Age | Commit message (Collapse) | Author |
|
Fix crash when running a game with the profiler enabled
|
|
Fix freeze on close of game using 2D physics introduced by #9832
|
|
Core/io: Fix typo in resource_format_binary
|
|
ResourceImporterScene: fix 'bult' typo
|
|
Added missing descriptions to Vector2 methods abs and clamped
|
|
Add IME support (macOS)
|
|
NodePath option to find target in editor node tree
|
|
Moved member variables from constructor to initialization list
|
|
Improves method bind's detecting of signarute types
|
|
Visual polishing
|
|
|
|
|
|
|
|
|
|
|
|
Allow to edit base type NativeScript properties
|
|
|
|
Fix getting default values for NativeScript base type properties
|
|
|
|
|
|
|
|
[GDNative] Implement String API.
|
|
toolbar space, fixes #6461
|
|
|
|
|
|
|
|
|
|
|
|
-Restored an alpha scissor property in Material
|
|
Additionally, port the fix to 3D physics, just in case
|
|
Improved colors
Added some missing icons
|
|
use sequence ports. Fixes #6346
|
|
closes #6111
|
|
|
|
closes #6298
|
|
removed calls to cursor_set_visible on all platforms fixes #10167
|
|
|
|
|
|
-Restored time rollover in visual server
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-Fixed skeleton crash, probably fixes other issues
|
|
|
|
ProjectManager: Show error dialog if unable to run project.
|