Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-01-02 | Revert "Bindings: Fix missing default value" | Rémi Verschelde | |
This reverts commit 068b58b3ce3d86e4b5ebf3637fb21a70d786b00e. Same rationale as previous reverts. | |||
2017-01-02 | Revert "bind method canvas_item_set_sort_children_by_y" | Rémi Verschelde | |
This reverts commit 1f9e16119f2b17fa507bdee8529459ed91f27b8c. Same rationale as previous revert. | |||
2017-01-02 | Revert "small improvement to y_sort: make clear which item has to be drawn ↵ | Rémi Verschelde | |
first when two have the same y-coordinate" This reverts commit 4118b21e43c59e6abfe4f45ccf236ee529626f4e. Same rationale as previous revert. | |||
2017-01-02 | Revert "Add/expose VisualServer::get_default_clear_color()" | Rémi Verschelde | |
This reverts commit 753ba67d653c65239f0549313f3cca3330fd27f9, in preparation from the merge of the gles3 branch, as the VisualServer code changed too much to port this commit over during merge conflicts resolution. It could be readded afterwards. | |||
2017-01-02 | Revert expression reduction from #7390 | Rémi Verschelde | |
Fixes #7412. | |||
2017-01-02 | Merge pull request #7410 from nounoursheureux/master | Rémi Verschelde | |
Add the 'finished' signal to AnimatedSprite | |||
2017-01-02 | Merge pull request #7390 from bojidar-bg/gdscript-assign-error | Rémi Verschelde | |
Disallow assignment to constants and expressions | |||
2017-01-02 | Merge pull request #7364 from ↵ | Rémi Verschelde | |
guilhermefelipecgs/fix_bottom_panel_visibility_on_play Fix bottom panel visibility on play | |||
2017-01-02 | Merge pull request #7341 from bruno-ortiz/master | Rémi Verschelde | |
Bugfixes for Tree node | |||
2017-01-02 | Merge pull request #7271 from Faless/ipv6_cleanup | Rémi Verschelde | |
Fixes and improvementes for IPv6 implementation. | |||
2017-01-02 | Merge pull request #7406 from neikeq/pr-issue-5076 | Rémi Verschelde | |
TileMap: _update_dirty_quadrants() cancel pending update pre return | |||
2017-01-02 | Merge pull request #7401 from Zylann/bucket_fill_preview | Rémi Verschelde | |
Bucket fill preview | |||
2017-01-02 | Merge pull request #7385 from bojidar-bg/tree-range-drag-lock | Rémi Verschelde | |
Fix #7098 by not accepting right clicks while dragging the range | |||
2017-01-02 | Making deselect work for TreeItem when select_mode is SELECT_SINGLE and ↵ | Bruno Ortiz | |
item_selected is now properly emitted | |||
2017-01-02 | Merge pull request #7382 from volzhs/fix-visibility | Rémi Verschelde | |
Able to change visibility when ancestor node is hidden | |||
2017-01-02 | Merge pull request #7376 from volzhs/scroll-horizontal | Rémi Verschelde | |
Scroll horizontally with mouse wheel when horizontal enabled only | |||
2017-01-02 | Merge pull request #7391 from ktksgit/master | Rémi Verschelde | |
Update DebugMesh when NavMesh changes | |||
2017-01-02 | Merge pull request #7372 from chanon/master | Rémi Verschelde | |
Fix ColorPicker not correctly updating after pasting hex html color | |||
2017-01-02 | Merge pull request #7363 from Elinvention/bone_attachment | Rémi Verschelde | |
Expose set_bone_name and get_bone_name to GDscript | |||
2017-01-02 | Exposing edit_resource method of EditorNode in the EditorPlugin (#7355) | Bruno Ortiz | |
2017-01-02 | Add the 'finished' signal to AnimatedSprite | Wilhem Barbier | |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde | |
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! | |||
2017-01-01 | TileMap: _update_dirty_quadrants() cancel pending update pre return | Ignacio Etcheverry | |
