Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-04-01 | etc2comp: Fix max iterations for RGBA channels | Rémi Verschelde | |
Those checks were *very likely* meant to clamp the max value, not the min one. Fixes https://github.com/godotengine/godot/issues/10059#issuecomment-606993001. | |||
2020-04-01 | Merge pull request #37456 from ttencate/fix/gdscript_assert_message_docs | Rémi Verschelde | |
Add missing docs for assert message in GDScript | |||
2020-03-31 | Merge pull request #37468 from accidentalrebel/master | Rémi Verschelde | |
Fix for Vulkan loader build error caused by incomplete alias | |||
2020-03-31 | Add missing docs for assert message in GDScript | Thomas ten Cate | |
Seems like this was overlooked in PR #31142. See also issue #17082. | |||
2020-03-31 | Merge pull request #35765 from clayjohn/master | Rémi Verschelde | |
Add a method to retrieve active material from MeshInstance | |||
2020-03-31 | Fix for Vulkan loader related build error caused by incomplete alias | ARebel | |
Fixes #37465. The #37369 commit which added an alias for linuxbsd platform did not work with the latest branch. | |||
2020-03-31 | Merge pull request #37442 from YeldhamDev/subviewport_register | Rémi Verschelde | |
Register SubViewport class | |||
2020-03-31 | Merge pull request #37153 from neikeq/mono_ios-4.0 | Rémi Verschelde | |
[master] Mono/C#: Add iOS support | |||
2020-03-31 | Merge pull request #37463 from akien-mga/fix-Wmaybe-uninitialized-tools | Rémi Verschelde | |
Fix more -Wmaybe-uninitialized warnings with target=release_debug | |||
2020-03-31 | Fix more -Wmaybe-uninitialized warnings with target=release_debug | Rémi Verschelde | |
I have no idea why those don't get triggered in target=debug builds. Fixes #37461. | |||
2020-03-31 | Merge pull request #37458 from akien-mga/doc-displayserver-window-sync | Rémi Verschelde | |
doc: Sync classref with DisplayServer/Window changes | |||
2020-03-31 | doc: Sync classref with DisplayServer/Window changes | Rémi Verschelde | |
2020-03-31 | Style: Add black format to fix_style.sh | Rémi Verschelde | |
Also ignore new Android build artifact. | |||
2020-03-31 | Fix exporting corrupted Xcode pbxproj if project name has spaces | Ignacio Etcheverry | |
2020-03-31 | Mono/C#: Add iOS support | Ignacio Etcheverry | |
Right now, games only work on devices when exported with FullAOT+Interpreter. There are some issues left that need to addressed for FullAOT alone. Right now, it's giving issues with the Godot.NativeCalls static constructor. | |||
2020-03-31 | Mono/C#: Fix MinGW build not supporting `.lib` libraries | Ignacio Etcheverry | |
MinGW should support both its own format `.a` and MSVC's format `.lib`, but Mono's module was only using the former. With this change it's now possible to build with MinGW and link the official Mono for Windows which is built with MSVC. | |||
2020-03-31 | Merge pull request #37452 from zak-grumbles/thread_start_docs_fix | Rémi Verschelde | |
Clarify docs for Thread.start() godotengine#36032 | |||
2020-03-30 | Clarify docs for Thread.start() godotengine#36032 | Zak Grumbles | |
* Updated docs for Thread.start() to specify that the method argument must accept one parameter. | |||
2020-03-30 | Add a method to retrieve active material from MeshInstance | clayjohn | |
2020-03-31 | Merge pull request #37445 from nekomatata/hook-makerst-fix | Rémi Verschelde | |
Fixed errors in makerst pre-commit hook | |||
2020-03-31 | Fixed errors in makerst pre-commit hook | PouleyKetchoupp | |
2020-03-30 | Merge pull request #37444 from nekomatata/hook-readme-windows | Rémi Verschelde | |
Pre-commit hook instructions on Windows | |||
2020-03-30 | Pre-commit hook instructions on Windows | PouleyKetchoupp | |
2020-03-30 | Register SubViewport class | Michael Alexsander | |
2020-03-30 | Merge pull request #37436 from akien-mga/doc-node-renames | Rémi Verschelde | |
doc: Update classref with node renames | |||
2020-03-30 | Merge pull request #37356 from akien-mga/scons-enable-werror | Rémi Verschelde | |
SCons: Treat all warnings as errors | |||
