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AgeCommit message (Expand)Author
2021-08-20Merge pull request #51910 from neikeq/csharp-callable-defvalRémi Verschelde
2021-08-20C#: Fix bindings generator for Callable argument default valueIgnacio Roldán Etcheverry
2021-08-20Merge pull request #51905 from Calinou/doc-string-get-extensionRémi Verschelde
2021-08-20Merge pull request #51903 from nekomatata/shapes-fix-warningsRémi Verschelde
2021-08-20Merge pull request #51902 from vnen/variant-internal-constructorRémi Verschelde
2021-08-20Improve documentation for `String.get_extension()`Hugo Locurcio
2021-08-19Fix compilation warnings in Shape2DSW/Shape3DSWPouleyKetchoupp
2021-08-19Fix initialization of objects in VariantInternalGeorge Marques
2021-08-19Merge pull request #51881 from KoBeWi/zz__iinnddeexxRémi Verschelde
2021-08-19Merge pull request #51583 from nekomatata/capsule-height-radius-settersRémi Verschelde
2021-08-19Merge pull request #51890 from fabriceci/crash-animation-blend-treeRémi Verschelde
2021-08-19Fix capsule height/radius setters with linked propertiesPouleyKetchoupp
2021-08-19Merge pull request #51804 from ThreeRhinosInAnElephantCostume/fixundoredoRémi Verschelde
2021-08-19Merge pull request #51335 from JFonS/fix-omni-shadow-biasJFonS
2021-08-19Merge pull request #51885 from akien-mga/html5-GODOT_VERSION_STATUSFabio Alessandrelli
2021-08-19Avoid a crash when an node of the AnimationTree is invalidfabriceci
2021-08-19fixed popup_menu buttons getting triggered by lmb press instead of release.ThreeRhinosInAnElephantCostume
2021-08-19Merge pull request #51876 from ThreeRhinosInAnElephantCostume/fixcameracurrentRémi Verschelde
2021-08-19fixed camera2d's "current" property getting reset when switching scenesThreeRhinosInAnElephantCostume
2021-08-19HTML5: Handle GODOT_VERSION_STATUS env var in @GODOT_VERSION@Rémi Verschelde
2021-08-19Improvements to SpotLight3D and OmniLight3D's shadowsjfons
2021-08-19Fix z_index applied twice for TileMap layerskobewi
2021-08-19Merge pull request #48560 from SaracenOne/collada_semantic_fix_4_0Rémi Verschelde
2021-08-19Merge pull request #51703 from YeldhamDev/compal_tweaksRémi Verschelde
2021-08-18Merge pull request #51850 from RevoluPowered/ignore_cache_when_server_downRémi Verschelde
2021-08-18Fix github actions cache server being down failing buildsGordon MacPherson
2021-08-18Merge pull request #51859 from nekomatata/bullet-body-motion-fixesRémi Verschelde
2021-08-18Merge pull request #51854 from akien-mga/scons-progress-fix-open-errorRémi Verschelde
2021-08-18SCons: Fix potential error when pruning cache on CIRémi Verschelde
2021-08-18Fixes in Bullet body_test_motionPouleyKetchoupp
2021-08-18Merge pull request #51848 from aaronfranke/float-docRémi Verschelde
2021-08-18Merge pull request #51843 from reduz/fixes-to-mobile-renderer-3Rémi Verschelde
2021-08-18Merge pull request #50411 from Chaosus/vs_filterRémi Verschelde
2021-08-18Improve the docs for the float typeAaron Franke
2021-08-18Merge pull request #51627 from mhilbrunner/todo-for-neikeqRémi Verschelde
2021-08-18Added port type content filter on port dragging in visual shaderYuri Roubinsky
2021-08-18Merge pull request #51846 from m4gr3d/delegate_restart_invokation_masterRémi Verschelde
2021-08-18Merge pull request #51845 from Paulb23/hide-textfilesRémi Verschelde
2021-08-18Merge pull request #51792 from Chaosus/removed_restartRémi Verschelde
2021-08-18Delegate handling and implementation of the restart functionality to the Godo...Fredia Huya-Kouadio
2021-08-18Hide TextFile from the APIPaulb23
2021-08-18Fix visual shader keyword colourPaulb23
2021-08-18Minor tweaks/fixes for the Command PaletteMichael Alexsander
2021-08-18Merge pull request #51837 from pycbouh/particles-adjust-material-bit-sizeRémi Verschelde
2021-08-18More fixes to mobile rendererreduz
2021-08-18Adjust the material key bit size for ParticlesMaterialYuri Sizov
2021-08-18Merge pull request #51534 from Faless/mp/4.x_replicatorFabio Alessandrelli
2021-08-18Merge pull request #51832 from Faless/js/4.x_ci-2.0.27Rémi Verschelde
2021-08-18[CI] Upgrade Emscripten to 2.0.27.Fabio Alessandrelli
2021-08-18[Net] MultiplayerReplicator with initial state.Fabio Alessandrelli