Remove extra spaces and correct crosslinks in some documentation | Yuri Sizov | |
2023-02-17 | macOS: Enable `display/high_res` by default | Aaron Franke | |
2023-02-17 | Reordering emitted signals in PopupMenu | Nong Van Tinh | |
2023-02-17 | Improve BoxMesh documentation about UV scaling for vertex shader | randompast | |
Added comment that translates the UV scaling from the standard shader properties to how that's being done in the godot vertex shader. | |||
2023-02-17 | Merge pull request #72877 from bruvzg/x11_on_top | Rémi Verschelde | |
[X11] Fix initial "on top" window state. | |||
2023-02-17 | Merge pull request #72184 from Maran23/item-list-index-out-of-bounds | Rémi Verschelde | |
ItemList: Check if the index is out bounds before accessing the internal items | |||
2023-02-17 | Merge pull request #73500 from akien-mga/out-of-shape | Rémi Verschelde | |
Fix crash with bogus shape index to DisplayServer.cursor_set_custom_image() | |||
2023-02-17 | Merge pull request #70788 from ZangEldor/empty_frame_name_fix | Rémi Verschelde | |
Fixed SpriteFrame allowed entering an empty name |