Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-10-11 | Fix shader crash on using METALLIC and ROUGHNESS built-ins in light func | Yuri Roubinsky | |
2021-10-11 | Update AUTHORS and DONORS list | Rémi Verschelde | |
New contributors added to AUTHORS: @raulsntos, @TokageItLab Thanks to all contributors and donors for making Godot possible! | |||
2021-10-11 | Merge pull request #53630 from timothyqiu/viewport-recursion | Rémi Verschelde | |
2021-10-11 | Merge pull request #53617 from zacryol/node-remove-child-doc | Rémi Verschelde | |
2021-10-11 | Merge pull request #53641 from DeeJayLSP/audio_pitch_fix | Rémi Verschelde | |
2021-10-11 | Merge pull request #53661 from bruvzg/ime_fix | Rémi Verschelde | |
2021-10-11 | Merge pull request #53656 from pycbouh/gdscript-exports-redundant-string-op | Rémi Verschelde | |
2021-10-11 | Fix inline IME input not working in the empty LineEdit with the placeholder. | bruvzg | |
2021-10-11 | Remove redundant String operation from GDScript enum exports | Yuri Sizov | |
2021-10-10 | Allow AudioStreamPlayer(2D) to provide `pitch_scale` on playback | Douglas Leão | |
2021-10-10 | Merge pull request #53066 from Chaosus/shader_funcs | Rémi Verschelde | |
2021-10-10 | Fix Viewport::handle_input_locally related infinite recursion | Haoyu Qiu | |
2021-10-09 | Mention remove_node() side effect of potentially setting owner to null | zacryol | |
2021-10-09 | Merge pull request #53614 from mashumafi/prevent-viewport-crash-2 | Rémi Verschelde | |
2021-10-09 | Executing AcceptDialog.push_input no longer crashes | mashumafi | |
2021-10-09 | Merge pull request #53608 from JFonS/fix_blendshape_lods | Rémi Verschelde | |
2021-10-09 | Merge pull request #53609 from madmiraal/update-android-ci-java | Rémi Verschelde | |
2021-10-09 | Fix auto LOD generation for blendshapes. | Joan Fons | |
2021-10-09 | Merge pull request #53598 from Paulb23/action-editor-search-crash | Rémi Verschelde | |
Fix crash when searching action map creates empty categories | |||
2021-10-09 | Update Android CI to use JDK 11. | Marcel Admiraal | |
2021-10-09 | Fix crash when searching action map creates empty catagories | Paulb23 | |
2021-10-09 | Merge pull request #53580 from RandomShaper/improve_cache_funcs | Rémi Verschelde | |
2021-10-09 | Merge pull request #53592 from Calinou/doc-timer-wait-time-fix-typo | Rémi Verschelde | |
2021-10-09 | Merge pull request #53594 from Calinou/editor-import-dock-add-dirty-marker | Rémi Verschelde | |
Add a "dirty" marker to the editor import dock for unsaved changes | |||
2021-10-09 | Add a "dirty" marker to the editor import dock for unsaved changes | Hugo Locurcio | |
2021-10-09 | Fix typo in the `Timer.wait_time` description | Hugo Locurcio | |
2021-10-09 | Implement get_cache_path() for iOS, and improve it for Android and Windows | Pedro J. Estébanez | |
2021-10-09 | Merge pull request #53588 from mashumafi/stringify | Rémi Verschelde | |
2021-10-09 | Merge pull request #53589 from Calinou/timer-low-wait-time-add-warning | Rémi Verschelde | |
2021-10-09 | Merge pull request #53570 from zaevi/fix_gdignore | Rémi Verschelde | |
2021-10-09 | Merge pull request #51429 from omar-polo/fix-basename | Rémi Verschelde | |
2021-10-09 | Add a warning for Timer nodes with very low wait times | Hugo Locurcio | |
Very low wait times behave in unpredictable ways depending on the rendered frame rate. This is because the timeout signal is only emitted once per rendered frame (or physics frame, depending on the timer's process mode). | |||
2021-10-09 | Enhance and cleanup stringify for Vector | mashumafi | |
2021-10-09 | Merge pull request #53584 from akien-mga/fix-bindings-arg-names | Rémi Verschelde | |
2021-10-09 | Fix missing argument names in bindings | Rémi Verschelde | |
While at it, tweak some boolean setters to use `p_enabled` for the bool. Also renames `draw_minimap()` to `set_draw_minimap()`. | |||
2021-10-08 | Merge pull request #53579 from RandomShaper/better_hash_map | Rémi Verschelde | |
2021-10-08 | use .get_file() instead of basename(3) | Omar Polo | |
On OpenBSD the compiler complains that calling basename(3) would lose const qualifier. basename(3) is defined as char *basename(char *); and can, accorgindly to the POSIX.1, modify the passed string. This uses the .get_file() method. The check is necessary because file_name could be a directory, in which case .get_file() would return an empty string. The .get_base_dir().get_file() idiom is already used. The usage of get_file() and the check were suggested by theraot, thanks! | |||
2021-10-08 | Avoid the need for copy assignment in HashMap key/data types | Pedro J. Estébanez | |
2021-10-08 | Merge pull request #52215 from Calinou/scale-3d-use-float-value | Clay John | |
Allow any floating-point value as a 3D rendering scale option | |||
2021-10-08 | Allow any floating-point value as a 3D rendering scale option | Hugo Locurcio | |
This allows for finer control over 3D rendering resolution. Supersampling can also be performed by setting a 3D rendering resolution above 1.0, which is useful for offline rendering or for very high-end GPUs. | |||
2021-10-08 | Merge pull request #53549 from DeeJayLSP/refcounted-fix-description | Rémi Verschelde | |
2021-10-08 | Merge pull request #53571 from ↵ | Rémi Verschelde | |
kleonc/scene-tree-free-objects-queued-during-destruction | |||
2021-10-08 | Fix RefCounted description | DeeJayLSP | |
If the class name is modified, its name in the description should be too. However, pluralization is a bit complicated in this case. I'll give the options `RefCounteds` and `reference-counted objects`. Maybe both can be used. | |||
2021-10-08 | Delete objects enqueued for deletion during SceneTree destruction | kleonc | |
2021-10-08 | Fix `EditorFileSystem` not checking `.gdignore` in existed directory | Zae | |
2021-10-08 | Merge pull request #53517 from ColinKinloch/native_callback_typedef | Rémi Verschelde | |
2021-10-08 | Merge pull request #53555 from Pineapple/faster-int-string-dictionary | Rémi Verschelde | |
2021-10-08 | Merge pull request #53536 from Faless/mp/4.x_rpc_config | Max Hilbrunner | |
[Net] Add call_local argument to Node.rpc_config. | |||
2021-10-08 | Merge pull request #53336 from briansemrau/gdscript-i'm-not-my-own-local-class | George Marques | |
[GDScript 2.0] fix script base class self-assignment | |||
2021-10-08 | [Net] Add call_local argument to Node.rpc_config. | Fabio Alessandrelli | |