2020-03-30 | Merge pull request #37432 from reduz/glow-bicubic-upscale-global | Rémi Verschelde | |
Move glow upscale quality to a global setting, for consistency | |||
2020-03-30 | SCons: Treat all warnings as errors | Rémi Verschelde | |
After an effort spanning several years, we should now be warning-free on all major compilers, so we can set `-Werror` to ensure that we don't introduce warnings in new code. Disable -Werror=strict-overflow on GCC 7 though, as it seems bogus and was fixed in 8+. | |||
2020-03-30 | Fix another batch of -Wmaybe-uninitialized warnings | Rémi Verschelde | |
And simplify code in CSGShape. | |||
2020-03-30 | doc: Update classref with node renames | Rémi Verschelde | |
A few extra renames for classes which were missed in last week's PRs. | |||
2020-03-30 | Move glow upscale quality to a global setting, for consistency | Juan Linietsky | |
2020-03-30 | Merge pull request #37421 from akien-mga/python-format-black | Rémi Verschelde | |
SCons: Format buildsystem files with psf/black | |||
2020-03-30 | Travis: Add static check for Python black formatting | Rémi Verschelde | |
Also install and use pygmentize to visualize clang-format and black diffs. | |||
2020-03-30 | Hooks: Use pygmentize if available to visualize diff | Rémi Verschelde | |
2020-03-30 | Hooks: Add pre-commit hook for psf/black formatting | Rémi Verschelde | |
2020-03-30 | SCons: Format buildsystem files with psf/black | Rémi Verschelde | |
Configured for a max line length of 120 characters. psf/black is very opinionated and purposely doesn't leave much room for configuration. The output is mostly OK so that should be fine for us, but some things worth noting: - Manually wrapped strings will be reflowed, so by using a line length of 120 for the sake of preserving readability for our long command calls, it also means that some manually wrapped strings are back on the same line and should be manually merged again. - Code generators using string concatenation extensively look awful, since black puts each operand on a single line. We need to refactor these generators to use more pythonic string formatting, for which many options are available (`%`, `format` or f-strings). - CI checks and a pre-commit hook will be added to ensure that future buildsystem changes are well-formatted. | |||
2020-03-30 | Merge pull request #37412 from KoBeWi/great_tree_escape | Rémi Verschelde | |
Properly handle node remove via undo | |||
2020-03-29 | Properly handle node remove via undo | Tomasz Chabora | |
2020-03-28 | Merge pull request #37313 from Chaosus/shader_fix_for | Yuri Roubinsky | |
Prevent shader crash if multiple variables has been declared in 'for' | |||
2020-03-28 | Merge pull request #37369 from Calinou/scons-x11-alias-linuxbsd | Rémi Verschelde | |
Alias `platform=x11` to `platform=linuxbsd` in SCons | |||
2020-03-28 | Alias `platform=x11` to `platform=linuxbsd` in SCons | Hugo Locurcio | |
This makes it possible for users to follow outdated documentation and still get a working binary. This closes #37367. | |||
2020-03-28 | Prevent shader crash if multiple variables has been declared in 'for' | Yuri Roubinsky | |
2020-03-28 | Merge pull request #37364 from ThakeeNathees/fix-forloop-range-bug-#37358 | Rémi Verschelde | |
Fix for loop range bug: #37358 | |||
2020-03-28 | Merge pull request #37373 from reduz/fix-vector-resize | Rémi Verschelde | |
Ensure COWData does not always reallocate on resize, fixes #22561 | |||
2020-03-28 | Merge pull request #37362 from reduz/audioserver-memory-cleanup | Rémi Verschelde | |
Remove the audio memory allocator, use regular one instead. | |||
2020-03-28 | Merge pull request #37379 from akien-mga/server-renames-followup | Rémi Verschelde | |
More server renames for consistency after #37361 | |||
2020-03-28 | Fix copyright headers for recently added files | Rémi Verschelde | |
2020-03-28 | More server renames for consistency after #37361 | Rémi Verschelde | |
2020-03-28 | Merge pull request #37372 from dankan1890/quick_fix | Rémi Verschelde | |
Fixed probable typo in renaming. | |||
2020-03-28 | Fixed missed occurrences in #37361 renamings. | dankan1890 | |