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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2019-11-04
Merge pull request #33335 from Calinou/input-map-editor-fix-key-names
Rémi Verschelde
2019-11-04
Merge pull request #33341 from Chaosus/vs_fix_samplers
Yuri Roubinsky
2019-11-04
Merge pull request #33330 from nekomatata/fix-label-autowrap-size
Rémi Verschelde
2019-11-04
Fix invalid casting on visual shader sampler
Yuri Roubinsky
2019-11-04
Fix key names being wrongly capitalized in the input map editor
Hugo Locurcio
2019-11-04
Merge pull request #33333 from Calinou/remove-unused-project-setting
Rémi Verschelde
2019-11-04
Remove unused `editor/active` project setting
Hugo Locurcio
2019-11-04
Merge pull request #33331 from KoBeWi/just_keep_panning
Rémi Verschelde
2019-11-04
Allow zooming while panning
Tomasz Chabora
2019-11-04
Merge pull request #33282 from Chaosus/vs_texture_inputs
Rémi Verschelde
2019-11-04
Fixed cases where labels with autowrap can overflow the editor ui
PouleyKetchoupp
2019-11-04
Merge pull request #33266 from Xrayez/inst2dict-original-path
Rémi Verschelde
2019-11-03
Merge pull request #33280 from Chaosus/remove_unsupported_shader_types
Rémi Verschelde
2019-11-03
Merge pull request #33254 from SneakyFish5/update-zstd
Rémi Verschelde
2019-11-03
Update zstd to 1.4.3
unknown
2019-11-03
Merge pull request #33286 from groud/fix_tree_edit_rect
Rémi Verschelde
2019-11-03
Fixes the edit rect in TreeItems
Gilles Roudiere
2019-11-03
Added sampler inputs for visual shaders
Yuri Roubinsky
2019-11-03
Prevents usage of unsupported texture shader types in GLES2
Yuri Roubinsky
2019-11-03
Merge pull request #33278 from clayjohn/GLES2-depth-format
Rémi Verschelde
2019-11-03
Merge pull request #33277 from clayjohn/update_material
Rémi Verschelde
2019-11-03
Merge pull request #33275 from YeldhamDev/big_brain_dimming
Rémi Verschelde
2019-11-02
Fix depth format on Android in GLES2
clayjohn
2019-11-02
Force update SpatialMaterial when texture set and always use ALBEDO
clayjohn
2019-11-02
Make the editor dimming even more smarter
Michael Alexsander
2019-11-02
Merge pull request #33261 from Jummit/document-tilemap
Rémi Verschelde
2019-11-02
Merge pull request #33258 from aaronfranke/color8
Rémi Verschelde
2019-11-02
Merge pull request #33243 from Muller-Castro/BackBufferCopyDescription
Rémi Verschelde
2019-11-02
Merge pull request #25474 from jeremyz/android_gesture
Rémi Verschelde
2019-11-02
Merge pull request #33151 from thiagoamendola/doc_setpixelv
Rémi Verschelde
2019-11-02
Merge pull request #33270 from norkn/fix-issue-27256
Rémi Verschelde
2019-11-02
Merge pull request #33259 from Chaosus/remove_gles2_switch_op
Rémi Verschelde
2019-11-02
Merge pull request #33268 from Paulb23/33128_connection_info_validate
Rémi Verschelde
2019-11-02
Add documentation for Image's set_pixelv method
Thiago Amendola
2019-11-02
Merge pull request #33264 from nekomatata/doc-true-false-null
Rémi Verschelde
2019-11-02
Merge pull request #33267 from bruvzg/restore_gdnative_compat
Rémi Verschelde
2019-11-02
Update connection info on script validation rather then saved copy
Paulb23
2019-11-02
Copy transform when creating convex sibling
checkerWoho
2019-11-02
Restore GDNative compatibility by moving new functions introduced in #33210 t...
bruvzg
2019-11-02
Use GDScript resource path over script path for `inst2dict`
Andrii Doroshenko (Xrayez)
2019-11-02
Code format for true/false/null to make documentation consistent
PouleyKetchoupp
2019-11-02
finish TileMap docs
Jummit
2019-11-02
Android : implement InputEventMagnifyGesture and InputEventPanGesture
Jérémy Zurcher
2019-11-02
Merge pull request #33182 from MCrafterzz/scaleSnap
Rémi Verschelde
2019-11-02
Merge pull request #33256 from Chaosus/vs_fix_custom_nodes
Yuri Roubinsky
2019-11-02
Removed switch operator from GLES2 shader back-end
Yuri Roubinsky
2019-11-02
Sort custom vshader nodes+prevents them from divide to different folders
Yuri Roubinsky
2019-11-02
Fix Color8 GDScript documentation
Aaron Franke
2019-11-02
Added snapping for scaling in 2D editor
MCrafterzz
2019-11-01
Make BackBufferCopy's description more specific
Muller-Castro
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