2016-12-31 | Added option to toggle bucket fill preview | Marc Gilleron | |
2016-12-31 | Added bucket fill preview | Marc Gilleron | |
2016-12-29 | Update DebugMesh when NavMesh changes | ktksgit | |
Fixes #7371 | |||
2016-12-29 | Disallow assignment to constants and expressions | Bojidar Marinov | |
Fixes #6221, fixes #6824 | |||
2016-12-28 | Merge pull request #7350 from volzhs/webp-0.5.2 | Rémi Verschelde | |
Update libwebp to 0.5.2 | |||
2016-12-28 | Fix #7098 by not accepting right clicks while dragging the range | Bojidar Marinov | |
2016-12-28 | Show visual notice for visibility on Scene Dock | volzhs | |
2016-12-28 | Able to change visibility when ancestor node is hidden | volzhs | |
2016-12-27 | Scroll horizontally with mouse wheel when horizontal enabled only | volzhs | |
2016-12-26 | fix ColorPicker not correctly updating after pasting hex html color | chanon | |
2016-12-24 | Add new option to always open output on play | Guilherme Felipe | |
2016-12-24 | Fix visibility of bottom panel when start playing | Guilherme Felipe | |
2016-12-24 | Expose set_bone_name and get_bone_name to GDscript | Elia Argentieri | |
2016-12-24 | Update libwebp to 0.5.2 | volzhs | |
2016-12-23 | Merge pull request #7351 from RebelliousX/master | Rémi Verschelde | |
Fix issue #7331 | |||
2016-12-23 | Merge pull request #7349 from volzhs/fix-richtextlabel | Rémi Verschelde | |
Fix duplicated string on RichTextLabel if starts with '\n' | |||
2016-12-23 | Merge pull request #7347 from bebae/master | Rémi Verschelde | |
Allows to start the scene with custom arguments within the editor | |||
2016-12-23 | Merge pull request #7339 from bojidar-bg/po-import-failiure | Rémi Verschelde | |
Remove extraneous line in .po reader, which caused it to disregard first line | |||
2016-12-23 | Merge pull request #7330 from darkfoxprime/#7326-fix-whole-word-search | Rémi Verschelde | |
Fix search to find "whole" words at end of line | |||
2016-12-23 | Merge pull request #7322 from Jerome67000/classref-edit | Rémi Verschelde | |
doc improvement for get_colliding_bodies() methods | |||
2016-12-23 | Merge pull request #7311 from bojidar-bg/quad-leak | Rémi Verschelde | |
Fix a Quad node mesh data leak | |||
2016-12-23 | PopupMenu upgrade: Hide on item selection (#7306) | Ivan P. Skodje | |
* Added the option to set hide on item selection. Usable in GDScript and from within the source code when you want to specify popup menus you don't want to close immediately when selecting an item * Renamed getter from get_ to is_, fixed parent/child behavior, renamed bool variable to match most code and added ADD_PROPERTYNO to save some memory | |||
2016-12-22 | Fix issue #7331 | REBELLIOUSX\Rebel_X | |
A Drive with "Z" letter assigned to it on Windows will be shown. | |||
2016-12-22 | Fix duplicated string on RichTextLabel if starts with '\n' | volzhs | |
Fix #6212, #3773 | |||
2016-12-21 | Allows to start the scene with custom arguments within the editor | bebae | |
fixes #7346 Path from the current scene isn't added too the argumens anymore by default and needs to be added throug the custom arguments, with $scene. Matches the behaviour of the executable without any arguments. Custom Arguments are read from editor/main_run_args | |||
2016-12-20 | Remove extraneous line in .po reader, which caused it to disregard first line | Bojidar Marinov | |
Fixes #7337 | |||
2016-12-18 | Merge pull request #7328 from neikeq/pr-register-spatgizmo | Ignacio Etcheverry | |
Register SpatialGizmo as a scene type |